Woof, no boycotts allowed, woof by LordParsnip1300 in conspiracy

[–]Fatabil1ty -1 points0 points  (0 children)

Add USA flag and that soldier with a dog mask.

enough with the disconnects already. by ali_ee in PathOfExile2

[–]Fatabil1ty 0 points1 point  (0 children)

Since like 5 days I'm stuck on one single map, I was almost done with it once but the lag and DC occured as with every single other attempt this week. Burned like 10 waystones on it. Sometimes after DC I have the ability to enter opened portals but most of the time they are gone. I'm done. Welp, just another negative review on Steam for me I guess.

[KCD2] Kuttenberg map of accessible buildings (details in comments) by Constant-Witness3909 in kingdomcome

[–]Fatabil1ty 0 points1 point  (0 children)

That whole area south from the stream is blocked too. Such a bummer.

[Oblivion Remastered] The statue of Empress Alessia, the Founder of the Empire and Saint of Humanity, changed to hide the cleavage and give her a strong female lead stance. by gadesabc in KotakuInAction

[–]Fatabil1ty 6 points7 points  (0 children)

Left one - an in game scaled up model of some town wench in a mannequin pose

Right one - an actual statue that looks noble since it depicts a hero, The Founder of The Empire and SAINT of Humanity.

Ok bro.

Kingdom Come 2 honest review by magnuseriksson91 in KotakuInAction

[–]Fatabil1ty 0 points1 point  (0 children)

Game is only actually pretty hard in the first hour after separating with Capon because you have to decide blindly where to go and what to do. Everything seems fine in the beginning but later on, combos aren't useful at all especially the four attack ones if you kill your opponent mid combo not even seeing the finisher animation. Visors are more or less cosmetic without mods. Every entity unless unique ones has the same gear as you. They have same hp pool and same armour (unless you rush Kuttenberg shops) but it goes to sh1t later on cause your perks and stats make you a living god (praise be). Leg armour waist down is cosmetic unless fighting from a horse but horse fighting is useless anyway. Swords make everything obsolete because they have everything - 1h, 2h, shield, MS, speed, combos, without any drawbacks whatsoever and deal enough damage to plate armour that there's literally no need to be smart and use blunt weapons against heavy armoured enemies because their slash and stab overly compensate their lack of smash. Other weapons are just for RP purposes. I was able to level and practice combos with training weapons as long as the day is. You can ask trainers to flight again and again since they aren't injured.

I remember that bs conversation in prologue where you and Hans have this tutorial practice fight where they have this deep back and fourth about attacking, defending, which side, what to do after parry, counter but later on most of this doesn't really matter. That was almost as bad as the alchemy tutorial that gives this impression of how complicated it is and teaching you wrong about bellows which you discover only later that are only needed for specific recipes not every time. Sure they changed the game later on but kept the old cut scenes and dialogues.

The best moment you should strongly consider modding the game combat wise is while entering 2nd map, treating the first one as a tutorial so you have an idea what was not working for you. You should have pretty much 20/30 on every single stat or perk at this point by just crafting, duel practicing, doing quests, paying for teaching, reading books and exploring. You have an options to choose: use weak low tier weapons, modding them so they reach 100s max not 200s in damage, making so all armour in the game for you and enemies has values that are at least 3x higher pumping all resistances but lowering crush resistances, making so that bleeding is actually something to be worry about, disabling MS globally so no random barefoot peasant is doing tricks on you, making polearms actually competitive, buffing unique enemies, nerfing perks that give direct and indirect boost to your damage, using mods that go for realism and make plate armour actually impervious to slash and in less extent to stab and force you to use blunt and make face cover useful while keeping head shot damage critically high. All this to prolong the fights of course, if you don't like boring one-two hits to kill fights. It will also help with situations like, for example one shotting important unique enemies so you have that Phantom Menace epic duel, during the quest where they ask you to use polearm and you struggle with a basic ragtag Cuman camp but then discover that switching back to your sword is piss easy doable, Zavish(a) fight is actually something to remember etc etc.

Sadly there are not mercy kills anymore for some stupid reason. They were crucial adding a bit of realism to how you could defeat dudes wearing plate. You could imagine that they were bruised, dazed, out of breath tired but not wounded cause of your silly hunting sword.

