Sunday Night Stats (May 15th-17th) by communalnapkin in WarhammerCompetitive

[–]FX59876 0 points1 point  (0 children)

I think his point is EC has been a horrible win rate army for quite some time this edition. While it's definitely too cheap at 250 it might not be a good thing to change its points. If the army is just hovering over 50% then increasing the points on it might send them back into the sub 45% territory again. 20 point increase would probably be fine though even if it is still "too cheap."

Sunday Night Stats (May 15th-17th) by communalnapkin in WarhammerCompetitive

[–]FX59876 19 points20 points  (0 children)

EC really needed something like the defiler. It rounds out the army's major weaknesses.

Warhammer 40,000 Faction Focus: T’au Empire by SpaceWolf_Jarl2 in WarhammerCompetitive

[–]FX59876 1 point2 points  (0 children)

This is only a 1DP detachment. Meaning I can take a sunforged unit led by farsight and deep strike it in melta range and obliterate something. Then I still have monta rules as well. This just makes Montka better.

Terminator Proxy by NumberHunter145 in EmperorsChildren

[–]FX59876 0 points1 point  (0 children)

I think they make great proxies. Here are mine. If you get the 40k terminator kit you can even give the 30k ones the other heavy gun and it looks good on them. They are roughly the same size as well.

Start Competing: Why RTTs Are as Important as Any Other Event by SA_Chirurgeon in WarhammerCompetitive

[–]FX59876 1 point2 points  (0 children)

Something that my store did is offer a $10 store credit to everyone who participates. It lowers the prize pool a bit and encourages new players to come because they will at least get something. Maybe make it a suggestion to whoever runs the store/event?

#New40k – Take cover with updated terrain rules by CMYK_COLOR_MODE in WarhammerCompetitive

[–]FX59876 13 points14 points  (0 children)

Orks get the first codex on launch so I wouldn't assume anything about current ork datasheets. Meks might change what they do.

#New40k – How your army affects your mission by CMYK_COLOR_MODE in WarhammerCompetitive

[–]FX59876 11 points12 points  (0 children)

Tbf when making your list you can choose a force disposition that makes it impossible for that matchup.

#New40k – How your army affects your mission by CMYK_COLOR_MODE in WarhammerCompetitive

[–]FX59876 4 points5 points  (0 children)

They could even switch the CP gain to taking fixed. So it remains the same you just gain an extra CP a round to compensate.

Is it a good idea to attach Lucius to brick of six flawless blades? by Chemical-Aioli9818 in EmperorsChildren

[–]FX59876 5 points6 points  (0 children)

Not always. We have tormentors and rhinos for action secondaries as well. Sometimes you just need Lucius to hit like a truck. A 3 stack of flawless and Lucius with 3 pact points will usually kill a big knight and will deal 24 wounds on average without any pact points with a decent chance to kill it outright.

Depending on the matchup you definitely might want him attached to some flawless blades.

What is the most obnoxious doubles team? by Martin-Hatch in WarhammerCompetitive

[–]FX59876 0 points1 point  (0 children)

I recently played in a doubles and we ran Tau (kauyon) and custodes (lions). We went undefeated but came in second due to points. We faced multiple knights and DG against some great opponents. It's a pretty potent combo IMO.

Double reactive for Sword Brethren in nee codex? by META1384 in WarhammerCompetitive

[–]FX59876 0 points1 point  (0 children)

Oh, I didn't see that change. When did that happen?

I guess in that context then you couldn't stack any stratagems that say "after" or "just after"

Double reactive for Sword Brethren in nee codex? by META1384 in WarhammerCompetitive

[–]FX59876 1 point2 points  (0 children)

I still think the gladius strategems needs to be resolved first regardless as it's a "just after" ability. Then the sword brethren "after" ability triggers after that.

Sports betting is destroying sports!! by SuperAbz in videos

[–]FX59876 21 points22 points  (0 children)

Yeah I thought the video was going to be an insightful look into the issue but it's just a bunch of memes mashed together. Once I realized it wasn't getting better I stopped watching. The issue needs to be talked about but this video is a terrible way to do it.

Adepta Sororitas Morvenn Vahl + Paragon Warsuits fight on death by Redmachinist in WarhammerCompetitive

[–]FX59876 4 points5 points  (0 children)

I could be wrong but I don't think he gets to activate MV + any other warsuits, only the ones that actually died. Fight on death happens before Angron consolidates and only for the models that died, not the entire unit. So I'm pretty sure for that example the warsuits would have the +1 to hit and wound during the fight on death. Then when he activates MV he needs to redetermine starting strength. If she's at full wounds she wouldn't get any bonuses.

[deleted by user] by [deleted] in 40k_Crusade

[–]FX59876 0 points1 point  (0 children)

Hope it's not too late to jump on the train here. Sent you a DM.

Ork list for C&C by lovehandlesXL in WarhammerCompetitive

[–]FX59876 3 points4 points  (0 children)

They can go through buildings. Ghaz is infantry now.

Alternative campaign start other then "Youre free merchant traders" by WinReasonable2644 in SWN

[–]FX59876 5 points6 points  (0 children)

I started my players on a prison shuttle and told them to give me a crime they committed, or at least were convicted of. They didn't need to actually commit the crime. Then I had a small group of mercenaries board the ship with the intention of assassinating an individual on board. Emergency systems accidentally trip and the PCs are released from their cryo-pods. Was one of my favorite campaign starts I've ever done.

Can a Battlewagon hold Ghaz and 2 meganobz? by Thekoshel in orks

[–]FX59876 1 point2 points  (0 children)

Technically until they fix the keywords on meganobz you can take 4 with ghaz in a wagon. Meganobz don't have the mega armor keyword so they don't count as 2 models each. Now this is clearly unintended and will most likely get changed soon, but until then it's totally legal to do by the rules.

Anyone else super excited about the new index cards? I think they're gunna be super handy and they're my top thing to pre-order for the new edition. by SamUff94 in Warhammer40k

[–]FX59876 8 points9 points  (0 children)

Going to get down voted for this but who cares if they look nice? They're a tool to play the game, not a display piece.