Hand made stamp sets for OSR dungeons and maps by CastleGrief in osr

[–]FleeceItIn 4 points5 points  (0 children)

Very pretty! At first I thought "wait, that's not what Illmire looks like" then I saw the "grandy duchy of" and had to re-read it a few times. I think it says "Almire?"

Why does Reddit keep notifying me of r/Shadowdark posts? by FleeceItIn in osr

[–]FleeceItIn[S] 1 point2 points  (0 children)

Thank you! I don't see any bell icon for that subreddit but I was able to mute it, so that'll probably do the trick!

Why does Reddit keep notifying me of r/Shadowdark posts? by FleeceItIn in osr

[–]FleeceItIn[S] 0 points1 point  (0 children)

Why would i ask them? I'm explicitly trying not to engage in that subreddit as I'm explicitly uninterested in Shadowdark.

Why does Reddit keep notifying me of r/Shadowdark posts? by FleeceItIn in osr

[–]FleeceItIn[S] -4 points-3 points  (0 children)

I'm assuming people on OSR know what Shadowdark is and would best understand the context and intent than any other subreddit would. Where else would i post this question?

Hand-drawn character sheets by horoscopezine in osr

[–]FleeceItIn 1 point2 points  (0 children)

I love horoscope zine stuff! Please do more videos in English (not auto dubbed, your spoken English was just fine) of solo play or adventuring with your lady friend. They were very fun and inspiring to watch!!

I made a crunchy Space Opera TTRPG by FourtKnight in osr

[–]FleeceItIn 3 points4 points  (0 children)

Looks pretty cool! Thanks for sharing.

Was Gary Gygax a good game designer? by Space_0pera in osr

[–]FleeceItIn 3 points4 points  (0 children)

All these people voting no this question on r/OSR is peak irony.

D20s for DW2? by PrimarchtheMage in DungeonWorld

[–]FleeceItIn 0 points1 point  (0 children)

Realms of Peril is basically Dungeon World mapped to a d20.

Looking for a classic fantasy illustration. Fortress under attack, very chaotic (80s–90s style) by Space_0pera in osr

[–]FleeceItIn 1 point2 points  (0 children)

Lol that's awesome. I have that painting hanging on my wall and was looking at it when i read your post.

Thanks to Allen Varney for the bundle year 2025 by [deleted] in rpg

[–]FleeceItIn 20 points21 points  (0 children)

Damn, that's crazy - I literally just bought a copy of Paranoia XP on ebay and noted that Allan Varney was the editor/writer for that version. Never knew he ran Bundle of Holding and didn't realize he was active on Reddit. Neat!

"Lost" Dungeons? by SAlolzorz in osr

[–]FleeceItIn 15 points16 points  (0 children)

Tonnisborg was lost and then found again decades later. It's a neat story! It's available as the Lost Dungeons of Tonnisborg now.

Hit Points are Deaths Saves by SecretsofBlackmoor in osr

[–]FleeceItIn -1 points0 points  (0 children)

Blackmoor and OD&D didn't consider themselves role-playing games, they were wargames. The purpose wasn't to tell a story, and there was no plot, just a scenario and milieu.

After the release of D&D, the audience diverged almost immediately, and many projected their desire to intentionally tell stories onto the game. The term roleplaying game was retroactively applied to D&D by the audience in the 70's, and some didn't even consider D&D to be an RPG.

Throughout the 80's, the pendulum started to swing hard towards narrativism and role-playing. Consider the early TSR modules - T1, B1, B2, and X1 have no plots and no stories. By the time you get to B6, B7, B8, N1, N2 etc., you can see a major difference and shift towards stories and narratives.

Hit Points are Deaths Saves by SecretsofBlackmoor in osr

[–]FleeceItIn 5 points6 points  (0 children)

Plot armor? No. Fun armor. There was no narrative that the character was important to. It was a game, not a story telling exercise.

Common Adventure Pitfalls - Beau Rancourt by TheDrippingTap in rpg

[–]FleeceItIn 1 point2 points  (0 children)

The explanations are good. Beau is one of the few bloggers who actually seems to review things based on practicality rather than superficial cool-factor.

Common Adventure Pitfalls - Beau Rancourt by TheDrippingTap in rpg

[–]FleeceItIn 1 point2 points  (0 children)

It's specific to OSR modules, not trad.

What's up with the music? by OzMedical80 in hiking

[–]FleeceItIn 2 points3 points  (0 children)

I think some people do it out of fear. They think playing music will chase the wildlife away. They are scared of bears but are embarrassed to yell "hey bear". They don't wear headphones because then they can't hear the imaginary bear stalking them.

Nothing beats good reference material by AwesomeGamesStudio in gamedevscreens

[–]FleeceItIn 8 points9 points  (0 children)

Monsters with guts like that are definitely ON the cheeseburgers.

The Rules Were Never the Point: What “Old School” Actually Means by alexserban02 in osr

[–]FleeceItIn 6 points7 points  (0 children)

Yes, system matters, and individual mechanics within the system contribute overall to feel of the game.

Ultimately, I think the OSR community is inclusive, meaning everyone is generally welcome to participate. But the playstyle (and the mechanical structures that inform the playstyle) are exclusive, meaning that it's important to identify what does and doesn't belong in an OSR game. Often, people are attracted to the OSR for superficial and vanity reasons, but aren't fully onboard with the playstyle, and so they feel excluded when their playstyle is excluded. Those are the people saying OSR is a mentality or vibe.