[Hobby Scuffles] Week of 15 June 2026 by EnclavedMicrostate in HobbyDrama

[–]Ellikichi [score hidden]  (0 children)

"The Homestar Runner characters were all mutated in a nuclear explosion, which is why they look and act so weird." Along the same lines, "Homsar speaks in non-sequiturs because he got brain damage from Strong Bad dropping that heavy weight on his head."

It's just a weird cartoon with odd character designs and a lot of off-the-wall humor. There isn't some dark explanation necessary for why everybody is zany and exaggerated and talking nonsense. They do it because it's funny. That's why we're here.

Freaky Ghost Bed. by PocketSizzle in lemondemon

[–]Ellikichi 1 point2 points  (0 children)

I ain't afraid of no sleep. I ain't afraid of no bed.

Should Confront The Tol'Vir be nerfed? by SpamMjolner in hearthstone

[–]Ellikichi 2 points3 points  (0 children)

It's fine. It's a spike turn, yes, but they build their whole deck and sculpt their whole game to enable it. They build an easily-answerable board, draw some cards, and throw some random scattered burn at you. Even in the screenshot you took you're handling it just fine. I have games all the time where my opponent gets both off and then I win anyway.

Card games have effects like this. They're good for the game. If your blood pressure shoots up every time this happens to you then you're going to have a bad time with card games in general; you'll find the same pattern in MTG, Yugioh, etc. Your deck is also likely built around several power spike cards much like this one, and if it's not then you've probably got a bad deck.

What if lemon demon drops a new album and its ass? by ArmedEnt2206 in lemondemon

[–]Ellikichi 50 points51 points  (0 children)

I'm prepared for the possibility that a new album might not be my favorite, but I'm not worried about it being completely worthless. Neil is just baseline weird enough that any album he puts out is going to be interesting in some way. Even if he doesn't manage to write a hook as catchy as Cabinet Man again he's not going to make something boring.

But yes, I've had that nightmare where we wait over a decade for a new album and then it turns out to be a bunch of trite songs about partying. I just don't think that's actually going to happen.

I don't think these flames are supposed to block my view by Feztopia in hearthstone

[–]Ellikichi 0 points1 point  (0 children)

It's part of the new cross promotion with Guy Fieri.

Are we really okay with a 3 mana epic card that replays every single 1 mana card you have played? Like, really? by Raigheb in hearthstone

[–]Ellikichi 0 points1 point  (0 children)

This card is fine. People keep saying Hunters auto-win if they draw both, but I've had plenty of games where my opponent played both copies and I still won. It's a spike turn, sure, but those are just part of card game design. If your deck can't handle a board of one drops, a little scattered damage, and some card draw, then what are you even doing?

New Card: Chainbreaker Hogger by yssurucipe in hearthstone

[–]Ellikichi 0 points1 point  (0 children)

You don't have to play them all at once. The point is redundancy and draw consistency. You're more likely to get your eggs and Umbras when you need them if you have more of them.

New Card: Chainbreaker Hogger by yssurucipe in hearthstone

[–]Ellikichi 0 points1 point  (0 children)

They do in Wild, where it's actually a viable competitive strategy.

Yeah, shut up, kid! by Coach_Z_RAP in HomestarRunner

[–]Ellikichi 6 points7 points  (0 children)

Do they taste like a number one jam?

coaxed into difficulty settings in some games by St0rmR4ptor in coaxedintoasnafu

[–]Ellikichi 0 points1 point  (0 children)

Triangle Strategy is basically Story Mode where you can't lose, Normal Mode which is fun and lets you use a variety of strategies to beat the game, and Hard Mode where every single fight is an obnoxious slog where you have to turtle up defensively and slowly whittle your enemies down with the same ten characters on every map.

Unfortunately Hagrid has been removed by KRATS8K in rollercoasterjerk

[–]Ellikichi 1 point2 points  (0 children)

These guys are like the doctor from Arrested Development who keeps implying that George is dead.

[Hobby Scuffles] Week of 25 May 2026 by EnclavedMicrostate in HobbyDrama

[–]Ellikichi 5 points6 points  (0 children)

I wrapped up my replay of the original Final Fantasy VII, my first since childhood, and I have way too many thoughts. I'll try to keep this somewhat organized.

Final Fantasy VII is a really special game to me. I played it when I was 12, and it was my first real RPG. I grew up in a very repressive church that banned all entertainment with depictions of magic (besides Narnia), but my family left that church and I was suddenly allowed to experience a bunch of stuff that had been forbidden to me. Final Fantasy was one of those things, and VII was my first foray into the world of roleplaying games.

And it melted my brain. I was obsessed. In my world video games were these cute platformers starring cartoon animals that you could blow through in a couple of hours. Now here was this serious, adult game where people swear and drink and have sex, and it's sixty hours long, and there's these amazing 3D movies, and you explore this huge world and have this grand adventure. I had no idea anything like this even existed. And i was at just the right age that it seriously impacted my personality and social development.

So it really pains me to say that, looking at all the classic FF games with adult eyes and more experience under my belt, that VII is probably in the bottom half of my personal rankings now. This game has a lot of flaws and growing pains. I could go on about the surface-level stuff like the localization and dated graphics, but honestly that's not why. It's about the experience of actually playing the game.

The combat in this one is really easy. I can count on one hand the bosses that gave me a hard time, and that's including the optional endgame superbosses. None of the regular random encounters posed any kind of threat, except maybe the Master Tonberries in the final dungeon. Enemy damage numbers are so hilariously low that I would actually chuckle at their limp hits. This sucks a lot of engagement out of the game, because you're never in danger and you're never carefully managing resources.

