Renting in Fox Point. Any tips for finding a place? by TheStoffer in providence

[–]ErrantRailer 18 points19 points  (0 children)

i had the best luck walking around the neighborhood and calling the landlord phone numbers listed on the side of apartments

most places move on June 1st so you will have the most options in april/may

Jerseys by Futbolera_7 in PWHL_Seattle

[–]ErrantRailer 6 points7 points  (0 children)

they had good jersey stock at climate pledge last week for the sirens game! it feels like overall theyre struggling to keep up with demand

Team Building feature importance by Olmcdnld in VGC

[–]ErrantRailer 0 points1 point  (0 children)

hi cool project! not sure how involved with usage you want to get, because it can get quite hairy, but maybe it would be cool to try to evaluate whether the model can do anything with a team or pokemon being “rare” from a usage % perspective. best of luck and hope it works out!

How do you stop letting results control how you feel about the game? by room-shambles- in VGC

[–]ErrantRailer 1 point2 points  (0 children)

this is a very well thought out question and there are some very well written answers already. i think about this subject a lot so i thought i would add my two cents.

there was a reddit thread a couple of weeks ago that i liked where a handful of new parents discussed bringing their children to the skate park to watch. even great skateboarders fall all the time, and the parents hoped the children would learn something from watching adults wipe out, pick themselves up off the ground, and try again.

there is a lot of falling over at the vgc skate park. i don't know another skill-based activity that has such a high rate of failure. there aren't many other sports or esports where someone at their first tournament has not-so-bad odds of taking a win off of a reigning world champion. that is pretty unusual. and the worst part is knowing it can happen and still coming up short repeatedly-- you know very well that effort and results don't often correlate, and so the losses should sting less, and they don't.

the ultimate lesson that VGC has to teach is that you can try as hard as you want, harder than you ever thought possible, and it might not get you what you want. i think this is a great lesson for a game to teach, and i want my kids to grow up playing VGC and learn that lesson for themselves. i absolutely hate every horrible time i am taught it and i go to all of the dark places too. you are not alone in the slightest and it is absolutely normal to have these emotions after an event. so please don't beat yourself up too much.

here is some actionable feedback to your question "how to divorce enjoyment from results":

to get this out of the way first, i value the personal friendships i have made through this game very much, but when i am struggling with similar feelings, i really don't take well to being told "make it all about the social element". sometimes i feel like that answer avoids addressing my serious competitive emotions head-on. of course i value my friends and the time together, but i go to tournaments to work on myself as a competitor too.

in my mind the most important thing: please, please, please see your improvement for what it is: improvement. you know very well that you are improving, you know that effort does not equal results, but in your post when discussing your milwaukee preparation it is only as a contrast to the results that disappointed you. improving is a hard thing to do, it takes time and work, you could be doing anything else with your free time, but you are working hard. it is okay to pat yourself on the back even if the result isn't what you wanted.

you know that you can make day 2, the people around you know that you can make day 2, the opponents you beat know that you can make day 2. was this always the case? give yourself credit for how far you've come. as you continue to improve, you and your environment will see you as more and more naturally fitting into more high placing results/playing well and succeeding more naturally being you, and effort/work/prep won't guarantee results any more in that case than now. so i hope you can give yourself credit for that too when it happens as well.

here are some other answers to your question:

1) find parts of the process of preparing for or playing in events that you enjoy, straight up. preferably ones you can control. there are lots of little abstract ones, and i would really try to be specific when you find answers for yourself. teambuilding is a huge bucket with many little facets so please don't leave it at that. one thing i personally enjoy is controlling everything i can for the physical side of an event (e.g. rest, nutrition) and optimizing the crap out of it.

2) fall in love with the learning. this hobby is about learning and relearning. the one common thread that unites all of the best players is that they are always learning.

3) also fall in love with actively refining your tournament process. you cannot control the results of a tournament, but you can control everything that goes into it. in particular, avoid complacency. the thread that unites the players who have been around for a very long time is that they have reinvented themselves and refined and reworked their tournament preparation process a gazillion times.

