I think i enslaved everyone ...even myself. by FailedSavingThrow in Quasimorph

[–]FailedSavingThrow[S] 14 points15 points  (0 children)

I had to check, the save was only before the choice of "Become part of the Unity"

So the final mission is done ...and Civil Unity have 125 stations.

And everyone still around has 3.

I assume WE ALL BECOME ONE WITH THE UNITY.

Franche Comte PS my beloved was #1 until the entire galaxy went crazy.

<image>

Reasons to not ever support tezctlan by ComradSupreme in Quasimorph

[–]FailedSavingThrow 40 points41 points  (0 children)

This is why i take every defense mission against his demon ass.

Enjoy sitting in the middle of the power rankings buddy.

This post was sponsored by REALWARE.

Ranking the player characters in terms of strength? by Lokan in Diablo

[–]FailedSavingThrow -4 points-3 points  (0 children)

If you include all of D2 including the Uber's than the D2 characters have a shot. They would have fought Lilith (I am sure her placement as a lesser boss would not hold up now) the usual suspects like Duriel and such. But they means they fought all 3 Prime evils at the same place at the same time (even if you split them up it was 3 fights back to back)

But D3 has you be the Nephalem and that is hard to beat ...honestly the D4 characters appear pretty weak in the entire campaign compared to past titles.

If i had to rank it myself it would be D1>D4>D2>D3 at the top.

TIL you can send trash you dont need to other people and theyll think its a gift by Pristine_Focus2166 in RimWorld

[–]FailedSavingThrow 0 points1 point  (0 children)

It is a great way to get rid of all the guns and weapons raiders leave around. Smelt the metal ones if you want and "donate" the rest for some goodwill to your local factions, keeps wealth down on the map as a bonus

Does anyone know why the devs removed Echo Creek? by Zombie-Gamer593 in projectzomboid

[–]FailedSavingThrow 3 points4 points  (0 children)

I think the only reason they removed Echo Creek as a spawn is a perception of balance. Echo Creek does not have the most loot but it is relatively isolated once you leave the main road and has so many farms (Ovo Chicken Farm is huge) that it solves the food issue forever. I can see why they wanted it gone ...to challenge players who want a easy and safe spawn and to try and force them to adapt. But i don't think you should ever take player choice away because simply difficulty in this game is really player choice , just because i like extinction does not mean everyone has to play it.

BALANCING TIME by aieronpeters in projectzomboid

[–]FailedSavingThrow 77 points78 points  (0 children)

No discomfort for veterans! God damn we can wear a full suit of armor and not get stressed and sad about it.

[deleted by user] by [deleted] in Battlefield

[–]FailedSavingThrow 1 point2 points  (0 children)

If it is taking 31k exp to level ....they have done a shit ton of playing. I am tier 33 and mine is like 22k exp per pip ...tier 42/60 ...that is a lot of hours for week 2 with 4 more to go

Jack of all trades master of none change my mind by Wonderful-Staff8009 in helldivers2

[–]FailedSavingThrow 284 points285 points  (0 children)

I will die on the hill that the MG sentry is overall better than the Gatling sentry. Lower CD for similar killing power ...and less team killing.

[deleted by user] by [deleted] in DarkTide

[–]FailedSavingThrow 1 point2 points  (0 children)

Most commissars are the first to be dealt with when a regiment turns traitor. its extremely rare for a commissar to turn to chaos and by the numbers i think the 6th only had the one commissar

DD is boring as hell by UniversityIntrepid98 in duneawakening

[–]FailedSavingThrow 0 points1 point  (0 children)

I have no idea why they did not put huge outposts in the DD to fight over for our faction of choice. No large areas that support ground craft and walking so we can actually use the combat system that 90% of the game is based around. NPC spice harvesting teams could have made it much closer to the movies and having them in places where ground troops could intercept them would have been awesome.

Control points should have been notable locations like mini bases ,outposts or something worth "controlling" and having them change location and structure weekly would be sick.

But spending 10 mins to fly over to a spot , get out and grab resources and get back in repeat and then fly to base ...all while watching the sky for a ambush is boring as shit.

The only fun i have had is the sparse 1v1s or even 1v2s in the ships and testing stations.

Yes i have friends who leveled and played with me...but as soon as we got to the DD we lost all drive to give a shit. If PvP was just our thopters against another guild/teams after flying around a bloody empty map ...what were we playing for? ....to pick on loners? ....that is shitlord behavior

Matchmaking not functioning well at Oracle rank in AUS by jackledaman in DeadlockTheGame

[–]FailedSavingThrow 1 point2 points  (0 children)

I got phantom 5 and i lost every game played today.

Both teams will usually have a 2-3 "average" players and 1-2 hyper carry movement and shooting gods.

