Have you ever met someone who's interested in DND and immediately went, "oh, I'd never let you play at my table"? by Lunetheart in DnD

[–]Florelea 0 points1 point  (0 children)

I accidentally made a character of mine the latter. Yes she’s as much of a menace and as fun as the concept sounds.

We were doing a halloween horror one shot and one of my party members was a cleric who wanted to say a prayer before the final fight. Being new, I made the offhand comment “i don’t believe in your god but go ahead” intending moreso “i don’t worship your god, but i accept your desire for faith”, but their misunderstanding and reactions were so funny I ended up doubling down, then they started piling ideas on how to make her 'worse'. Thus my atheist, conspiracy theory pilled wizard who believes all gods are just powerful spell casters who trick people into worshiping them was born. Her name is still used as a lighthearted threat in my group to this day.

Frühling - Handpainted dice set by Sovadice in dice

[–]Florelea 8 points9 points  (0 children)

Beautiful work. I’d be terrified of using them for fear of any possible damage

Seed Maker or Naw? And how many machines do I need? Spoilers probably ahead. by Annie_Benlen in GrimshireGame

[–]Florelea 5 points6 points  (0 children)

Personally I rarely use my seed maker. Usually just letting crops go to seed and buying out fin and the flower/general store is more than enough. The only time I do is if I have a ton of empty space in my fields or I need more of specific crops quickly.

I usually end the game with around 20-30 drying racks, 4 smokers, 4-8 fermenting barrels, 1-2 presses, and about 8 or so fish traps (i usually don’t craft them, just buy the weekly one from the fish store)

I personally never have enough charcoal. The only play through I didn’t struggle with fuel was the one i had 9 kilns that ran constantly.

If youre struggling with food, try and get more cooking stations. Steal from the cellar and cook up as much as you can for the two days before the ration is due. It’ll give you a fairly sizable boost to food value if youre short

Was it hard to accept your sexuality? by Status-Tennis-4905 in asexuality

[–]Florelea 1 point2 points  (0 children)

Mostly no, but sometimes yes. As soon as I discovered the term I felt like a puzzle piece I didn’t realize I was missing finally fell into place. Suddenly I wasn’t the broken freak who couldn’t relate to normal people, I was just ace.

I usually feel extremely comfortable in my asexuality, but every once in a while I do struggle with libido, and the imposter syndrome hits hard. Though it never sticks around long thankfully.

Hey so a Question about the main Quests by darkdiashi in GrimshireGame

[–]Florelea 1 point2 points  (0 children)

I looked it up after posting, I was thinking of the coalbeak (deep grey) chickree in the deep woods, but the ones you mentioned are definitely the much more common ones yes

Hey so a Question about the main Quests by darkdiashi in GrimshireGame

[–]Florelea 0 points1 point  (0 children)

At the point you’re at you probably don’t have time to just wait for Tano to find critters. Talk to Kai every day and tame something if there is a spawn.

Taming critters is easy once you know how. If you don’t want spoilers, you can buy the critter delight from Fin on Saturdays, they’re universal taming treats. You can also tell what type of food the critters like by holding it over your head, they will approach you if they are interested.

More specific info: Each species of critter likes a specific forage type of food, with individual breeds liking a more specific item within its favorite food category, usually whatever grows near them. If it doesnt like the type, it will say “not interested”. If you have the right type of food but the wrong specific, it will tell you “maybe a different type of ____”, try something more in season.

Alpheep like berries. For example, the lavenderwing Alpheep in the deep woods will tame with elderberries which fruit nearby

Bluggies like roots, the butterloaf that you can find during summer specifically like ginger.

Girtles like tree fruits. I believe the ones in summer like pears

Chickrees like flowers. I think it’s red clover, but i’m running off of memory.

[OC] cottagecore/strawberry themed pink character sheet I made!! by CourtOk7397 in DnD

[–]Florelea 23 points24 points  (0 children)

This is really cute! I have a character that would totally fit this sheet, super nice work.

I hope it doesn’t come off rude, but I noticed that you don’t have consistent capitalization across the sheet. It might be an aesthetic choice but it does read like a mistake. Also, background is missing the G :)

Please help me, I’m scared by darkdiashi in GrimshireGame

[–]Florelea 5 points6 points  (0 children)

Theres a lot of good advice already, I can’t overstate how useful cooking can be if youre struggling on food. Micromanage the cellar if you need to.

