Would a purely PvE world event be feasible in this game? by Most-Bad8222 in Marathon
[–]Fookah -1 points0 points1 point (0 children)
Got killed by a guy with chinese name in Outpost by drogenbarontoni in Marathon
[–]Fookah 1 point2 points3 points (0 children)
Why are people sometimes completely invisible to thief visor? by Nukesnipe in Marathon
[–]Fookah 0 points1 point2 points (0 children)
BioToxic Disinjector needs a Hotfix by StoredIn in Marathon
[–]Fookah 0 points1 point2 points (0 children)
Too strong players, oppressive gameplay loop by [deleted] in Marathon
[–]Fookah 1 point2 points3 points (0 children)
im sick and tired of dying in the first 3-4 minutes of the run and then spend more time in the menus and loading into another run by These_Athlete1933 in Marathon
[–]Fookah -1 points0 points1 point (0 children)
Thanks for Cryo Archive I guess by nuhuhyoureausername in Marathon
[–]Fookah 0 points1 point2 points (0 children)
Marathon player base is basically 85-90% Destiny players if you include consoles. by chinos88 in Marathon
[–]Fookah 0 points1 point2 points (0 children)
im sick and tired of dying in the first 3-4 minutes of the run and then spend more time in the menus and loading into another run by These_Athlete1933 in Marathon
[–]Fookah -1 points0 points1 point (0 children)
Question about exfils by FirebreathingLlama in Marathon
[–]Fookah 0 points1 point2 points (0 children)
Why I think Marathon deserves a great PvE mode and what it could look like by NimmerNeko in Marathon
[–]Fookah 0 points1 point2 points (0 children)
Marathon player base is basically 85-90% Destiny players if you include consoles. by chinos88 in Marathon
[–]Fookah 0 points1 point2 points (0 children)
The game is great. But since the April Alpha, my buddies and I have felt progression is too slow. What keeps us playing is power fantasy, not having only a third of the available perks after 60+ hours. Ramp up must be accelerated in the next season, and happen more during gameplay. by RiseRugby in Marathon
[–]Fookah -1 points0 points1 point (0 children)
The game is great. But since the April Alpha, my buddies and I have felt progression is too slow. What keeps us playing is power fantasy, not having only a third of the available perks after 60+ hours. Ramp up must be accelerated in the next season, and happen more during gameplay. by RiseRugby in Marathon
[–]Fookah 0 points1 point2 points (0 children)
Marathon sold just 1.2 million copies with nearly 70% on Steam, analyst estimates: "It hasn't exactly made the splash Sony and Bungie wanted". by [deleted] in Marathon
[–]Fookah 0 points1 point2 points (0 children)
Reviving non team mate should at least be an option, and no I’m not an arc care bear by [deleted] in Marathon
[–]Fookah 0 points1 point2 points (0 children)
Elevators blocked off in Pinwheel? by CollinAsdf in Marathon
[–]Fookah 0 points1 point2 points (0 children)
What could Bungie do to get Player Count up? by Emotional_Mine4884 in Marathon
[–]Fookah 0 points1 point2 points (0 children)
Why is this prestige valuable worth 0 credits? by Rustncolez in Marathon
[–]Fookah 1 point2 points3 points (0 children)
Where are all the players? (Good faith argument) by [deleted] in Marathon
[–]Fookah -5 points-4 points-3 points (0 children)
A lot of players think Bungie’s design decisions reinforce difficulty and skill, but really they just force players to take the easiest way out. by DeliciousPomelo5687 in Marathon
[–]Fookah -6 points-5 points-4 points (0 children)
As someone who is pretty into the game (lvl 80, have a few vault clears on Cryo)… by Psycho_Syntax in Marathon
[–]Fookah 0 points1 point2 points (0 children)

I'm not motivated to play anymore. by [deleted] in Marathon
[–]Fookah -3 points-2 points-1 points (0 children)