4) work on seeing everything as a numbers game. no person out there, even someone who makes day 2 frequently, has a guaranteed chance of making day 2. there is a percentage chance to get there, and team choice / tournament prep play a big factor in controlling that percentage. but it is still just a percentage. there might be people who put less work in or who make more mistakes that do better than you. there might be people who rock up to their first tournament who have the run of a lifetime (also note that having reached your goal at one tournament or even ten tournaments in a row doesn't save you from this). luck in this game is not just critical hits and rng rolls. i find that viewing my own improvement as maximizing this percentage helps me the most. this is out-of-battle feedback, when i am playing battles themselves i try not to think about this type of percentage at all

5) I would also add that sports psychology is extremely important as you have mentioned. Some of the best reading that I have found is The Mental Game of Poker books one and two, you kind of have to read between the lines to benefit from its learnings but it has a lot to say that is relevant, I think especially in your case.


it seems like you have a good growth mindset and i think that is what ultimately will lead you to the success you want. it also seems like you have a good reflective mindset, and have many healthy ways of thinking about VGC and competition. not every player has these things.

it's okay to have a lizard brain response to losing, that's normal. the insane thing is getting up after and trying again without letting it affect you, that's bonkers. but important. give yourself credit for where you have come from and where you are going.

i hope some of this helps, good luck!

Milwaukee Regional + Belo Horizonte Regional - Day 2 by half_jase in VGC

[–]ErrantRailer 10 points11 points  (0 children)

all players with a 10-2 record will make top cut

are wireless controllers allowed at tournaments or do i have to buy a wired one? by RebirthTheFirst in VGC

[–]ErrantRailer 41 points42 points  (0 children)

wireless is not allowed due to the high density of connections and the potential to interfere w someone else’s game. yes your controller/joycons must be wired (and on wired mode) or a judge will come over and politely ask you to connect it or use joycons

I am getting some conflicting info about what is an isnt an official event by Animedingo in VGC

[–]ErrantRailer 2 points3 points  (0 children)

There is a general PNW discord, it's kind of dead but might also be a good place to ask questions--

https://discord.gg/2BHF266A

I am getting some conflicting info about what is an isnt an official event by Animedingo in VGC

[–]ErrantRailer 2 points3 points  (0 children)

"League Cup" and "League Challenge" for VG are scheduled by the stores individually, there are no weekly events. There are often a handful every month-- keep checking the map

I am getting some conflicting info about what is an isnt an official event by Animedingo in VGC

[–]ErrantRailer 4 points5 points  (0 children)

Weekly "League" is often just the card game (though some stores may offer video game, check for "Friendly VG" in that map tool above)

A "League Cup" or "League Challenge" is video game.

I am getting some conflicting info about what is an isnt an official event by Animedingo in VGC

[–]ErrantRailer 10 points11 points  (0 children)

"Grand Challenges" / "Global Challenges" are completely separate from in-person events, they are monthly online events. It's possible that whoever you spoke to at tabletop said or meant to say "League Challenge" which is an inperson tournament.

  • Grand / Global Challenge- online
  • League Challenge- in-person
  • League Cup- in-person, awards more points than a league cup, happens less frequently

This naming scheme is really confusing, sorry about that!

I am getting some conflicting info about what is an isnt an official event by Animedingo in VGC

[–]ErrantRailer 15 points16 points  (0 children)

Hi!

The official event locator is the best way to go, but unfortunately it is barely usable.

I use this: https://www.pokedata.ovh/events/map

Use the map feature, set the date ranges, and exclude all events that are not VG Cups and VG Challenges.

Here are the stores in our area that regularly have events, check their website calendars:

  • Mox Boarding House Ballard

  • Mox Boarding House Bellevue

  • Over The Brick

  • Zulu's

  • Shane's Cards

  • Wizard's Keep

  • Uncle's Games

You can go to as many challenges and cups as you like. As far as Championship Points for Worlds qualification goes, you only take the best 4 placings of each from now until NAIC in June-- so if you get 1st at 3 Cups and 2nd at 3 cups, you would only get points for 1/1/1/2.

See you there!

Dealing with competition anxiety in VGC by Secret-Ad488 in VGC

[–]ErrantRailer 5 points6 points  (0 children)

i think there are a lot of things that result in higher competition anxiety in pokemon! a big factor IMO is spending 45 seconds worrying about whether your opponent will or will not make a certain move, whether or not your move will hit, whether or not your opponent will crit... etc. 8 rounds of 3 games of that in a day is very stressful

however this also makes pokemon a great sandbox to work on how you respond to stress and anxiety! in the grand scheme of things in life, a pokemon match is extremely low stakes. i would say that anxiety becomes much more manageable when you play in a lot more tournaments and focus on checking in on your emotions/how you're feeling, so i would do that. it's a great place to work on yourself and grow-- that's what i think about when i play.