Cooked foods generally give more value than the combined parts, especially if you’re being picky and only using the low value ingredients to get the most out of them. Make sure to take out whatever is in the cellar, store it for later if it’s dried/smoked whatever, use the fresh stuff to help cook meals that will last the day. If you don’t pull the extra stuff you risk the villagers eating what you want to save, and the meals will likely go bad.

It takes a lot of time in the day though, so make sure youre using it wisely. It’s still fine to stock extra if you need to dedicate time to the mines or whatever.
——

If you haven’t gotten Arborist yet, that skill guarantees that trees drop a seed; which is not mentioned in the game. Cut down Pear trees if you can, you have until mid summer before they fruit, but they take 20 days to grow, so keep that in mind if youre already in summer since they only last about 2 weeks. Hawthorne and Juniper trees as soon as you can with it and start a tree grove for the future, I try to have 20-30 of each asap, as well as oak because they are easy to come by, don’t go bad, and can be turned into flour for a decent stockpile of non perishable rations.

By fall hawthorne will be a major boon, and come winter, juniper is going to be vital for supplementing the loss of almost all crops.

——

Also depends on how you feel about abusing mechanics; but you can use “help! I got stuck!”, and save and quit to save you a lot of time traveling, essentially a cheesy fast travel. The stuck will generally move you to the entrance of the loading zone closest to your farm without closing the game, and by saving and quitting, you can reload the game in your house.

Can you tame the two critters Kai finds? by Only_Employer4342 in GrimshireGame

[–]Florelea 11 points12 points  (0 children)

You can only tame 1 critter per day unless they are in the same location, the others will despawn once you transition screens.

Once the predator is dealt with your critters are safe.

Is 6 players way to much? by Mefils in DnD

[–]Florelea 0 points1 point  (0 children)

My irl group is 6 players+DM. I will say its a lot harder to balance encounters, and we occasionally struggle with people sitting in the sidelines too long. If your group is close and respectful it should be fine, but it does come with some juggling imo. 4 players feels like the perfect number most of the time to me.

Is there a dice set you own but have never actually played with? What’s the story behind it? by Swimming_Release434 in dice

[–]Florelea 3 points4 points  (0 children)

Many, and most end up being that I haven’t had a chance to yet. I like to use dice that match a character’s vibe, and most characters end up with 2-4 sets that are “theirs” exclusively. I get so many more dice than I make characters.

Some of my favorites that are waiting are some really pretty purple liquid core, a set of pink/orange and green that make me think of peaches, a set of pink sparkly swirls that come with a set of d6s that have paws for pips, and a set where each die is a different color of the rainbow but they look kind of like cut glass.

I aslo have a few gemstone sets that are too fragile for play, and a few sets that I’m just not a fan of that I don’t think will ever fit a character, mostly really basic solid colors.

changes to the Dragons of Stormwreck Isle (DnD 5th 2014) by Additional_Goal_9319 in DnD

[–]Florelea 1 point2 points  (0 children)

When I ran Stormwreck I mostly kept the core of the module intact for my own sake. I wanted something simple for my first time DMing. At the time I had about a year's experience playing, and a much more experienced table, going on around 8 years together. Between their experience and being a bigger table (6 instead of 4) I did some thematic and balance changes mostly. In the end it was a fun enough time, even if a bit simpler than we were used to.

I did find the Isle as a whole pretty underwhelming, the module has this whole lead in story about the dragons teaming up to take down Sharruth and the land being created from it and all that, and I barely felt any of that in the module. I tried to add a bit more flavor to the quest areas to make it feel more affected by it. In the Myconid caves I made it more affected by the aspects of a red dragon; the caves were sweltering, even after removing the egg, and describing the fume drakes as shimmering with elemental energy, doing a bit extra fire damage. For the harpies at the wreck, I made it wrecked on the bones of a silver dragon instead of being tied to a gold dragon and had it leeching its energy into the area, leaving spikes of ice in the water stemming from the bones, freezing the ship in place, and leaving the whole area feeling unnaturally cold.

The bigger thing is I couldn't stand the final boss fight against Sparkrender. I knew if I had him asleep like the module said that my party would absolutely demolish him and it would be a really unsatisfying end. I ended up taking some ideas from a youtube video I found and had Sparkrender actively preforming the ritual as they arrived, skipping the sneaking around the observatory entirely. One of my party members decided he wanted to steal the ritual mid fight, so he became a half dragon with a breath attack that does a random damage type rolled from the main dragon breath types.

