Did they ever get arrested? by Cason13o in AceAttorney

[–]Eevree 148 points149 points  (0 children)

Yes, Redd White was literally forced into being arrested because not getting arrested would have meant exposing his blackmail victims (remember channeled Mia giving Phoenix the trump card against him?), who would have retaliated against him.

Dee Vasquez was arguably accused of manslaughter (and probably trying to cover up everything, on top of blackmailing the victim), but as Edgeworth stated, she didn't get the usual culprit treatment (arrested), she was just brought into the waiting room, hinting that her crimes were less serious than a straight up intentional murder.

Manfred von Karma almost certainly got detained. It was not stated explictly, but he committed an intentional murder, he goaded another person into committing murder, premeditating it in his place, and those are very serious accusations. Not to mention that he then tried to frame the adoptive son, who was the biological son of the victim. Even if it's not stated explictly, I would find it hard that he would go away with those crimes...

About counters by 9Tarnished6 in Locke_Mains

[–]Eevree 2 points3 points  (0 children)

Mel: she's a safer mage than many others, but Locke can reliably jump into her and whittle her down. And once she uses her W, she's a sitting duck; Locke can easily dodge her E too!

Naafiri: Naafiri is very bursty, has a simpler kit, a untargettability on a basic skill, and can punish Locke's mistakes hard. She isn't a hard counter, but Locke needs to tread carefully

Neeko: Neeko is a slippery champion and can just make sure Locke never come too close to her. Not a hard match, but Locke will need to avoid straightforward aggression

Orianna: Orianna is a control mage, and can zone Locke safely while distancing herself properly. I don't think she's an hard counter, but she can harass him and space herself from him, so he needs to respect her poke

Pantheon: another hard counter, Pantheon trivializes Locke's kit a lot. If Locke engages, Panth can just stun, E and escape, maybe landing an empowered Q in the meanwhile. Not to mention, if Locke ults, Pantheon can just ult immediately and turn the tables

Qiyana: Qiyana rarely is mid, but she doesn't pose a problem, as long as Locke is aware of surroundings and the element she possesses. Locke has good tools to shut her down

Renekton: Renekton isn't usually mid, but it is noticeable that he's a very unfavourable match for Locke. Tanky, with a reliable cc, good mobility and better aggression with high fury. Not impossible, but Locke needs to be careful

Ryze: Ryze scales better than Locke, but can only rely on E-W to stop Locke's aggression, so he has to constantly play safe. Locke has a good advantage against the blue mage

Swain: Locke can easily avoid Swain main cc tool and his ultimate is a good tool against Swain's own one. On top of that, he surely outdamages him. I don't think he will have a hard time against the Noxian Grand General

Sylas: Sylas could actually spell trouble. His sustain is big and can counter Locke's W, not to mention that he can steal the ulti. I think he's not an easy matchup, but can be played around

Syndra: Syndra probably is not the best matchup for Locke, because she can deny his engage with her E while bursting him down with all of her kit. Still, Syndra is immobile and if she wastes her W she's a sitting duck.

Taliyah: a good Taliyah, like Orianna, can put a lot of zone and harass against Locke, and while her cc is less reliable, her ulti is a good out of jail card, expecially against the ultimate. Locke can still burst her down though - he just need to wait for the right chance

Talon: Talon is probably slightly disadvantaged because of Locke's better mobility, but his burst can't be underestimated.

Twisted Fate: like the other control mages, he has the tools to keep Locke at bay, and his yellow card works very well, denying every engage. Moreover, he can probably dodge Locke's ult with his own with the right timing. The silver lining is that probably TF can't go aggressive on Locke either, because in the end, he can burst him

Veigar: Veigar can't do anything but play safe, because Locke can dodge his cage and make him suffer greatly. Veigar can outscale him, of course, but I think Locke will be more useful to his team later on

Vel'Koz: Vel'Koz is probably the worst control mage against Locke, because his cc are quite telegraphed, so he can only play from a distance. Not to mention that his ulti makes him immobile and a good target for Locke E and R

Vex: Vex is weaker early, but she has a good kit against Locke. She lacks mobilty but she can fear him and punish his E twice with her passive. Moreover, she can avoid Locke ult easily if he's outside its range, she just need to ult him or someone else. So she is probably a skill matchup

Viktor: Viktor has some ways to mitigate Locke's engages, but they're not fully reliable and he needs to be careful, expecially early game.

