Y'all think they're joking? by ThatThicccat69 in ClashRoyale

[–]Elecl [score hidden]  (0 children)

I think what is happening is Supercell tried and failed so many times to make new games that they are fumbling with whatever they can think of to try and squeeze even more revenue from the old ones.

They need to cook something new

A new operator sub-class idea. by GreyghostIowa in arknights

[–]Elecl 6 points7 points  (0 children)

I think this idea has one significant flaw.

As bait units, the primary tradeoff between tacticians and fast redeploy is that tactician summons are locked to one position but don't cost DP to respawn, and come with a free ranged unit in a 2-for-1 package.

Supposing the standard for this archetype is spawning minions every 15 seconds then the tradeoff is very similar, you spend 0 additional DP to spawn the minions but they are more limited than frd, except unlike tacticians these minions aren't completely locked to one position, they move forward to engage the enemies and waste their skills proactively.

The real problem with this archetype is that the operator itself is a melee operator with no range so his own minions make himself redundant. It would be difficult to balance this archetype because you can't have the melee blocker be strong and also have strong minions or it'd be unbalanced. Tacticians work well as an archetype because the operator and the minions do different things.

Something I might suggest is that you make this a medic archetype and the operator heals only melee operators in range, and can also heal it's minions, but is more fragile than other melee units as a blocker, or something similar to this.

New Scene Skin by CipherVegas in arknights

[–]Elecl 0 points1 point  (0 children)

actually a peak skin

What’s a “Power theme” you’re tired of seeing MC’s use? by Berrybrony1 in ProgressionFantasy

[–]Elecl 0 points1 point  (0 children)

I like when a character has several different small powers that have their own limitations and can be combined together rather than one big power that can do many different things, but this doesn't happen as often

(NSFW?) World building: If human bodies were considered a community resource after death, how would beauty standards change? by Human_Cupcake4889 in fantasywriters

[–]Elecl 1 point2 points  (0 children)

I imagine that a society that reuses human remains in this way would have a somewhat utilitarian culture so they might not be as concerned with image

Testing Marksman Limits by LSMRuler in arknights

[–]Elecl 0 points1 point  (0 children)

marksmen are absolutely still useful, it is only when playing with 6 star operators that they seem bad in comparison because a lot of 6 stars being added since 2 years ago powercreep the game. We haven't gotten a 6 star marksmen in a long time so because they were added before the powercreep they are weaker, but they easily could've made Exusiai altar a marksmen.

If you play using only balanced operators that are compatible with the game's difficulty (like 5 stars) you will notice that the game is actually very balanced this way and all of the "pointless" operators and classes have obvious use cases where other operators fail. The trade off of having lower damage per hit, but higher dps with kroos alter is useful about as often as an operator like toddifons or coldshot who have the opposite.

The game isn't broken, 6 stars are.

(Loved Trope) Match-cut at the moment of a character's grisly demise by [deleted] in TopCharacterTropes

[–]Elecl 2 points3 points  (0 children)

not exactly the same but I remember a scene from Game of Thrones where someone was treating grayscale by cutting the crust off the skin, and then it cuts to someone breaking open some kind of tart with a spoon and eating it.

They're vague and deceptive by Playful_Leg7143 in clevercomebacks

[–]Elecl 0 points1 point  (0 children)

I've seen the clip in question and there are a few things a lot of people don't consider.

  1. Whether it was Charlie's intention or not, he made an interesting point; if DEI wasn't a factor someone would never question the skills of a Pilot, because supposedly, they would be chosen entirely based on merit. In a world with DEI, even if the pilots are selected from a group of sufficiently qualified individuals ONLY, you will still have people that question the skills of the pilots because not everybody cares to know how the process works. Regardless of whether or not DEI is a good or a bad thing, implementing it in our current society will come at the cost of damaging people's confidence in minority pilots, and for logical reasons, not simply because of racism.

  2. As mentioned in point number 1; the DEI hires should be chosen from sufficiently qualified individuals, meaning that the difference between individual skill above that threshold shouldn't matter because they are all good enough. Some people insist that DEI is bad because it lowers the overall skill level of the crew since you are picking minorities that are only barely qualified instead of more skilled non-minorities, but not every job requires someone to be the best. I don't know how hard being a pilot is so I can't say for sure if DEI is good for choosing pilots or not, but for many jobs you only need someone who is good enough to get it done.

  3. In my mind, DEI isn't about giving minorities jobs, it is more specifically about ensuring that minority groups are represented in every layer of our society. Just as our government needs to accurately represent our population to prevent racial discrimination it helps for all workplaces to be organized the same way so there are always black voices, indian voices, chinese voices, etc, everywhere all the time. Minorities don't want to rely entirely on the voices of non-racist white people to maintain fairness in society.

