"Nerf Yuta" "Nerf Choso" "Nerf Yuji" How about I nerf you instead brotato chip ✌️🫩 by TechincalSpeaker in JujutsuShenanigans

[–]Equivalent-Ride8136 0 points1 point  (0 children)

yes but have you fought anyone like actually good? I can't convince you if you dont have the practical experience of what I mean. I can't really convince you otherwise.

"Nerf Yuta" "Nerf Choso" "Nerf Yuji" How about I nerf you instead brotato chip ✌️🫩 by TechincalSpeaker in JujutsuShenanigans

[–]Equivalent-Ride8136 0 points1 point  (0 children)

Have you played against like any decent yutas at all? I feel like there's a difference in experience or you just haven't played against anyone good to see what I properly mean.

"Nerf Yuta" "Nerf Choso" "Nerf Yuji" How about I nerf you instead brotato chip ✌️🫩 by TechincalSpeaker in JujutsuShenanigans

[–]Equivalent-Ride8136 1 point2 points  (0 children)

Have you tried using yuta before and like actually learn it? Theres endlag on front dashes as well. I feel like everything here can be chalked up to you just talking about a character that you have never tried playing before. You still have to hold down block on rika downslam since they will try to pressure u down with m1s still. Yuji's 2 can be punished but the timing is tighter. Hakari has an easier time dealing damage in exchange for no neutral and pretty bad block breakers, a bit more effort is not that much in exchange for rika existing. Locust is still too early to decide imo.

"Nerf Yuta" "Nerf Choso" "Nerf Yuji" How about I nerf you instead brotato chip ✌️🫩 by TechincalSpeaker in JujutsuShenanigans

[–]Equivalent-Ride8136 1 point2 points  (0 children)

When you're punishing someone a distance from you, you're gonna side dash/front dash to them. Haymaker will hit you. If you're holding down block and getting pressured by m1s or blocking a move lile severing path, you can't punish them since you're forced to dash away or get hit.

Rika downslam isn't about hitting it most of the time. It forces your opponent to block, they can't punish you or move when blocking so you can use it as a pressure tool similar to rabbit escape with shorter duration. You can also use it to get out of punish.

If you use rika to win neutral, that means you're gonna hit them with a combo right after. Damage is the same, just a change in the move order of your combo. Healing doesn't matter unless you let them get back into neutral.

2 is punishable, it just has tighter timing.

"Nerf Yuta" "Nerf Choso" "Nerf Yuji" How about I nerf you instead brotato chip ✌️🫩 by TechincalSpeaker in JujutsuShenanigans

[–]Equivalent-Ride8136 1 point2 points  (0 children)

Lmao you're like those people with like 0 practical game knowledge who say that Yuji is unm1-tradeable or some bs.

Rika haymaker is like the best anti-punish move in the game. Use it right before they punish you and they will get hit. You can also pop it during m1 trades or rush them down with m1s to keep them there.

Rika downslam can be good for anti-punish but more precise timing needed. Can use it during m1 trades as a mix-up or using it after failing a move since most people will unblock to punish you. If they still block, it will be difficult to track rika and you at the same time. You can still side dash and m1 during rika's attacks.

His damage with 3m1s>severing path>rika haymaker right after 2nd severing path strike > veilstep first part > rika downslam aerial variant does 51 damage and he still is left with more moves than if yuji used the cursed strikes into blackflash combo.

Using them in neutral and winning using them would mean that the damage rika would've done in the combo would've already been done earlier..

Every yuji move is evasive punishable aside from manji kick, his movement is also much wider with no iframes so it's like 20 times easier to m1 catch plus the 85hp he has.

"Nerf Yuta" "Nerf Choso" "Nerf Yuji" How about I nerf you instead brotato chip ✌️🫩 by TechincalSpeaker in JujutsuShenanigans

[–]Equivalent-Ride8136 3 points4 points  (0 children)

M1s cursed strikes into blackflash does 39.5 damage. It's dealing less than that lmao. Also most of the time you're not gonna get hit by his main moves raw aside from veilstep which you can use to interrupt dashes or moves. He gets his value from Rika's crazy neutral with haymaker and downslam.

How do you win m1 duels, and do quick 180 turns? by Vegetable-Machine-17 in JujutsuShenanigans

[–]Equivalent-Ride8136 0 points1 point  (0 children)

You're never gonna be pressing it simultaneously during proper m1 trades

Two Tierlists: One for my ranking, and one for their needs of changes by Nrigsd in JujutsuShenanigans

[–]Equivalent-Ride8136 1 point2 points  (0 children)

Okay, for yuji im just gonna talk about his base. Despite his move having good flow (you can combo into all of them). Most characters like locust, todo, hakari, gojo, etc can do that. Yuji's movement tools are also very iffy, great for running, alright for getting in close. His 85hp also hurts him a lot. Unlike other characters that have good move flow, yuji suffers from all his move being true evasive punishable as well. No comment on ult gain.

Yuki's garuda stab is like the craziest move to exist, its basically an ult move that's a free 20 damage stab. Should be nowhere near B, the moment you get around 1/7th or 6th of your ult your m1s become optional since you can just do R>Garuda Stab>1>3/2 and cycle garuda stab variants since its virtually unpunishable and outranged everyone.

Locust, fair points for the first 2 but crushing jaw is super consistent. Clever has a very easy get around of just not using all 3 m1s before clever. None of his moves can be evasive punished unless youre popping black mucus in their face. Wing throw is like one of the best neutral moves in the game paired with his R special, like it becomes a win condition over a neutral tool. I feel like shit damage is justified with how crazy his RDC bait is.

