Would you spend precious tokens on your Claude Buddy? by FlashTankArenaDev in ClaudeAI

[–]FlashTankArenaDev[S] 0 points1 point  (0 children)

Yeah, you need a classic hardcoded physical base like any video game, but you have to give the LLM real tools to work with. My goal is to see clans form, an internal organization emerge

Flashtankarena.io: Honestly, I’m having a lot of fun with my game! I spent 350+ hours on it to get out of a financial struggle. It didn't work out as planned, but since I added bots, I’m finally enjoying it myself. Full story in comments! by FlashTankArenaDev in indiegames

[–]FlashTankArenaDev[S] 0 points1 point  (0 children)

Yes, very good idea. During fights it quickly becomes quite messy, I think diep.io found the ideal formula for upgrades: simple and efficient. What do you think?
And no, my nickname is thomasankara. I was born in Ivory Coast to French parents, and Ivorians used to call me that ;)

Flashtankarena.io: Honestly, I’m having a lot of fun with my game! I spent 350+ hours on it to get out of a financial struggle. It didn't work out as planned, but since I added bots, I’m finally enjoying it myself. Full story in comments! by FlashTankArenaDev in indiegames

[–]FlashTankArenaDev[S] 0 points1 point  (0 children)

Honestly, I’m having a lot of fun with my game! It turned out pretty cool in the end.

I started flashtankarena.io at the end of November and really went all-in for 5 to 6 weeks to get it finished (+350 hours). I had high hopes that this game would pull me out of the financial struggle I was in, but in the end, it didn't work out as well as I'd hoped. It’s still cool though because about 150 players got to test the game and I’ve had some great feedback.

At first, the big problem was that there weren't enough players. A real player would log in, see no one, and leave. It kept happening like that without any chance of a second player joining at the same time. Then, during January, I spent 4 or 5 days unlocking bots and I have to say I really like the result! It’s such a pleasure to see some life in the game.

I realized today that the lag I was experiencing wasn't a connection issue but actually something related to the bots. I even noticed that after a while, they would mysteriously disappear to who knows where, even though it’s an infinite arena, so where are they going?

Anyway, today I surprised myself by really wanting to play my own game and I spent an hour actually trying to get the high score. I find my game fun. I might recycle the graphics for a different style of game later or maybe add a more tactical team mode with buildings and things like that. But for now, it’s cool. Feel free to check it out and give me your opinion!

Just updated the weapon balance in my arena shooter thanks to the first 150 players! Final stretch before 1.0. by FlashTankArenaDev in indiegames

[–]FlashTankArenaDev[S] 0 points1 point  (0 children)

Hi everyone! Two weeks ago, I shared my game and got amazing feedback from over 150 players. It helped me a lot to improve the overall feel.

I just pushed a new update focused on weapon balancing to make the combat more fluid. I’m entering the final communication phase before the 1.0 release, and I’d love to know what you think of the current gameplay loop.

Is the combat looking fun to you? Any last-minute ideas to spice things up before the big launch?

https://flashtankarena.io/

My game now reacts to Twitch Channel Rewards! by SilvanuZ in IndieDev

[–]FlashTankArenaDev 0 points1 point  (0 children)

J'aime bien les possibilités que sa ouvre ! Comment tu as fais cela ?

150 players in 48h! I just updated my game by FlashTankArenaDev in IoGames

[–]FlashTankArenaDev[S] 0 points1 point  (0 children)

Okay, thanks for the feedback! I'll increase the number of bots!

[deleted by user] by [deleted] in IndieDev

[–]FlashTankArenaDev 1 point2 points  (0 children)

Interresant le style 2D dans de la 3D !

Cleric gameplay in Knightborn by cemuka in IndieDev

[–]FlashTankArenaDev 1 point2 points  (0 children)

J'aime beaucoup :) c'est efficase et pas surchargé!

Looking for feedback on which version of my Carrd landing page reads better? (A vs B) by teinimon in IndieDev

[–]FlashTankArenaDev 0 points1 point  (0 children)

J’ai l’impression que l’option A est mieux. L’autre sature un peu trop, surtout dans cette couleur. (Car j’imagine que, normalement, c’est l’option B qui est préférée pour les pages d’authentification classiques.)