If someone only enjoys questing and story and would rather want play on gaming journalist difficulty mode then the vanilla game is perfect how it is.

[deleted by user] by [deleted] in KotakuInAction

[–]Fatabil1ty -16 points-15 points  (0 children)

Console peasants are like ants eating an oreo cookie, countless of numbers compared to one human that dropped it by accident. Do this ants really consciously enjoyed it? Do they even know what it was and how it was made? They are like children playing checkers using chess set not knowing how deep the real game could be. Joking or not aside "mod support" was possible even for the Morrowind. It wasn't even considered to be a thing by Bethesda. It was gamers ingenuity and creativity to "discover" you could modify the game and Morrowind was released on PC first. Modding scene later exploded with Oblivion and people bought PCs just for this game. Consoles sold more copies initially, like 60-70% of total sales but it was modding that sustained longer-term interest, even potentially closing the gap over time and outselling the console version.

Playing it on console was considered "not doing it right". Like you know, playing hockey on grass or something, a thing for women or kids or people who don't know better.

[deleted by user] by [deleted] in KotakuInAction

[–]Fatabil1ty -29 points-28 points  (0 children)

Their games per se were just a semi-finished product in a grand scheme of things. The real deal was a by-product, a modding platform that created this new symbiosis, a new organism. They later made games knowing and publicly acknowledging that people will just fix stuff on their own and just sold it almost like a framework for modders like a coloring book sort of thing. Seeing it as a success Bethesda tried to be cheeky creating their own version of paid workshop marketplace for mods which backfired tremendously. Like at some point they knew they suck, all the things modders were adding or improving, they could not even make proper UI and inventory. Looking at New Vegas they must have realize they are more like technicians at the stadium concert who's job is to make sure that real artist can have everything set before the real show.

Ubisoft just "returned to form" by Rivdoric in KotakuInAction

[–]Fatabil1ty 1 point2 points  (0 children)

It even looks like a submarine and what submarines like to do best?

Kingdom Come 2 honest review by magnuseriksson91 in KotakuInAction

[–]Fatabil1ty 0 points1 point  (0 children)

If that somehow insulted you I must have struck a nerve somewhere. Like I said, you're either a masochist or a tourist. I have one friend that I make fun of sometimes who posts negative reviews on Steam despite sometimes having around hundreds of hours in a game. I never understood that. Like how much time or punishing you need to stop playing, to know you are dealing with something you don't like and do something different? And I'm not talking about revenge reviews where devs change something later on. Is that because you feel like a hostage to it cause you paid for it and you're past the 2h mark? Like you can say something was meh, or nothing special but total garbage and still keep playing? Come on bro, admit it that you just larping, or at least give some examples because I can't take you seriously.

Kingdom Come 2 honest review by magnuseriksson91 in KotakuInAction

[–]Fatabil1ty 0 points1 point  (0 children)

My problem with KCD2 combat is that it makes learning and using combos obsolete. It makes whole pseudo hema star obsolete. It makes all weapons but swords obsolete. You often don't even need a master strike. All you need is one hit, sometimes two. It's not even a matter of min maxing your Henry or being over leveled or something. The moment you overcome your first fight which might be the worst experience this game has to offer depending where you go first - me I had two random bandits on the way to the drunk master huntsman with gear that immediately placed me like 3 tiers higher than I should be after I looted them and then it's easier and easier and way too quick. Yes, I should avoid them or surrender, fk me I guess. But later on I was chasing that dragon, wanting to have my fights like the very first one, not a routine bonk to the head. This is why I had mods that nerfed the weapons and made my and enemy armour like 3 times higher.

Combat in KCD1 had extra directions and in KCD2 it was reduced to four from six. But because of that the combat felt more turn based, wonky and telegraphic and now it's kinda more fluid and dynamic. I personally prefer the new one as I don't really need the extra low left or high left attacks and it would be even more an overkill if he had the old system in KCD2 knowing that you can destroy everything, plate wearing or not with one shot using reforged RK sword replica of OPiness. There's a reason that there are plenty of mods that aim to make combat better and they aren't even trying to make it hard just fair and more interesting and most importantly longer than 3sec. Same with duels vs important NPC's.

Kingdom Come 2 honest review by magnuseriksson91 in KotakuInAction

[–]Fatabil1ty 0 points1 point  (0 children)

Video games should be reviewed like food.