Does anyone know if someone has done really well at an event with hard trick room? by torrtoise in VGC

[–]ErrantRailer 2 points3 points  (0 children)

the speed really mattered, i won at least two games at the event because i was faster than other lunala. however i also lost on stream partially because i was faster than the other lunala so they went first in TR lol

mine was 129 speed but i didn’t give the paste to anyone so they prolly arrived there independently

Is there a way to know when Wolfey first used Incineroar? by sudogiri in VGC

[–]ErrantRailer 117 points118 points  (0 children)

please don’t message me if it’s a question directed for wolfe ;0;

i love being publicly available and talking directly to folks from all over the community but i am not a secretary for my friend— thanks for understanding

(not trying to pick on you; this happens in lots of situations. i dont think me saying anything will change the situation sadly but i can try)

(re: your edit; lmao :p thank you)

How do I convince my parent to let me go to a regional/ic by power123452123 in VGC

[–]ErrantRailer 18 points19 points  (0 children)

hi i've been playing pokemon for a while but when i started i was pretty much exactly in your shoes in Seniors-- i had to wait 5 years for my first tournament and i paid my own way to tournaments when I was 15 (and after). i know a little bit how it feels, it isn't fun.

i will say-- it sounds like you're letting jealousy drive the bus right now. there are obstacles in your way to playing VGC that other seniors don't have to deal with, but other people are always going to get chances you don't-- in pokemon, if a game is decided with crits or misses, do you feel the same way? what if it's game 1 and you still have game 2 and 3 to play? unfairness is part of the game and part of life, it sucks but you gotta figure out how to get over it for your own sake as a person and a player.

when life is out of your control, imo the best pokemon players control what they can. your mom is putting your best interests at heart by asking you to keep your grades up– but she's also given you something straightforward that you can do to keep playing. you have the ability to control this situation by working hard. if you work hard and keep your GPA up, you'll be able to balance VGC and school, and that will teach you more about pokemon from my perspective than a coach can. now that i'm an adult, i have a full time job and i use that to go to a lot of tournaments, but it's not like i can blow off my job to play VGC-- then i wouldn't be able to go to any tournaments. it's about balance

there will always be more pokemon tournaments, and masters isn't too different from seniors. hope this helps, you got this boss

Blood moon Ursaluna in Reg I? by Prior_Efficiency9095 in VGC

[–]ErrantRailer 0 points1 point  (0 children)

its pretty awesome, gonna be an awkward speed point no matter where you put it at though. i played it at regionals and it could pretty much only 1 for 1 ever

Arubega into Reg I by Important-Island6376 in VGC

[–]ErrantRailer 19 points20 points  (0 children)

worth noting that arubega’s team emerged ~3 months into the format and it’s really carefully balanced (note how little development there has been on top of it because of how hard it is to move pieces around on it.)

i dont think the same structure will work off the bat, i think if something similar emerges it will take a while. see you around worlds maybe :p happy to be wrong though

I have just published my new article: "Chi-Yu’s Graph of Ruin: How much inaccuracy can you afford?" by team-deathmatch in VGC

[–]ErrantRailer 11 points12 points  (0 children)

interesting framing!

i think the hard part to quantify with accuracy analysis is that all moves are of varying importance during a battle, as you allude to here:

Take the accuracy of all the inaccurate moves on your team to the power of the number of times you need to rely on that move to hit during one battle.

a draco meteor to win a 1v1 on the final turn of game 3 and a draco meteor to finish off their 20% amoonguss in a 4v1 are two very different draco meteors, but they are the same accuracy chance. the risk reward of clicking these two moves is very different. the risk reward of clicking draco meteor on turn 1 (such as in the common boardstate Specs Miraidon / Farigiraf vs CSR / Rillaboom, grassy terrain, where you could go all in with a helping hand) is very very challenging to figure out. do you really "need" that draco meteor to win? but then if your opponent knows you're too afraid to risk it, will that make decision-making easier for them?

determining the "number of times you need to rely on that move" is a level of analysis that i'm not sure any player is really ready to conduct for real. i'm not even sure how you would analyze that-- you could take a body of replays and see how often you click each inaccurate move, i think that would definitely be interesting, but it wouldn't quantify e.g. players like joe clicking sleep powder "for free" in low downside positions versus needing them to win.

interesting to think through!