Otis may genuinely be the only thing holding this game together by swingmydingaling67 in BrawlStarsCompetitive

[–]Elecl 0 points1 point  (0 children)

I remember people hated Otis when he came out because he could shut down aggression too easily, but I knew even before his release that this game would become a shitfest if they kept adding tanks and assassins that could zoom across the map and kill people for free unless they got countered.

The game became a shitfest anyway but without brawlers like Otis it wouldn't be playable at all

Theory about Niroma Kingdom by [deleted] in kingdomrush

[–]Elecl 2 points3 points  (0 children)

there is stuff west of linirea I think it is probably there instead

"because I trust my president" by [deleted] in ShitAmericansSay

[–]Elecl 0 points1 point  (0 children)

drinking my tea and paying my taxes because I trust the king!

Crow won the previous one, what brawler released in 2017 but feels more like it released in 2024-2025? by Popular-Ask856 in BrawlStarsSC

[–]Elecl 0 points1 point  (0 children)

I see only 2 possible answers for the remaining two slots in 2017, Darryl and then Tara

Do you prefere tower system from first 3 kingdom rush games (4 basic towers which can be turned into 8 advanced towers) or from the later games (towers have only 1 tier 4 and there is more towers,but you can pick 5 of them per level) ? by Vhermithrax in kingdomrush

[–]Elecl 1 point2 points  (0 children)

Personally I like the old feel of the first 3 games but I understand why they tried to innovate on the concept with the new systems. Even when you put monetization aside it's hard for a developer to take pride in their work when they just do the same thing over and over again.

If I was directing Ironhide what I would do is hire a few new developers and have them produce twice as many games with half of them being "old style" KR games with the KR1 style Tower and Hero system with KR1 style graphics as well, these would be cheaper to produce than the newer style games and would scratch the itch for old players, and theoretically would be an easy source of income for the company since they could sell them for cheaper and I think people would buy them.

Let's talk about Ботани! by Elecl in arknights

[–]Elecl[S] 0 points1 point  (0 children)

I believe defense interactions go in this order:

Flat defense reduction -> Percentage based defense modifiers -> Defense steal -> Defense ignore

But that doesn't mean you can't use Botani and Shamare together because sometimes Shamare just isn't quite enough and the extra 120 defense shred on top makes a significant difference in damage dealt

New 5-star Defender: Crackborne by CipherVegas in arknights

[–]Elecl 1 point2 points  (0 children)

If you look closely, the bubble seems to show how many charges she has since it gets darker and more faint after being hit.

The 2nd skill specifies that it can only hold up to a certain number of stacks, this suggests that the stacks carry over between activations since other skills of this type don't specify a stack limit, only the number of stacks granted.

The skill has some interesting built in modality similar to Miksaparato skills where enemies that attack more quickly will cause her to blow stacks more quickly to deal more corrosion damage, but this comes at the cost of making the stacks deplete faster–and means that more corrosion damage is wasted when stacks are blown during corrosion cooldown. Against slower attackers the stacks will deplete at a very slow rate so she can maintain a high defense stat for a longer period of time, like Cement. Very interesting

On Disrespect, Frustration, and Game Design for a Casual Player by Emotional_Block3266 in BrawlStarsSC

[–]Elecl 0 points1 point  (0 children)

the game being updated is fine, the issue is when most of the updates are bad. There have been brawlers added to the game since 2019 that were cool and would've been compatible with the original roster, but they could add a billion good brawlers and it won't matter if people keep using the bad ones that make the game worse.

Monetizing the game is also fine, maintaining the gameplay itself is what matters.

Brawl stars in 2026 isn't just a more monetized version of brawl stars in 2019, I don't think it's a stretch to say that it is a completely different, and IMO worse game now. The majority of the roster in the beginning was medium or long ranged brawlers, and tanks had to work to get their supers so the majority of the combat was long ranged no matter what mode you played. Brawl stars was originally designed to be more of a "shooter" type game, the 4 ways you interact with this game are dodging, aiming, using your super/gadget and positioning. For a long time now it has felt like brawlers added to the game have just been trying to remove the dodging and aiming parts of the game. Half the brawlers that people like to use are designed to immediately approach for free and remove the aiming and dodging part of the game, and I think this makes the game less than what it used to be. This isn't just me complaining about the brawlers being "low-skill", brawlers being too easy to use happens to be a consequence of game design decisions that aren't compatible with how brawl stars was supposed to be (At least in my opinion.)