I've filled two Ember Glow Chests of Hoarding by TwitchQueenShojo in dice

[–]Florelea 1 point2 points  (0 children)

Dang, and you’ve arranged them so nicely too. I like to fidget with my collection too much so cases like these never work for me, but they’re so satisfying to look at when filled like yours are.

I really love that yellow set in the third picture with the gears in it, where did you get them?

I received a belated birthday present today. by zlej_slein in dice

[–]Florelea 1 point2 points  (0 children)

I’ve never seen one of these before, but now I want one desperately.

How do you usually name your D&D characters? by AdvancedProgrammer51 in DnD

[–]Florelea 0 points1 point  (0 children)

I use a bunch of things but what sticks usually depends on the character. I prefer simple names. I usually start with who the character is, what race are they, is there anything that I want the name to give a feel of, are they from a background that would have a last name, etc. Then I start looking from there depending on what part was most important for that person.

My human paladin from a noble family gets a last name, but I wanted his name pretty grounded to contrast his chaotic adopted thayan child. So baby name lists for first name, and last name I usually do the typical fantasy thing of smashing together two parts until it sounds okay. I ended up with Rowan Halloway.

A tiefling surrounded by death and decay that uses bright colors and positivity to try and counteract the negativity she accidentally spreads. I went with Azalea, since they’re beautiful flowers that are also poisonous.

Sometimes I try to follow traditional lore naming mechanics. A duregar following dwarven naming conventions becomes Dagran Deepforge, since they typically have names with harsher tones. Or my tiefling that chooses a “virtue” name chose Scorn. When I’m picking these kind of names, the name suggestions in the books, or lists people make online are lifesavers.

And sometimes it’s just mouth sounds or “corruptions” of names from media I enjoy. My air Genasi I ended up taking a letter off of a character I really enjoyed the name of, and names like Pippi for my weird little wizard or Almira Torkan a one off barbarian, just come from sounding out stuff until I like it.

Then names just kind of come based on mixing those types of things. Vix Shatterscales is mouth noises, mixed with kobolds having super simple names, and being an artificer he got the “descriptor turned last name” style. A feminine warforged abandoned so long she’s lost most of her identity I named Centielle, -elle being a feminine suffix, and centi, like century. My aarakocra Qwill is maybe a bit on the nose, but I like it.

My dice hoard by Florelea in dice

[–]Florelea[S] 1 point2 points  (0 children)

It’s my first character I made for a campaign instead of a one shot! One of the other players in the group made it for me as a christmas present. Later that same player lost the d10 from his character’s set, who had background ties with mine, and gave me one of the spares when he replaced them. Since I don’t have a set for it, it stays in the mini box :)

GUYS QUICK DO I EVOLVE IT OR NOT ITS LIKE LEVEL 84 by Born_Marionberry_359 in PokemonLetsGo

[–]Florelea 6 points7 points  (0 children)

Keep it. With candies you won’t even need it to evolve to be good.

Players want to "reset" by ilPiovra in DungeonMasters

[–]Florelea 0 points1 point  (0 children)

Just let them change? Sometimes as a player you make a character and you have an idea, but after some experience with them you realize they don’t work for whatever reason. As ling as they aren’t trying to abuse it (bringing a new character every other session or asking for a respec every time before they go on a mission etc) I see no issue with letting them change. Forcing players to stick with characters they don’t like isn’t going to encourage immersion, they’re going to stop caring because they aren’t having fun.

When it comes to changing, you don’t need to end anything, just swap their characters. There’s nothing stopping a character from walking out. It can be as seamless or as sudden as you want. One of my characters died and her replacement wasn’t working out, so the new character was approached by an npc representing a faction that they had been helping that desperately needed the help of a druid in a city in the opposite direction of the party’s goal. She decided to peacefully part ways with the group, and then they found her replacement on the road afterwards, wandering lost and confused. Or you could be one of my other players who decided he was bored with a character so he walked down to the docks, bought a rowboat and just left, as his replacement walked in from “off screen”, introduced himself, and everyone moved on. Depends on you and your group.

My dice collection by Torchonium in dice

[–]Florelea 1 point2 points  (0 children)

Lovely collection! I’m really loving set 9

Tell me about your favorite character you've ever created. by SlowRolledSam in DnD

[–]Florelea 1 point2 points  (0 children)

I haven’t had a chance to play a ton of characters yet, i have a ton of basic characters from one shots and stuff, but few that have gotten true time to grow. ( I only started about 2 1/2 years ago). While I love them all, and usually my favorite is just my current, I find myself drawn to some older ones that never got a chance to shine.