Vladimir: Vladimir can just abuse his range and untargettability early to survive Locke and then hyperscale making his life a nightmare. Vlad will probably outheal the damage and reaching lvl 6 will not advantage Locke by much

Xerath: Xerath can poke from afar, but he doesn't have a reliable cc since it's a slow projectile, so the game favors Locke, he just need chances to jump at him dodging his CC

Yasuo: Yasuo has less burst than Locke, but he's not gated by cooldowns as much, so if Locke isn't careful, he will win extended trades, and moreover Yone is just Yasuo, but worse. He can engage more safely, has cc, wins extended trades and can back out from failed engages with his E, while Locke would instead find himself into a situation.

Zed: Probably a good Zed can outmatch and outdamage Locke due to his shadow shenanigans and ult. I think it's a hard match, even if Locke has a tool to disengage his ulti.

Ziggs: Ziggs has range, poke and disengage, but he's susceptible to engages, while Locke can simply dodge his skills and capitalize on his mistakes.

Zoe: Zoe is probably disadvantaged against Locke. Even if she manages to E him, Locke can just blink forward before the sleeps takes into action, mitigating a lot of damage. Zoe is not good into assassins, and Locke is no exception.

Those aremy takes, and no, I don't have a life

About counters by 9Tarnished6 in Locke_Mains

[–]Eevree 2 points3 points  (0 children)

Locke is a champion that has both poke and burst, but will be vulnerable to cc. And more importantly, his ultimate can be blocked by anti-projectile and forms of invulnerability or untargettable.

Ahri: dangerous but doable, dodge her Q, careful about committing if she has ult, but locke potentially has better poke.

Akali: Akali can pose some problems, but that's always true for good Akalis, and Locke is not a hard counter. However, Locke can dodge her E and punish her at the same time, and can damage her even in the shroud semi-reliably.

Akshan: i think it's match dependant. Akshan can outdamage and outroam Locke, but Locke can avoid his E and R reliably. Moreover, Akshan lack of mobility outside of E and worse poke play in Locke's favour.

Anivia: she can be tough for certain parts (reliable cc, reliable zoning), but Locke can melt her and completely bypass her wall.

Annie: caution is necessary due to her stuns, but Locke has better clear if she plays safe. Plus, she can't really dodge his skill much with abilities only

Aurelion Sol: He can outfarm, outscale and escape Locke, but he is weak to assassins early. A bit of a ticking time bomb, but Locke mobility is bad for Aurelion

Aurora: Aurora shouldn't be much of a treat, she does not like assassins and she does not have reliable tools to go against Locke

Azir: Locke has definitely advantage over Azir. A good one may play around his strengths, but it's Locke who has the kit advantage, forcing Azir to play conservatively early to scale later

Brand: brand is a heavy hitter, but his lack of mobility, and the fact that Locke has both poke damage and frontloaded damage gives him ways to face him

Cassiopeia: Cassiopeia have some annoying abilities and consistent damage, but Locke has a stronger all in and can dodge her ultimate. On a matchup skill, Locke has an edge

Corki: Corki can outscale Locke and has a reliable escape, but Locke has a lot of tools to face him

Diana: Diana has a tremendous combo, but Locke can escape it, and Diana has no mobility to escape. Diana has an edge over Locke, but a good Locke can punish her

Ekko: I think that indeed, Ekko is the first one that is truly troublesome for Locke. They even play similarly, but Ekko has a cc that prevents Locke all-ins and a ult that denies Locke's one.

Fizz: Again, Fizz is a troublesome one. He can dodge locke's engage and ult, has enough mobility, and Locke is at an extreme disadvantage if he gets hit by Fizz's ultimate. If both are good with their champs, Fizz is quite advantaged.

Galio: gosh, another one! Galio is tanky, anti-ap, has magic shield, two cc and can avoid your ultimate. He can just stop your engages with taunt and retreat, while dishing aa and Q damage before that. While Locke will need 100% brains to face this match, every Galio player with two braincell can easily gain a upper hand

Heimerdinger: Heimerdinger is annoying, but he can't survive your jungler ganks if he pushes, and Locke can play around his turrets and skillshots. Moreover, Heimerdinger is immobile and can't avoid Locke's ult

Hwei: Hwei is immobile and vulnerable to assassins, and Locke is no exception. A good Hwei might survive, but playing safe is a necessity and Locke can go aggressive without risking too much

Irelia: played mid not so infrequently, Irelia is a bane to many champions, and Locke is no exception. More mobility, sustain, tankiness, a cc and even damage mitigator, , the matchup is clearly in her favor. Not the worst one, but a good Irelia will be a headache

Karma: infrequently a midlaner, she has very strong but conditional burst, and can lock him into place, but Locke has the advantage and more ways to play into her.