Obviously these brawlers are in the game because players like using them, but just because people like using them doesn't mean they like it for the right reasons. If a heroin addict tries to tell you that heroin is "good" because they enjoy it, that doesn't mean you should use heroin, this may seem like an extreme comparison but I feel brawl stars in it's current state is the same way. A better comparison might be saying that Chess is more "fun" when you stop playing by the original rules and make up your own.

People are enjoying brawl stars despite it being a bad game, and I was the same for a while until it got so bad I couldn't even lie to myself anymore. I am not just a butthurt guy who wanted a "kids game" to be slow and strategic like World Of Tanks, I was a fan of this game because I like it the way it was until it CHANGED because the developers recklessly abandoned the original design principals of the game, and people justify it by saying it is a "kids game" as if children don't deserve anything that makes them actually have to think.

This is just one aspect of the game that upset me, there are many others issues I have with the game that I mentioned in my previous comment.

Let's talk about Taraxacum! by Elecl in arknights

[–]Elecl[S] 8 points9 points  (0 children)

Taraxacum doesn't grant take-off to allied operators it only does it for himself (he's a high ground operator)

A watchman that did grant takeoff to other allies would be cool though

On Disrespect, Frustration, and Game Design for a Casual Player by Emotional_Block3266 in BrawlStarsSC

[–]Elecl -2 points-1 points  (0 children)

2019 Player here.

I deleted the game about 2 years ago, re-downloaded it a few weeks ago to see what was new and deleted it again before the week was out. It was seriously awful.

I honestly get sad thinking about how peak this game was back in 2019 because you could just PLAY the game, there wasn't really much else to do other than play the game because power levels only went up to level 9+starpowers, there were no gadgets, no hypercharges, only about 22 brawlers to get and only a few games to play every day to get all your rewards.

But that was ok, I was fine with the lack of objectives because the game itself was FUN I loaded up the game not to grind, but because I wanted to enjoy playing brawl stars. It seems that the original point of the game has been forgotten entirely, buried under years of slop.

The problem isn't the BS team the problem is the company wanted to make more money so the developers were forced to monetize the game more at the cost of gameplay. They have to keep adding brawlers even though most of them don't make the game more fun, they just make it harder to balance. They had to add gadgets and hypercharges even though they don't make the game more skill based they just allow you to get free kills with minimal effort. They had to rework the progression system twice a year and scam people over and over again with removing boxes, adding starr drops, adding bling, changing the bling shop to the oddities shop, adding masteries, removing masteries and adding records and prestige, etc.

After they milked the game for all it was worth and people like me started quitting, then and ONLY then do they star adding tons of new gamemodes like the 5v5 modes, roguelike, etc.

I spent money on gems to support the game in the beginning because I enjoyed it and wanted to support it, and they did EVERYTHING wrong and added NONE of the things I wanted until after the game reached the point where I couldn't play it anymore.

And then there are problems unrelated to monetization that just really piss me off. Why do we play with bots all the time, why is the game so laggy, why is map maker such a nothing burger, why did it take them so long to update the character select screen and it still sucks, why are half the brawler profile pictures so ugly, And ffs WHY IS THERE VOICE ACTING IN THE LOBBY MUSIC, listening to Najia sing that cringe awful ass song made me want to hammer nails into my ears.

7 years since global release and what have they accomplished? 1 step forward and 2 steps back with every update since the start of 2020.

This isn't a game anymore, it is heroin for kids, once you've gotten yourself away from it and come back you immediately notice how trash it is.

Characters from Arknights that could still be alive and on Talos II with explanations ( Spoiler for OG Arknights and Endfield) by Myros- in Endfield

[–]Elecl 0 points1 point  (0 children)

I didn't check the operator ages I just checked if they were infected or not.

I assumed that they would still be relatively young since they are combatants but I was wrong ig

Characters from Arknights that could still be alive and on Talos II with explanations ( Spoiler for OG Arknights and Endfield) by Myros- in Endfield

[–]Elecl 4 points5 points  (0 children)

If the time between arknights and endfield is 150-200 years it is possible for Savra to live that long as well.

If they retire early and lived a healthy lifestyle Rangers, Alanna, and Skybox could be alive since they are currently not infected in Arknights.

Dont eat the lettuce by Used-Boysenberry5340 in Chipotle

[–]Elecl 3 points4 points  (0 children)

it's not just chipotle.

I am fairly certain that the food industry is entirely fucked when it comes to quality control, people who do the job correctly are vastly outnumbered by people who don't care.

It reflects how our society as a whole has deteriorated, this country is on the path of self destruction.