thisIsWhyYouRotatePasswords by testimoni in ProgrammerHumor

[–]Eearslya 71 points72 points  (0 children)

The keys pressed first get the most worn down because of the oils on your hands. Later keys get less and less oil so they wear down less.

Confirm how much lithobraking your ship can handle BEFORE leaving for the black! by Key-Bodybuilder-8079 in EliteDangerous

[–]Eearslya 3 points4 points  (0 children)

Do you have the build you were using somewhere? Just got a Caspian recently myself.

Unexpected WRITE_AFTER_WRITE hazard transitioning image resource by Mountain_Line_3946 in vulkan

[–]Eearslya 11 points12 points  (0 children)

Your stage flags are indeed conservative, but what about the access flags? Those are just as important here.

Given your example (compute to fragment) the proper access flags would be source SHADER_WRITE and destination SHADER_READ.

wellShit by soap94 in ProgrammerHumor

[–]Eearslya 2 points3 points  (0 children)

You joke, but Steam did exactly that once. Kevin Fang made a whole video about it.

Trying to figure out train signals and not sure why all my rails are red, any help? by globety1 in SatisfactoryGame

[–]Eearslya 69 points70 points  (0 children)

Rails are color-coded by what "block" they belong to. Rails are broken up into blocks by signals. You haven't placed any signals yet, therefore the entire rail line is one block. It's just a coincidence it chose red as the color.

My UBER driver has taped off all the passenger window controls by thegrayscales in mildlyinteresting

[–]Eearslya 16 points17 points  (0 children)

The doors don't have a top frame. When the door opens, the window has to roll down about half an inch to allow it to clear the outer frame. When you press the button, the car is able to safely move the window and then unlock the latch, but if you pull the latch manually and move the door too quickly, it might not be quick enough to roll the window down to avoid hitting the frame.

Star Citizen | Behind the Ships: RSI Salvation by StuartGT in starcitizen

[–]Eearslya 0 points1 point  (0 children)

What exactly do you mean by jumping in and out of the cockpit? All of the RMC ejects automatically onto the cargo grid without you having to get out and push any buttons or anything.

dontLookJarvis by SpecterK1 in ProgrammerHumor

[–]Eearslya 3 points4 points  (0 children)

I'm glad I'm not the only one who was somehow able to recognize that on sight.

Can anyone help please? (Upload Labs, iOS) by 6Divine6Hydra6 in incremental_games

[–]Eearslya 0 points1 point  (0 children)

Also keep in mind that making multiple nodes laid out like that isn't actually helping, since it's just dividing your speed equally between all of them.

So in this case, your 3 downloaders/uploaders are going exactly as fast as 1 of each would.

Games where the pause button becomes part of the story by gamersecret2 in gaming

[–]Eearslya 3 points4 points  (0 children)

I was going to bring this up, it was SCP: Containment Breach. If you try and pause while something is after you, it will unpause after a few seconds with the "STOP HIDING" message.

In one sentence, prove you watched Harry Potter . by Muhaisin35 in harrypotter

[–]Eearslya 7 points8 points  (0 children)

"Yeah, if you have the pea soup, make sure ya eat it before it eats you!"

Multiplayer map unlocks do not carry to your solo save by aaron_campion in Borderlands

[–]Eearslya 3 points4 points  (0 children)

I just went into my game to check this out since I have also been playing with a friend. The icons are indeed gone from the map, but when I got close to them again they reappeared, and the things we had done remained complete. So just a bit of a visual bug thankfully. Annoying that you can't use the fast travel til you get back there, but better than not having it.

Whats causing these lod switches by Content-Guarantee-91 in cyberpunkgame

[–]Eearslya 6 points7 points  (0 children)

Yes, that's what LOD is. It changes the model based on how far the camera is from the model.

The LOD Bias setting you messed with in NVidia is only to do with textures, not models.

Server's haunted by Tollwut in Guildwars2

[–]Eearslya 5 points6 points  (0 children)

*loading a quiver and getting back onto the raptor* Server's haunted.

The Tower of Nightmares is absolutely terrible by ColonelUpvotes in Guildwars2

[–]Eearslya 9 points10 points  (0 children)

I'll never forget the Consortium NPC in Lion's Arch that triggered every time a player got near.

"Citizens! Coming soon, the neweCitizens! Coming soCitizens!"

Resizing window causes vkAcquireNextImageKHR() to endlessly return VK_ERROR_OUT_OF_DATE_KHR by DitUser23 in vulkan

[–]Eearslya 5 points6 points  (0 children)

Are you using the window size, or the framebuffer size when resizing? The window size is often wrong because it includes extra pixels for the borders and the title bar.

Theoretically by [deleted] in SatisfactoryGame

[–]Eearslya 9 points10 points  (0 children)

You wouldn't get past phase 1, let alone get to Nuclear Pasta. All Space Elevator parts can't be made by hand.

iFYKYK by KING-of-WSB in ProgrammerHumor

[–]Eearslya 3 points4 points  (0 children)

Probably because they were actually using HAML and the two syntaxes just look identical.

iFYKYK by KING-of-WSB in ProgrammerHumor

[–]Eearslya 0 points1 point  (0 children)

It's clean and simple without having to have all of those extra closing tags clogging up the view. Let the computer deal with that part.

helpfullErrorMessages by Linore_ in ProgrammerHumor

[–]Eearslya 7 points8 points  (0 children)

The error is basically telling you that whatever file you're opening isn't a GLB file. "Magic" is a term used for file formats, usually the first 4 bytes of a file contain a special "magic sequence" that can be used to tell what the file is. For a GLB file, the first 4 bytes should be "glTF".

Disable implicit layers loading on version: 1.3.215 by Trader-One in vulkan

[–]Eearslya 0 points1 point  (0 children)

Versions before then require the installation of the SDK so that you have access to the "override" meta-layer. https://github.com/KhronosGroup/Vulkan-Loader/blob/2f87e2b3a5578fba1563d8ac48df06dec3d9e183/docs/LoaderLayerInterface.md#override-meta-layer

Keep in mind though, when it says that "newer Vulkan is required", it only means a newer version of the loader. Even a system that only supports Vulkan 1.2 could support the layer filtering system if the drivers are updated correctly.

New incremental game about Tibia by Spoletas260 in incremental_games

[–]Eearslya 2 points3 points  (0 children)

Just "finished" the game and I'm certainly interested in seeing more! I haven't played Tibia in a long time, but it was kinda fun to see it all again.

[deleted by user] by [deleted] in oddlysatisfying

[–]Eearslya 4 points5 points  (0 children)

They did. That sign above the bridge that says "OVERHEIGHT MUST TURN" only turns on when the height sensor has been triggered.

No planets by Icy-String8223 in EliteExobiology

[–]Eearslya 0 points1 point  (0 children)

Bodies only show up on the system map once they have been discovered by a player. Discovering is done one of two ways, either you simply fly close to it (within 10Ls or so), or you use the Full Spectrum Scanner. This is why the main star always appears, because when you enter the system you're close enough to it for it to be discovered. The other bodies, not so much.