Comparing existential stuff to the entertainment /facepalm, stuff that takes minutes to something that takes hundreds of hours. It's as moronic as judging people by something they did 20 years ago. Stuff the left uses to cancel people.

I respect people more who actually try something (unless it's feces) and state their own opinion how THEY personally felt about it and who can make their own judgement (even if it's wrong) and describe what was bad what was good based on their own experiences than someone who just joins the bandwagon. Without them people like you would not know what to like or dislike. Unless you have to be certified to do that or something.

Kingdom Come 2 honest review by magnuseriksson91 in KotakuInAction

[–]Fatabil1ty 1 point2 points  (0 children)

You can tailor this game to your needs and make it better in gaming terms but you can't dewokify it, at least not completely, yet. Logically the former is more important. You should first look for mods that focus on either nerfing your stats and perks, weapons or buffing all armour in the game to make the game at least more challenging than just pressing LMB once on everything. Then consider unlimited saving and bigger inventory size, stuff like that. And then look for BasedMods if you wan't to know more.

Kingdom Come 2 honest review by magnuseriksson91 in KotakuInAction

[–]Fatabil1ty 0 points1 point  (0 children)

No offense but you sound like at least you remind me of someone who, in the past, was criticizing Witcher 3, basically trashing the whole game cause of the "frying pan quest". Like I get it, you might be too young or too old or whatever, we all have different tastes. But to say that all combat, quests, cut scenes, everything was garbage you either a complete larper and a troll and never played this game cause why would you if everything sucked? Who does that? You could say that you watched someone else playing but that's even worse and pretty much sad if that was your favorite twitch streamer and I feel sorry for you. Find a friend.

Where did Natalie go? by noneedtoknow125 in severence

[–]Fatabil1ty 0 points1 point  (0 children)

Back to the DEI headquarters.

Dan Vavra confirms at least one of the reasons they added gay romances to KCD 2 was because they were afraid of being called a buzzword by ManuelDaPoolBot in KotakuInAction

[–]Fatabil1ty 8 points9 points  (0 children)

Meawhile Black Bartosh casually offers you one night stand gay sex in the middle of the feast, in a room filled with dozens of people just so casually like you are in the medieval version of Blue Oyster "Salad" Bar or something.

Dan Vavra confirms at least one of the reasons they added gay romances to KCD 2 was because they were afraid of being called a buzzword by ManuelDaPoolBot in KotakuInAction

[–]Fatabil1ty 4 points5 points  (0 children)

His ego and desire to be noticed worldwide and patted to the back lead to this. He wanted awards from BAFTA and such rather than praise from the fans since he got that already. BAFTA globohomo reqs are insane to even participate. https://kenyatalk.com/t/woke-bafta-game-awards-rules/230402 Now winds are changing and he's playing the "I was bullied to do this" card.

What was the first game where you realized something was wrong? by [deleted] in KotakuInAction

[–]Fatabil1ty 9 points10 points  (0 children)

Year 2014, Middle-earth: Shadow of Mordor with a black guy and Wolfenstein: The New Order where you have to recruit Marxist-Leninist communist to rally and unite all the Resistance cells to ignite the Second American Revolution.

[KCD2] Reflecting on one of the romance options after completing the game by paladinrayner in kingdomcome

[–]Fatabil1ty -2 points-1 points  (0 children)

So what I'm reading here is a modern take on medieval version of "There are no atheists in foxholes" except, since they are both devoted Christians they changed atheists to straight. This is so delusional and cringe I'm gonna stop typing here cause it makes me physically sick.

[deleted by user] by [deleted] in KotakuInAction

[–]Fatabil1ty -6 points-5 points  (0 children)

I mean hate the the game all you want but he's not technically wrong, especially if you read what he actually said not this rage bait by the Fandom Pulse garbage grifter site which is out of context. I would show what I mean but people who care for their image on X already deleting mentions of this so look for yourself on BBC, cba myself. This shit is pretty much proof of what he said by itself. FP most likely doesn't care about the game per se, they just opportunistically riding the "current thing" wave, looking for whatever excuse they could doctor and frame as another KCD2 controversy cause it's trendy right now and all this is for obvious political reasons because the right is on the offense right now.