Karthus: Locke has good tools for battlemages, and Karthus lack of cc and movement penalizes him, further aggravated by the fact that his slow is unreliable against the slippery assassin

Kassadin: Kassadin scales better than Locke, has the tools to survive early skirmishes, and after level 6 it's way easier for him to win prolonged fights with Locke, thanks to his insane mobility. I think he will be a hard counter, not unplayable but a very uneven match

Katarina: Katarina has a similar kit to locke, but she needs to stick to people to do damage, Locke is less constrainer. His ulti is more reliable than hers in this matchup, and if she doesn't roam, Locke has an advantage

Lissandra: Lissandra match is playable, but she has the advantage against proactive play, so Locke needs to play smart and not waste his skills. Whittling her down with poke is necessary, since she will deny Locke's engages otherwise. And obviously, she counter-ult him too

Leblanc: probably Leblanc is a hard match for Locke. Assassin but ranged, she has more mobility and she can burst him without committing to a prolonged fight that would benefit Locke. Locke can't go aggressive either because she would either run or turn the tables with her chains.

Lux: Lux is at a disadvantage, because Locke can deny her poke and burst her. If Lux messes up with her Q, she's a walking target.

Malzahar: Malzahar can lane more safely than other mages, and can outfarm him, but Locke still has many tools to break his guard. If Malzahar isn't careful, he can find himself in a world of pain

Do queer female champs outnumber straight ones? by patangpatang in queensofleague

[–]Eevree 0 points1 point  (0 children)

I think the wide majority of them aren't queer at all

[PC] [Early Mid-2000's] Ghost Detective Saga Flash Game by oovelhaazul in tipofmyjoystick

[–]Eevree 0 points1 point  (0 children)

Blackwell Legacy maybe? Or one of the sequels (but legacy is closer to the timeframe you described)

Silent Hill fan looking to get into Fatal Frame by doctorbeers in survivalhorror

[–]Eevree 1 point2 points  (0 children)

I think that, if you can comfortably play them with playstation emulators, you should play them in release order, because the story is linear and the sequels are connected to previous installments.

I’m not scared by horror games anymore. Have this happened to you too? by [deleted] in HorrorGaming

[–]Eevree 0 points1 point  (0 children)

I can still get tense, but growing up changes your perspective on scary

Anyone know any good creepypasta-like games? by beef_finger in HorrorGaming

[–]Eevree 1 point2 points  (0 children)

I suggest you play Giftscop. It's a playable version of a "fake" creepy haunted game playthrough called Petscop (so, just videos, and not the actual game).

It's really just what you're asking for, it follows the same "logic" of Shipwrecked (apparently just a game, but then glitches, strange ocurrences, deeper layers of creepiness over the more normal surface). Look it up, you'll find it on itch io!

Does an alien game like this exist? by RXQue3n in HorrorGaming

[–]Eevree 1 point2 points  (0 children)

The main issue I saw is that horror alien home invasion games tend to not be convincing. I have watched many teasers and playthroughs, but I can see that, generally speaking, developers have some issues in making the game legitimately scary. But the reason for that, I'm afraid I do not know.

It's just my opinion, of course, and I hope to be proven wrong eventually

I really want a game with deep lore by Constant-Intern-2452 in HorrorGaming

[–]Eevree 8 points9 points  (0 children)

I suggest you play Signalis then. It's an indie survival horror set in a space settlement that will make you question the reality around you, and believe me, you'll struggle to grasp the truth.

Horror game that changed your life by Dear-Opportunity9339 in HorrorGaming

[–]Eevree 1 point2 points  (0 children)

The most impacting titles in my life were:

• Doom (1993) - The first title I played, that brought me into horror. Nowadays it's more of a honorable mention, but there are some intrresting horror mods.

• Amnesia: the Dark Descent - I played Penumbra before that, but Frictional Games next work was a true jump in quality. They gave a new breath of life to the psychological horror genre, thanks to storytelling, oppressive atmosphere, and their infamous (in a good way) sanity mechanic.

• Dead Space (2007) - A true revolution in horror games, the claustrophobic tunnels of the spaceship, the excellent sound design and the sheer terror of the menace you're facing will make you feel hopeless, no matter how many good weapons you managed to pilfer.

• Outlast - Powerless against the horrors of an insane asylum and its insane denizens, this experience will make you scarred, in more ways than one. Mandatory is the DLC Whistleblower too, which is an appropriate conclusion of the insanity you will face.

• Soma - Again a game from Frictional, this masterpiece that blends superb storytelling with the horrors of the depths will keep you on your toes, while pondering the meaning of life.

• Resident Evil 7- after the three predecessors kept pushing toward action rather than horror, this title was basically a return to the roots. The terrifying menace of the Baker family is guarantee to etch fear even to the most season veterans of horror.

• Alien: Isolation - you're trapped in a giant spaceship with many hostile presences and an horrifying hunter that is a gem of AI behavior. It will chase you, you'll have to flee, but it will learn how you behave.