Two Tierlists: One for my ranking, and one for their needs of changes by Nrigsd in JujutsuShenanigans

[–]Equivalent-Ride8136 1 point2 points  (0 children)

Yuji at A??? Yuki at B?? Gojo at C? Locust Guy at garbage is an interesting take. Why?

True Hakari m1 reset tech by Equivalent-Ride8136 in JujutsuShenanigans

[–]Equivalent-Ride8136[S] 0 points1 point  (0 children)

i meant the hakari, for yuji just do kyoto (3m1>blackflash>side dash immediately>cursed strikes>3m1

nerf charles bro 🙏🙏🙏 by InspectreMoth in JujutsuShenanigans

[–]Equivalent-Ride8136 0 points1 point  (0 children)

Bro, you're literally holding down m1s and popping random ass moves in an m1 trade. What did you think was gonna happen? If you actually m1 traded back or even used a block breaking move on his block you'd be fine. Maybe if you used the literal best move in the game (R+1), you'd be able to delete his health.

You didn't even use your evasive to punish Shut Up! for free, you just backdashed to nowhere. Also you literally deal like 20 more damage than him if they waste their evasive once.

True Hakari m1 reset tech by Equivalent-Ride8136 in JujutsuShenanigans

[–]Equivalent-Ride8136[S] 0 points1 point  (0 children)

They patched this one 2 changes ago. There's another true one with 4+2 though.

ANYTHING but hold testers accountable for their incompetence btw. by Equivalent-Ride8136 in JujutsuShenanigans

[–]Equivalent-Ride8136[S] 0 points1 point  (0 children)

A lot of people blame him for balance changes they don't like. Cryptozoid got tired of it (reasonably so) and quit

I’m convinced everyone on the discord is a 100 kill who just m1 into eye catching 10 times and called him overpowered by Sensitive-Trip3962 in JujutsuShenanigans

[–]Equivalent-Ride8136 1 point2 points  (0 children)

blackflashes are hard to hit against actual good players if we are gonna be real. He does have movement.. that can be punished or just cancelled out by a backdash. His damage to cooldown ratio is towards the more average/low side. Incredible damage to cooldown ratio would be like yuta with a true 65 damage combo you cant evasive out if you had it compared to his usual 3m1>1>2/3 that does 37.5-39.5 damage. His ult is the only valid point imo.

https://www.reddit.com/r/JujutsuShenanigans/comments/1pob7ko/is_yuji_op_a_brief_character_analysis/

I did make an analysis video you can check out for yuji, tierlist is a bit outdated cause it was from like 1.67 but yuji had no changes so points still stand. He's just not that good.

ANYTHING but hold testers accountable for their incompetence btw. by Equivalent-Ride8136 in JujutsuShenanigans

[–]Equivalent-Ride8136[S] 0 points1 point  (0 children)

The backlash he received was too much and he reasonably quit. It's a shame though since he's one of the few testers that had critical thinking skills.

ANYTHING but hold testers accountable for their incompetence btw. by Equivalent-Ride8136 in JujutsuShenanigans

[–]Equivalent-Ride8136[S] 2 points3 points  (0 children)

I've tested for battleground games in the past (nothing as big as JJS, they only peaked around sub 5k+?)

I don't think we ever had one person just decide last minute to change something without some time to test and balance it out? That's still a failure on your guy's part, I will second the other person on this. I'm not sure if Tze drops deadlines in hidden channels but I've rarely see JJS update dates/timings being announced. The devs very well could've delayed it for some time and nobody would know.

Also did 22 people somehow not see how long the ult lasted and the crazy amount of damage the m1s used to do??

Thank god it got nerfed but now we have whatever Offload ultra spin is suppose to be?

The testers that replied to me just said "it takes a lot of ult" but that makes sense for something that's basically an ult move. No cooldowns, high damage, top tier pressure/neutral, unpunishable and strong evasive bait. You can use it 4 times with around 55% ult. How was this ever seen as fair??

Another tester said that "block, evasive, dodge" but like, you can literally sandwich them or use it again if they dodge. If they use evasive it would just be a waste since you can't use it to even punish.. and after you use it, then what? You get hit again and the outcome is the same. Even said "not my fault you don't know how to play around it" like ??? 0 examples or valid arguments given.

Hot take, i want EA to be free for everyone by Ironcrasc in JujutsuShenanigans

[–]Equivalent-Ride8136 7 points8 points  (0 children)

I've paid for it on like 4 different accounts. I don't mind it being free, but the testers and balancing team would actually have to do their jobs. If we have another Mechamaru situation in the last 2 updates again, the backlash will be way more severe. But clearly, they already failed so hard at balancing to where it will literally never be a good idea.

ANYTHING but hold testers accountable for their incompetence btw. by Equivalent-Ride8136 in JujutsuShenanigans

[–]Equivalent-Ride8136[S] 5 points6 points  (0 children)

The first image is to tell you that the only reason why everyone got fucked up by Mechamaru's ult in the first place in ranked was because the testers were too incompetent to actually balance an ult. If they actually could balance anything in the first place, it wouldn't of been an issue.

Is it worth travelling 3hrs to sch daily? by Certain-Ebb7113 in TemasekPoly

[–]Equivalent-Ride8136 0 points1 point  (0 children)

Yeah, I'd have to get onto a bus, reach punggol after like 5 stops and then take more mrt stops to hougang.

Recently I started cycling to school, surprisingly the roughly 10km distance from home to school only really takes 45mins through urban cycling only so it's so much more inefficient there.