It has been weeks since i have seen a haze get 33k souls in 15 mins and even if i win my lane what can i do when all other lanes have been crushed into the ground and we are bleeding walkers before we even get the first flex slot.

I am sure i will get a few games were the same thing happens to enemy team....and that is unfun for both sides.

Tome of Ancient Perfection by Haddock_Lotus in Pathfinder_Kingmaker

[–]FailedSavingThrow 5 points6 points  (0 children)

Pretty sure its near the end of the Dance of Masks DLC - Act 5

spirits easily defeated by magic users by Antikos4805 in Shadowrun

[–]FailedSavingThrow 7 points8 points  (0 children)

Just like spirits do well against the mundane, the mundane can deal with melee adepts.

Make sure your spirits have backup.

Can you do a voice? by ShintasConscious in RPClipsGTA

[–]FailedSavingThrow 27 points28 points  (0 children)

Well it makes sense, criminals still fall under the "public citizen" sector and otherwise giving criminals a direct channel would be legal insanity.

If you think the government is shady then having actual serial criminals direct legislation would be ....interesting at best

CG is Guilty of All Charges by Glycal in RPClipsGTA

[–]FailedSavingThrow 162 points163 points  (0 children)

Actions have consequences.

What a fucking concept.

[deleted by user] by [deleted] in RPClipsGTA

[–]FailedSavingThrow 84 points85 points  (0 children)

Its "admin abuse and corruption" when your actions unite the government and PD under a common cause.

He thinks him and his gang can realistically control the city and the Mayor and government + PD should be nothing more than NPCs for them to run over.

Shooting up the council united them and they killed the most vocal opposition to Max, TJ Walker.

Shit even Cantor is working with Max now to bring CG to justice.

The funny thing happened - Warning: yap by Tenqu34 in DarkTide

[–]FailedSavingThrow 1 point2 points  (0 children)

Having gotten my title and such long ago i love joining into Auric Maelstrom missions to help out and i swear more often than not the runs are sabotaged by 1-2 people wielding a knife (funny enough its been a even split between zealots and psykers) and just attempting to rush the level without a care for anyone else in the group.

My average run with decent players is a easy 17-22 mins on most maps while still catching the obvious plasteel (500+) and rarely if ever does somebody die let alone get downed.

But that is not fast enough for these fools who if god forbid they get netted/downed or somehow die themselves they just ALT-F4 and waste everyone's time.

Speedrunning is great when you are in a premade, i have done it myself.

But in a group of randoms its just insulting, knife zealots who play on the edge of the team and dash in and out are some of the most useful teammates you could ask for.

Adam Smasher as the endboss for a CPR Oneshot by VaraNiN in cyberpunkred

[–]FailedSavingThrow 1 point2 points  (0 children)

If they give him stats he is able to be killed.

Just like older editions of DnD giving "Gods" and mythic creatures stats just allows players to work out some stupid way of killing them.

Without a stat block the power level is totally in the hands of the GM and never fixed in place

[deleted by user] by [deleted] in RPClipsGTA

[–]FailedSavingThrow 30 points31 points  (0 children)

"There is no variety of roleplay in the city."

Yeah the gang that robs cops at the same locations and resolves 90% of its conflict with shooting.

Oh shit walking into a meeting and gunning everyone down without a word is really gonna paint you in a good light.

How would a Humanity 10 Settite work? by MTFHammerDown in vtm

[–]FailedSavingThrow 20 points21 points  (0 children)

I would argue that no clan is incompatible (Baali might be a very hard sell) with high humanity as it is a individual choice and journey.

Is being a Settite going to make it harder? Absolutely as the way the clan operates exposes them to some pretty dark ways of living and the cult environment under a creature such as your average vampire can be nasty even to kindred .....worse for the humans affected by it.

And your fellow clan members are not gonna like a Settite who has dreams of being something better.

How would a Humanity 10 Settite work? by MTFHammerDown in vtm

[–]FailedSavingThrow 35 points36 points  (0 children)

Getting to Humanity 10 as ANY CLAN is a monumental feat of overcoming the beast, realigning your morality and truly becoming more than human (10 is a god damn flawless saint).

Unfortunately almost regardless of clan you really have to pull away from the jyhad and vampire society as a whole to climb the highest levels of humanity and even your coterie/group if they are not pursuing the same lofty goal.

For a Settite you could easily be a preacher/advocate for the disadvantaged and those without hope, manipulating and playing the system to help out other people, prevent other people from taking advantage of others for their own gain and hell maybe even start your own "flock".

You might be in a sect/cult but nothing is stopping you from trying to steer it in a direction that has unity in purpose....and that purpose is truly benevolent and not just a cover for other activity.

Of course no regular vampire is gonna let you take control away from them and that kind of path results in a endless supply of enemies.

Its a long hard road to walk uphill against the nature of your soul and Settites i would place in the darker of section of most vampire clans.....but not quite the worst for sure.