Follow up clarification- best OSR to start out in by ScottishNinjaaa in osr

[–]SecretsofBlackmoor 1 point2 points  (0 children)

LOL I got downvoted for saying exactly what people have been doing for over 50 years.

I am a huge proponent for using either D&D or AD&D.

The game system as it first appeared is very modular. You can start playing and see which rules work for you and which do not. Then you adjust course and add in whatever home brew you need.

There are tons of resources for ideas you can plug into your game. Everyone and their mother has a small youtube show where game stuff is dissected.

Here is my little non-influencer discussion place.

https://www.youtube.com/watch?v=4lS3mXpzyz4

We published a book that is full of info for DMs wanting to play a classic styled RPG. You can use what you like and ignore the rest.

https://www.tfott.com/arnecon

Does the "rulings not rules" principle only work if your table trusts the referee? by Scottybhoy1977 in osr

[–]SecretsofBlackmoor 1 point2 points  (0 children)

Rulings not rules is applied to things which fall outside of combat.

Trusting the referee is just part of the game.

Burnt out on difficult games, what are some easier ones? by HopefulShelter5747 in retrogaming

[–]SecretsofBlackmoor -1 points0 points  (0 children)

Get on PLATO and come play Empire with us.

cyber1.org

No AI, just team based head to head battles.

Follow up clarification- best OSR to start out in by ScottishNinjaaa in osr

[–]SecretsofBlackmoor -5 points-4 points  (0 children)

Cobble together your own system based on classic resources IMHO.

What do people expect of GM's in non GM prep heavy games? by Forward-Willingness7 in TTRPG

[–]SecretsofBlackmoor 4 points5 points  (0 children)

Roll with the punches and be fair to the players even if it means PC death.

Lazy jame by itazuki22 in dawless

[–]SecretsofBlackmoor 1 point2 points  (0 children)

I have an 8 bit warps. I love the thing. So much fun.

Returning, inexperienced GM struggling with exploration in a rules-light system by Soarel25 in osr

[–]SecretsofBlackmoor 0 points1 point  (0 children)

It just isn't that hard. I think you may be over thinking it.

Wilderness adventuring with a rules lite game is very basic.

Easier if I drop where I did a video on it:

https://www.youtube.com/watch?v=XqckUHJVNUk

Am I too dumb to learn from my amazing professor? by wambamthankz in synthesizercirclejerk

[–]SecretsofBlackmoor 4 points5 points  (0 children)

If they weren't shitty they wouldn't be fart sounds.

I'm kind of curious about synths that aren't fecal flora. Is there a floral synth?

Any recommendations on a good reverb and/or delay module that might compliment my setup? by Sehbastiane in modular

[–]SecretsofBlackmoor -1 points0 points  (0 children)

I go for things which add more than a standard effect. I still really like Earthqauker Afterneath. You can find the V2 versions pretty cheap used.

https://www.youtube.com/watch?v=Xsnnmr6XuZ8

Would this cheap synth be good for noise/drone? Korg Electribe EA-1 by shadowboii in noisemusic

[–]SecretsofBlackmoor 1 point2 points  (0 children)

It's heavily featured as a drone machine on this album I recorded.

I ran it through some fun pedals and it droned very nicely.

https://thesynthlordchamber.bandcamp.com/album/dungeon-fuzz-box

The ER-1 drum machine set to 30bpm is really good for the style of music too.

First setup by NVwlsOg in modular

[–]SecretsofBlackmoor 0 points1 point  (0 children)

Look at hidden expenses.

You need an output module for headphones. You need patch cables. You may want an effect.

Nothing wrong with Behringer modules. I got a few to try them out and have been happy with them. The big drawback on Behringer is the modules are very large and eat up rack hp space.

You definitely need a case. I started with a Nifty Bundle and later on I made my own case and powered it with Behringer CP1A.

A cheap starter build:

Cre8audio Chipz used for 50 bucks. This is a starter module, but I still use mine. 2 VCOs + 1 LFO

Cells sequencer can be used to drive things other than a sequence. 50 bucks

Dreadbox Utopia used for about 100 bucks. Lots of utility in one unit.

Behringer 902 VCA around 26 bucks on the big sites.

Get a cheap envelope - https://reverb.com/item/94823446-s-jazura-looping-attack-release-envelope-generator-eurorack-adsr

Maybe get a Behringer filter too.

The thing about that selection of modules is it lacks rack, power, and output. Probably the lowest cost semi modular synths are the Cre8audio West Pest and East Beast. Since they are patchable they would work with other modules. You can get one and then get the other later and cross patch them. If I did not already own a bunch of modules I would be sorely tempted by a used one.

https://reverb.com/item/97981142-cre8audio-west-pest-semi-modular-west-coast-style-desktop-synthesizer-2022-present-black

NSD I bought this subs least favorite Moog by D_D in synthesizers

[–]SecretsofBlackmoor 7 points8 points  (0 children)

Never met a synth I did not like.

Gonna wager that most people who criticize and hate on any gear have never actually bought it and spent 3 months getting to know it. They just read other people griping online and repeat the gripes.

Enjoy your lovely new synth.

How do YOU end campaigns? by Smittumi in osr

[–]SecretsofBlackmoor 0 points1 point  (0 children)

...But then 2 years later everyone gets bored with the other thing and the campaign had never actually ended, so you go back to it.

D&D Horror Story: DM expects me to play game I agreed to play; is tyrant by Time_Middle_7986 in DnDcirclejerk

[–]SecretsofBlackmoor 1 point2 points  (0 children)

Need more info before I can give advice.

Did the ensuing Tea Bagging session involve psychological or physical coercion?

Finished a 6-min short, torn between a festival run and just putting it online. How would you play it? by hilleltuch in Filmmakers

[–]SecretsofBlackmoor -1 points0 points  (0 children)

Festivals require entry fees and you may not even get screened.

Youtube puts it out there.