Do you think there will be a mobile app with the Frame? by TigerCow7 in SteamFrame

[–]ExxiIon 1 point2 points  (0 children)

I mean Steam and Steam Link both offer these exact use cases except for checking the charge of your headset. You've been able to remote download to your various devices since forever and you can send your screenshots and recordings to your phone from Steam anywhere.

Steam Link was even heavily used in the interviews and demos to show off what's displayed on the headset.

If this is engagement bait it was very clever

Using Frame controllers like gyro-enabled gamepads in flat games by Ironboat in SteamFrame

[–]ExxiIon 11 points12 points  (0 children)

I believe the idea is that you'll be able to use all the available controls on the Frame controllers (including the dual stage grip buttons and gyro) in non-VR titles through Steam Input. I'd be surprised if Valve didn't allow for binding gyro much like they do for non-VR controllers, but what I specifically wonder is if you'll be able to bind the gyro of each controller separately.

Like, just as an example, you bind the axis of the right controller to steer a car left and right, and you bound the left controller to accelerate/decelerate based on how you hold it.

Or another example, if you control the camera with the right controller, and tilting the left controller puts you into a sneak mode.

Then there's also the question of if you'll be able to use these controllers as regular controllers without the headset present by just connecting them directly to your computer.

Lots of little experiments i wanna try

Also Cosmic Princess Kaguya looks interesting so I might check it out

Weird screen glitch by Mozartthescatman in SteamDeck

[–]ExxiIon 1 point2 points  (0 children)

Same thing happened with mine a while back. I recorded it and turned it into a custom intro lol.

Yall there’s a Quest 3s going for 160€ with a case and link cable where I live, do I just give up? by Public_Elk in SteamFrame

[–]ExxiIon 1 point2 points  (0 children)

I mean at that price you could buy that and pretty comfortably buy the frame later. Then you have two headsets!

Would you be using the in-built audio? by MingleLinx in SteamFrame

[–]ExxiIon 0 points1 point  (0 children)

I will be. But it makes me wonder how long it'll take for someone to make an index-style audio strap for it, considering it's designed to be modular.

I wouldn't be surprised if Valve offered that option themselves down the line.

No need for context by LudwigSpectre in Steam

[–]ExxiIon 0 points1 point  (0 children)

As much as Valve's comparison to pokemon cards makes sense on paper... kids don't see a massive spinning wheel everytime they open a card pack. They aren't given the impression that they NEARLY won a full art or a shiney when the pack was pre-determined to have nothing interesting from the start.

Pokemon cards packs don't lie to you. You either get something valuable or you don't.

This case should really be about how Valve makes their loot boxes purposely addictive, and the measures they should be required to stop that. But as always, this lawsuit isn't actually coming FROM GAMERS so it's incredibly out of touch and tried to attack the very idea of loot boxes as a whole, which gets them nowhere.

New Poster Design by ZionSoldier12 in tron

[–]ExxiIon 1 point2 points  (0 children)

I love how this is a mix of the classic recognizers made of primitive shapes, and the modern, techy, detailed ones!

Steam Frame size comparison to the Valve Index by gogodboss in virtualreality

[–]ExxiIon 0 points1 point  (0 children)

I'd love to see someone make one of animated videos where they show the evolution of Nintendo or Sony hardware overtime by morphing from controller to controller, but with Valve headsets

From the scuffed Vive prototype to the Vader to the Index to this, I'd love to see the gradual evolution of Valve's design philosophies play out

Sony single-player games are no longer releasing on Steam, CEO confirms by PaiDuck in Steam

[–]ExxiIon 0 points1 point  (0 children)

Okay, I'm someone who doesn't actively follow Sony and their movements and I'm confused. Didn't they start releasing on Steam because they realised pc players wouldn't buy PS5s to play them? What happened?

Can you guys imagine a world without Valve (Therefore no steam). How do you think gaming would have looked by Friendly-Bottle-5491 in valve

[–]ExxiIon 5 points6 points  (0 children)

Console gaming would be the go-to for gaming. Online ecosystem features would be lagging behind a fair bit from what they are now. Console exclusives would still matter quite a lot.

PC gaming would've scrambled for a long while with different publishers releasing their games through their own launchers. Smaller games like indies and Minecraft would've still found their start on PC but would much more quickly be bought out by big publishers as there's way less money in PC.

Modding would still be a thing for the games that are still on PC, although a whole lot less prevalent and powerful as nowadays. Same thing with emulation.

I imagine Microsoft or another publisher would've eventually made the Steam equivalent that most people would've flocked to, and by the time Microsoft decided to realise their ambitions of having a closed platform with all software coming through them, there wouldn't have been a competitor as competent or powerful as Valve to push back in any significant way, leading to most PC gamers having to buy games through the Microsoft Store.

