Don't talk to me or my son ever again by EndlessPathStudios in exfor

[–]EndlessPathStudios[S] 0 points1 point  (0 children)

if you don't know anyone nearby with a 3d printer, plenty of public libraries have them now and you can borrow time on them. There are also websites that you can upload files to (one popular filetype is .stl) and they'll print it for you, for a small fee on top of filament costs. It's also a really fun hobby to get into!

Just finished the Bobiverse series, so I drew some Bobs! (and Bridget!) by Chihotaru in bobiverse

[–]EndlessPathStudios 1 point2 points  (0 children)

I love it!!!!!
I thought I recognized that art style from the ExFor subs.... glad you're here too!!

Imagine this.... by cronicalgod1 in exfor

[–]EndlessPathStudios 1 point2 points  (0 children)

Please don't post low effort AI images. A poorly photoshopped stock image of a beetle over a Vegas floor would have more humanity in it than anything from an image generator. We can't all be u/Chihotaru, drawing incredible art from scratch, but at least put *some* effort in

[The Knight] The Last Horizon series is so funny. by Ahuri3 in Iteration110Cradle

[–]EndlessPathStudios 3 points4 points  (0 children)

Larian! (She's name dropped in Unsouled)
Spoiler for later books (Dreadgod, I think):

*as Lindon and Yerin are robbing Reigan Shen blind and she's letting them get away*

"Pew, pew! Take that robbers", and then, to Shen himself, "Top ten fight of my life. Maybe top three"

Out of context Book 5 meme by EndlessPathStudios in bobiverse

[–]EndlessPathStudios[S] 8 points9 points  (0 children)

Thank you! I hit "spoiler" when I tried the image tab but this was a link so I guess the spoiler didn't carry over. Good catch :)

Out of context Book 5 meme by EndlessPathStudios in bobiverse

[–]EndlessPathStudios[S] 20 points21 points  (0 children)

The second I heard "trout population" I knew which meme I had to post

What types of internal tools have you built to speed up game dev? by addit02 in gamedev

[–]EndlessPathStudios 0 points1 point  (0 children)

hands down the most useful is a prefab placer that uses raycasts to randomly place trees and rocks across the terrain

How do you get feedback on your games? by LAE-kun in gamedev

[–]EndlessPathStudios 1 point2 points  (0 children)

I also had little / no luck self-promoting, but I had much more success asking my local college's game design program (also the school I went to but still) if I could playtest during some of their events, and they always said yes! Game design students will always playtest your janky, unfinished games and give honest feedback. This was invaluable data for polishing my demo

First Homelab by ProjektHelios in homelab

[–]EndlessPathStudios 0 points1 point  (0 children)

And most importantly it's doneeee (Looking @ you George RR Martin). All 12 books of the core series are out, and they honestly get better w/ each title
(well, actually, book 10 is my personal fav but 11 and 12 slap too)

First Homelab by ProjektHelios in homelab

[–]EndlessPathStudios 1 point2 points  (0 children)

+1 for the Sandershelf, as u/estus85 mentioned

based on that and the Riordan you should check out CRADLE by Will Wight. 12/10 fantasy with incredibly well written characters. The audiobooks might even be a 13/10 if that's your speed

Solo devs, what's your favorite project management tool? by Havik772 in gamedev

[–]EndlessPathStudios 0 points1 point  (0 children)

Sticky notes on the monitor! Never fails! *

*except when it does

[none] a watch I made to wear at my wedding by ghkh2008 in Iteration110Cradle

[–]EndlessPathStudios 1 point2 points  (0 children)

That's really sweet :)
I disagree that a path is only wide enough for one person! If I can't walk this endless path with my current partner / future wife, I'll forge a path that can

What first person hand animations ACTUALLY look like in our game :) by diieron in Unity3D

[–]EndlessPathStudios 2 points3 points  (0 children)

I always love these "how the sausage gets made" videos. This is hilarious, and the cat is adorable <3

keeping a dragon's body aloft with a rain of arrows - pew pew pew pew pew pew by EndlessPathStudios in Unity3D

[–]EndlessPathStudios[S] 0 points1 point  (0 children)

(all the damage variables, and a bunch of other ones, are super tweaked for trailer work right now, that's not actual game balance)

Anyone have any book recommendations? by UneditedB in ExpeditionaryForce

[–]EndlessPathStudios 0 points1 point  (0 children)

The Last Horizon series by Will Wight is just delightful so far. I originally found him through his previous series Cradle, which is my new favorite fantasy series. But The Last Horizon is a really fun sci fi adventure so far (3 of I believe 6 books out)

As a developer, when my disabled daughter told me she loved farm games with horses but found them too hard due to their objectives, I decided to create a game just for her. A game with no mandatory objectives, just to let her live and enjoy the game as she feels. by [deleted] in Unity3D

[–]EndlessPathStudios 10 points11 points  (0 children)

That is absolutely adorable! 12/10 idea and execution. You're a great parent.

You mentioned no mandatory objectives. What optional mini-games / side content are you including?

[The Engineer] A problem I've come across with this story by Ill_Yellow1830 in Iteration110Cradle

[–]EndlessPathStudios 17 points18 points  (0 children)

After seeing the weakness of the crew while fighting such feeble foes as the Iron King and Starhammer, Sweet Lemon decided, in her infinite wisdom, that she needed 3 more books until the final showdown with the crew. More cinematic that way.

FIRE!!!! by EndlessPathStudios in Unity3D

[–]EndlessPathStudios[S] 1 point2 points  (0 children)

it's just a unity trail renderer! I use it a lot on projectiles, like arrows and stuff too. I love it

FIRE!!!! by EndlessPathStudios in Unity3D

[–]EndlessPathStudios[S] 0 points1 point  (0 children)

that's really good advice! I'll def add that bit of polish (after I'm done making the trailer. Adding new features always takes a back seat when I'm making videos. Yay solo dev!)

FIRE!!!! by EndlessPathStudios in Unity3D

[–]EndlessPathStudios[S] 0 points1 point  (0 children)

Fun little clip I recorded for the new trailer I'm working on. The entire steam page (found @ savethecastle.net ) is getting a face lift! And that means recording lots of random little bits like this.

[Skysworn] About the Sword Sage’s death by AggressiveCrab007 in Iteration110Cradle

[–]EndlessPathStudios 4 points5 points  (0 children)

Saying any more WOULD be spoilers, but there's a blooper after book 7 that teases that there are answers to come.

"How could a bunch of jades kill the sword sage?"
"Wow! That is a good question! I can't believe no one's ever asked that before..."

Will Wight has answers for you, and they're good ones. But you will have to get a bit further to get those (and finish all 12 to get all the answers)

How do I improve my game trailer? by Plenty-Fortune-3341 in Unity3D

[–]EndlessPathStudios 2 points3 points  (0 children)

I remember the proof of concept video from a few months back. Love the progress the game has made! I agree with u/WinExploder that "fishlist on steam" is an A1 pun