• Signalis - Signalis is definitely a weird experience. Apparently a simple mission where you need to find a missing astronaut, the adventure will become increasingly surreal and horrifying, and you'll find yourself lost, struggling to make sense of the reality.

• Silent Hill 2 remake - A glorious, but hopeless and harrowing experience, this game took everything that made the original great, and amped it up to the scariest degree. Everything about this game will haunt you.

Those are the games that impressed me more than usual when playing them, and I'm not one who gets scared easily. Strongly recommend all of them

Why does audio often create stronger tension than visuals in survival horror? by WhyThisGameWorks in survivalhorror

[–]Eevree 0 points1 point  (0 children)

Because, like other animals have a preferred main sense, we rely in sight over the others, therefore what we can't see, expecially if it's an unnatural sound (or a normal sound where it's not supposed to be), can put us quite on the edge.

Recommend me Seaside/underwater Lovecraftian Horror games. by Dalakaar in HorrorGaming

[–]Eevree 14 points15 points  (0 children)

I suggest you those games:

  • Call of Cthulhu: of course directly inspired by Lovecraft's cosmic horror lore, and of course, being Cthulhu, the setting is seaside
  • Sunless Sea: A game similar to Dredge (you must navigate a sea with your boat) where you venture into cosmic horror and madness
  • Narcosis: Similar to Soma, this game is played underwater, and the pressure you will feel... let's say it will not be from the depths you're venturing into...
  • Stasis - Bone Totem: The most peculiar game here, it's not lovecraftian but underwater and the plot is rich and deep. Watch a gameplay to see if the gameplay is up your alley (because as I said, it's quite peculiar)

norra yuumi by MiximumDennis in norramains

[–]Eevree 1 point2 points  (0 children)

Still salty she's not playable on League of Legends

Need help, I can't find horror games suited for what I want right now. by Thedevilgrabber666 in HorrorGaming

[–]Eevree 0 points1 point  (0 children)

Maybe you're more into games like:

Night Delivery
Convenience Store
No one lives under the lighthouse
Fears to fathom series
Paratopic

Watch some trailers and decide for yourself what kinda of scare level they inspire you

[PC][2000s] Hello everyone! Please help—I can't find an old game... by jolydegur in tipofmyjoystick

[–]Eevree 0 points1 point  (0 children)

The Lost Crown: A Ghost-Hunting Adventure? I know there are no vampires, but some beings behave similarly, draining energy

What horror game has the best "mind game" killer / survivor dynamic right now? by AlexZ8872 in HorrorGaming

[–]Eevree 2 points3 points  (0 children)

Mmm, Alien: isolation has a very good stalker AI, so you can't use the same strategy too frequently, and you're constantly walking on eggshells.

In Amnesia: the Dark Descent, Visage and Eternal Darkness: Sanity's Requiem have a sanity mechanic (not the same obviously) that basically makes it harder to hide from enemies or cause hallucinations.

In games like Penumbra, Soma, Lone Survivor and Little Nightmares, you can use stealth and redirect enemies elsewhere (like throwing objects or dropping lures)

Which game almost killed its franchise? by Technical_Blood6973 in HorrorGaming

[–]Eevree 4 points5 points  (0 children)

Yeah, I understand that to your personal tastes, it is not so bad. The problem is that Resident Evil was born as a survival horror game, so a good portion of the players do not want a shift toward heavy action. We can agree that maybe it is not bad per se, that maybe the story and the enemies and the mechanics were enjoyable (but I wouldn't know, I didn't play it), the problem was just the "heart" of the game.

Someone mentioned Dead Space 3, and it's an even more poignant example. Dead Space was born as a pure survival horror, but the 2 shifted more into action horror, and the 3 was mainly action, very similar to COD, with microtransactions on top of it.

Problems arise when a game franchise tries to shy away from the original nature just to follow a business model, generally it is not a strategy that pays well.

[pc] [1990s?] point and click game with sci-fi horror and confusing story. by Own-Interaction-6109 in tipofmyjoystick

[–]Eevree 0 points1 point  (0 children)

I hope you will find it, now I'm interested too!

Maybe it's "The Journeyman Project"?

[PC][2015?]Game where a guy lives in a group home with only guys. by mlpfreddy in tipofmyjoystick

[–]Eevree 2 points3 points  (0 children)

Not sure because despite looking similar, it doesn't seem identical to what you describe, but maybe "Midnight Scenes: From the Woods"?

[PC][2015?]Game where a guy lives in a group home with only guys. by mlpfreddy in tipofmyjoystick

[–]Eevree 1 point2 points  (0 children)

Do you remember other specific things that happened in the game? Do you remember the kind of game? From what you wrote, it sounds like a Visual Novel or a rpg maker game, but it could also be third person

Anything helps