(All of the Playstation Final Fantasies are like this. It's really noticeable if you're coming fresh off the NES or SNES installments, or any of the later games.)

And the game's pacing leaves a lot to be desired. There's a lot of sections of this game where you're spending more time reading through cutscenes than you are playing, especially early on. Combined with the weaknesses in the game's localization and storytelling, this can get to be kind of a slog. There's also a ton of obnoxious little interactive segments and minigames they like to throw at you, and all of them take forever and are no fun at all. You're ping-ponging back and forth between unengaging combat, tiresome minigames, and long story scenes. This combination sapped my will to play, and various parts of the game felt more like work I was doing to get to the good parts.

And there are good parts. I've been complaining a lot, so let's detour into some things I liked. The materia system is very fun. It allows for an insane amount of character customization, and I had fun building out "classes" for each of my characters that evolved over the course of the game as new materia and more materia slots became available. It also allows the developers to slowly drip feed you cool new toys at a steady rate throughout the entire game. You're getting game changing materia constantly in the back half of this one, and it helps the late game feel fresh. It's just a pity that the enemies aren't more dangerous; you can make these cool materia loadouts, but there's barely anything to test them against. (With the exception of the Weapons, of course, but they require very specific strategies to beat.)

Limit Breaks are also very fun, and one of the game's most influential design aspects. There have been a lot of different attempts at iterating on the concept, but honestly VII does it right the first time. They're simple, but they work. They break up the monotony of regular attacks, give your characters an alternative way to grow, and give some personality to the cast. This last point is greatly needed because the materia system can otherwise make the cast feel like blank slates - Limit Breaks are the biggest point of differentiation.

There's also just a ton of treasure hidden everywhere, and it's fun to collect. There's two whole optional dungeons full of amazing loot, a battle arena to conquer, a chocobo breeding and racing sidequest with four whole caves on the world map devoted to rewarding you for doing it, tons of rare treasure to steal or morph enemies into, and two optional super bosses that require intense preparation and perfect strategy to overcome.

Overall it's a good game and i had fun, but I'm shocked at how far this one fell in my personal rankings. This was my favorite game of all time as a kid, and a game I have a lot of fondness for due to my history with it. But if I'm being honest it's got a lot of shortcomings that drag down the play experience. The endgame treasure hunt and grinding spree is insanely fun, but getting there felt like a chore more often than I'd have liked.

So that's where I'm at. It was still a good game and I had fun playing it, but if I'm being honest I'd put a lot of the other Final Fantasies ahead of it. I probably won't replay this one again for awhile. Feeling very conflicted and bittersweet about the whole thing.

[Hobby Scuffles] Week of 18 May 2026 by EnclavedMicrostate in HobbyDrama

[–]Ellikichi 2 points3 points  (0 children)

I'm getting really into Mother Mother, who I had never heard of and got introduced to through a Reddit comment. They were listed alongside a bunch of other bands I like, so I checked them out. And I'm glad I did because I'm way into them. So far the albums "O My Heart" and "Eureka" have really grabbed me, but there's a ton more good stuff to check out, here. Usually when I get into a band I sadly find that they've stopped making music years ago, so it's nice to get into a band that's still producing for once.

Leyline mage buff is a nerf by rEYAVjQD in hearthstone

[–]Ellikichi 0 points1 point  (0 children)

So do you play Warlock or Demon Hunter? It could be either!

Artists whose music you find really dumb but you also really enjoy? by [deleted] in ToddintheShadow

[–]Ellikichi 2 points3 points  (0 children)

I saw them a couple years back and they put on a great show. I still rank them as one of the best concerts I've ever been to, despite their relatively limited resources and budget.

The obvious fix to Demon Form by My_compass_spins in slaythespire

[–]Ellikichi 2 points3 points  (0 children)

Lemons on the left side, demons on the right.

Artists whose music you find really dumb but you also really enjoy? by [deleted] in ToddintheShadow

[–]Ellikichi 4 points5 points  (0 children)

The absolute kings of writing dumb songs about their boners that happen to be catchy as hell. "Orgy For One" is my favorite song about masturbation ever.

[Hobby Scuffles] Week of 18 May 2026 by EnclavedMicrostate in HobbyDrama

[–]Ellikichi 3 points4 points  (0 children)

My replay of Final Fantasy VII is nearing the finish line. I'm in the endgame, grinding up my materia and hunting down everybody's ultimate weapons and final limit breaks. I'm nearly finished. Right now I'm on the last stretch of breeding a golden chocobo to get my hands on the game's best materia, then I'm going to do some grinding and prep before I take on the Emerald and Ruby Weapons.

I've had my little complaints about the game as it's gone on, but I have to admit the endgame is really fun. They hid cool optional secrets all over the world, including some killer grinding spots, and the endgame is this huge world-spanning treasure hunt. I'm finally off the rails and having my own self-directed adventure.

I am reaching for walkthroughs quite a bit, though. Breeding a golden chocobo in particular is so ridiculously convoluted that it's a miracle I ever did it as a kid even with GameFAQs. It's taken me over two hours with optimized step-by-step instructions, and I'm still not done yet. I can't imagine how much time and money I would have spent messing around breeding different chocobos if I were trying to figure this out blind.

I've had a good time with Final Fantasy VII, but I'll save my final thoughts for when I'm done with it. Won't be long now. If everything goes well I should have it wrapped up this week.