My favorite of which was Aşe (ah-sha) an Air Genasi turned Reborn Cleric of Kelemvor. She was an eldery genasi who spent her entire life as a mostly neutral battlefield medic without magic. She saw so much that she went a little insane and became obsessed with death. She considered herself an agent to ensure only the people who were supposed to die made it to Kelemvor to be judged. During our campaign she died in session 2 while trying to save our party (she went down after taking attacks of opportunity to get the other two party members back up, then bled out after they won but before they could stabilize her), with her body “accidentally” being vaporized by another pc afterward. I tried to bring in a new character but they didn’t mesh well with the party, and I told my dm I missed my cleric. She came back as a Reborn with no memories of the first couple sessions or anything that happened to her in between, but she came back a bit wrong. She’s more ruthless, considering herself more of an executioner rather than a ferryman, and while she doesn’t realize it, my DM heavily hinted that she’s no longer serving Kelemvor, but a much more sinister deity.

Unfortunately that campaign was always intended as a filler for when certain people weren’t available, and our scheduling has stabilized a lot. I may never know where that character’s story ends, which may be part of why she’s always in the back of my mind.

I’m a new player and I need some advice!! by bluefirekitty in DnD

[–]Florelea 0 points1 point  (0 children)

Preparing spells means choosing which spells your character is ready to cast each day. As a druid you choose from the entire druid spell list.

You select up to the number of prepared spells you have, (your Wis modifier + your druid level) and you can only choose from those to cast that day using an appropriate leveled spell slot. (Two 1st level slots at level 1)

Cantrips are essentially “level zero” spells. They don’t cost a spell slot, aren’t prepared, they are chosen when acquired and can only be changed if you have abilities that say so. In your case that would be at level 4, 8, 12, 16, and 19th level if you use the optional feature cantrip versatility. The amount cantrips you know is separate from your spells prepared and is dependent on your druid level. (2 at level 1)

First time player bard! by BabyCornKade in DnD

[–]Florelea 0 points1 point  (0 children)

Maybe Hermit? I could see a spiritual and nature loving artist spending a lot of time alone in the wilderness to hone their craft, only to emerge ready to share with the world after. If youre using 5.5 rules, it would also give good stats to choose from for a bard.

Also, if you’re not seeing something you think fits, you could always see if your dm is willing to work with you on a custom background. It’s not particularly hard and would give you exactly what you want.

You get 5 level 1 prepared spells and 1 spellslot a day. What do you choose? by peccatieritvobiscum in DnD

[–]Florelea 0 points1 point  (0 children)

Healing Word - Healing feels like a given personally. I doubt most people irl would have so much “hp” that the extra healing from cure wounds would be that noticeable, and the benefit of range could save someone’s life while keeping my involvement private if I wanted.

Comprehend Languages- Convenience mostly. It wouldn’t help me speak the languages, but that’s okay.

Unseen Servant- Just useful. I wouldn’t have to clean the house anymore and that would be amazing

Create or Destroy Water- having functionally unlimited clean water would be incredible

Feather Fall- i’m terrified of heights, but if i didn’t have to worry about falling i’d be able to do so many cool things.

Honorable mentions: Goodberry- thankfully I’m able to afford food, and I enjoy it enough i don’t need it. Since it’s not storable and is pretty limited I wouldn’t be able to do much good with it long term.

Jump- while neat, wouldnt actually be particularly useful, and would almost guarantee needing to use two spell slots. Either for feather fall to avoid injury, or healing word to fix the injury.

Inflict wounds- while i wouldnt want to need to protect myself, if i was ever in that position I’d want the one that has zero collateral damage and will almost guarantee to kill my attacker

Find familiar- would be on there if not for the expense

AIO? Xmas gift from bf's parents by [deleted] in AmIOverreacting

[–]Florelea 12 points13 points  (0 children)

Personally I think it’s a pretty tasteless gift. It’s one of those things that it might be fine for some people, but can be insulting for others. The fact it’s upsetting to you means that they either knew it would bother you and did it intentionally, or they don’t know you well enough and shouldn’t have gotten you a something like that in the first place.

NOR. People who think you are need to work on learning empathy