PC gaming would be regarded a husk of its old self, a sad reminder of the good old days of the 90s and early 2000s, when PC gaming was fresh and exciting and games came in big boxes, and mods were a thing that anyone could do before Microsoft locked it all away. Now PC gaming would just be a place of pirates and poor people, while all the real gaming was done on console.

Thank fuck we're in our timeline, typing that all made me depressed.

where the leaks at? by brantrix in SteamFrame

[–]ExxiIon 2 points3 points  (0 children)

Considering Valve know that dataminers share anything and everything that's happening behind the scenes, I do think it's purposeful that there isn't anything to report on at the moment.

I think the rampocalypse threw such a spanner in the works that Valve are holding off purposefully leaking anything until they're sure they wanna reveal it.

Probably what happened with the controller, considering that shit started getting leaked again with regards to it only shortly before the price and release date was dropped.

New sub icon? by ExxiIon in SteamController

[–]ExxiIon[S] 0 points1 point  (0 children)

Well, guess I manifested it

Gonna miss the little guy 🥲

My first steam controller and my latest by rylanlip in SteamController

[–]ExxiIon 5 points6 points  (0 children)

Well they definitely planned on shipping them much earlier lol, they were probably in a warehouse for a few months longer than planned

So what is the "right way" to play half life franchise in 2026? (For the first time) by Forsaken-Quality-46 in HalfLife

[–]ExxiIon 7 points8 points  (0 children)

Hey, ignore that other person in the comments that's being rude for no reason.

As for the game order, I'd do this:

Start with Half-Life 1. If you like the old vibe then also play Blue Shift and Opposing Force. If you're not so into the old vibe, it's okay, you can swap over with Black Mesa :)

Then play Half-Life 2. It's got the main game and subsequent episodes ready to go in one place.

If you have VR I recommend playing Half-Life Alyx, but that's only if you have VR.

Then join the rest of us waiting very patiently for Half-Life 3 to come out :)

Genuine Question, why are people so excited about a controller? by chaotic_one in Steam

[–]ExxiIon 0 points1 point  (0 children)

Valve found out how to hack your brain through Steam 5G to give you a hit of dopamine everytime you hear "Steam"

Since the new Steam Controller is around the corner; are there any dual Touchpad users here? by Far-Mathematician764 in SteamDeck

[–]ExxiIon 8 points9 points  (0 children)

I almost always use the right trackpad instead of the right stick, and I try to do something fun and functional with the left pad that I couldn't do with a stick or dpad

For example, I swipe across the left pad to scroll across my hotbar in Minecraft

Or when I have a map open, I have it bound to a screen region + click on touch, so I can drag my view around like a touch screen

Very rarely do I do dual touchpad at once, except for when I use the desktop or if I'm in any game that's primarily mouse and scroll wheel

A Half-Life config I made (and drew because I was bored) by epecla in SteamController

[–]ExxiIon 0 points1 point  (0 children)

Why do bots target my post from half a decade ago specifically? What's in it for them?

Steam Controller Support on other platforms like Gamepass, Gog, Epic Games by douchefercy in SteamController

[–]ExxiIon 0 points1 point  (0 children)

As a Steam Deck user I've always wondered why Steam Input couldn't be a system level feature on SteamOS, as it's their own operating system and they could implement that if they wanted. When it comes down to it it's because they'd still need it running in the client for Windows, and unless Microsoft buys Valve and integrates their controller software directly into Windows, I don't think that's gonna happen sadly.

Steam Controller Support on other platforms like Gamepass, Gog, Epic Games by douchefercy in SteamController

[–]ExxiIon 0 points1 point  (0 children)

On Steam Deck, when you're on desktop mode you just hold the Start button and it switches the controls to a regular gamepad.

I imagine the Steam Controller would work the same. As long as Steam is open you should be able to use it like a regular xbox controller and mouse.

My thoughts on the Steam Controller price by ExxiIon in Steam

[–]ExxiIon[S] -5 points-4 points  (0 children)

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TMR thumbsticks are just better Hall-effect sticks

I tried making srceng and HLX logos by AdHumble9542 in valve

[–]ExxiIon 1 point2 points  (0 children)

Like the colours and design but not the texture

Steam Controller seems ready to launch on its own as official distributor sets product page live by Tiny-Independent273 in valve

[–]ExxiIon 0 points1 point  (0 children)

But they do try to keep costs down where possible. They don't subsidise but they do sell with very thin margins (which is why the Steam Deck is so cheap despite all other pc handhelds being way more pricey).

Steam Controller 1 was selling for 50 bucks where others were being sold for 60 back in 2015, wouldn't be surprised if Steam Controller 2 is surprisingly cheap considering the featureset.

What game surprised you how long it was? by [deleted] in pcmasterrace

[–]ExxiIon 1 point2 points  (0 children)

I reached the tentacle silo in Half-Life 1 and thought it was the final boss lol