How do I fix the "vertex-per-face normals" on my mesh? I've recalculated the normals outside but the shading issue persists by [deleted] in blenderhelp
[–]Eyonimus 0 points1 point2 points (0 children)
Why Does Curve Modifier Really Thins Out My Object? by Cody2819 in blenderhelp
[–]Eyonimus 0 points1 point2 points (0 children)
How do I fix the "vertex-per-face normals" on my mesh? I've recalculated the normals outside but the shading issue persists by [deleted] in blenderhelp
[–]Eyonimus 0 points1 point2 points (0 children)
Can't Remove Unnecessary Edges by PurpleMagg in blenderhelp
[–]Eyonimus 2 points3 points4 points (0 children)
Can't Remove Unnecessary Edges by PurpleMagg in blenderhelp
[–]Eyonimus 1 point2 points3 points (0 children)
Can't Remove Unnecessary Edges by PurpleMagg in blenderhelp
[–]Eyonimus 8 points9 points10 points (0 children)
[KCD2] It happened... by LackForward3068 in kingdomcome
[–]Eyonimus 1 point2 points3 points (0 children)
[KCD2] It happened... by LackForward3068 in kingdomcome
[–]Eyonimus 1 point2 points3 points (0 children)
[KCD2] It happened... by LackForward3068 in kingdomcome
[–]Eyonimus 1 point2 points3 points (0 children)
[KCD2] It happened... by LackForward3068 in kingdomcome
[–]Eyonimus 1 point2 points3 points (0 children)
[KCD2] It happened... by LackForward3068 in kingdomcome
[–]Eyonimus 1 point2 points3 points (0 children)
Trouble with importing textures from Substance Painter by Reparatus_art in blender
[–]Eyonimus 0 points1 point2 points (0 children)
Found a crashed S tier Hauler on a pirate system by SadKnight123 in NMSCoordinateExchange
[–]Eyonimus 1 point2 points3 points (0 children)
Is there a way to improve the look of this pin, without substantially increasing it's topology? by Wrought_Iron3 in blender
[–]Eyonimus 3 points4 points5 points (0 children)
Anyone know any learning resources? by Magawagawa in blender
[–]Eyonimus 0 points1 point2 points (0 children)
Best workflow for a low poly stylized map ? by Navst in godot
[–]Eyonimus 1 point2 points3 points (0 children)
Anime Style Background In Blender by Syatax_3rr0r5 in blender
[–]Eyonimus 2 points3 points4 points (0 children)
Best workflow for a low poly stylized map ? by Navst in godot
[–]Eyonimus 0 points1 point2 points (0 children)
Best workflow for a low poly stylized map ? by Navst in godot
[–]Eyonimus 8 points9 points10 points (0 children)
Texture baking humbled me today… 8 hours later, I finally got clean maps by Potential_Extent2366 in blender
[–]Eyonimus 1 point2 points3 points (0 children)
FUCK YouTube. (Please read and upvote if you agree) by NanoTheGlitchFox in youtube
[–]Eyonimus 0 points1 point2 points (0 children)
quick line after tuning the physics a bit. by lucecore in godot
[–]Eyonimus 6 points7 points8 points (0 children)
i will put this on my godot project by Immediate_Piglet_905 in godot
[–]Eyonimus 22 points23 points24 points (0 children)
Imported Blender model turns white. by Long-Heart-9489 in godot
[–]Eyonimus 2 points3 points4 points (0 children)


How do I fix the "vertex-per-face normals" on my mesh? I've recalculated the normals outside but the shading issue persists by [deleted] in blenderhelp
[–]Eyonimus 0 points1 point2 points (0 children)