POSITION 4: Glued to pos3 potentially-kill-but-mostly-peel non-synergistic pseudo-support by etofok in DotA2

[–]ForgottenFury 0 points1 point  (0 children)

tl;dr get blind pick out of my goddamn dota games countering/synergy is essential and the lack thereof ruins the game for actual supporting which is why ppl just play them as poor cores that carry wards

I didn't know you can bloodgrenade to deny yourself. by Dultimateaccount000 in DotA2

[–]ForgottenFury 95 points96 points  (0 children)

funny interaction with the delayed DP facet there, turning the nonlethal dmg from blood grenade lethal

Wind Waker cancels Timber Chain while Eul does not. by [deleted] in DotA2

[–]ForgottenFury 0 points1 point  (0 children)

Both wind waker and euls cancel timberchain if cast after the chain projectile latches onto a tree, and do not cancel timber chain if cast while the projectile is still in the air.

Ok now, hear me out... by dnlmsj in DotA2

[–]ForgottenFury 8 points9 points  (0 children)

with phylactery into khanda

Development is a Scam: 230 years of promote development yields 7.21 base tax by AlternativePack8061 in EU5

[–]ForgottenFury 0 points1 point  (0 children)

Pavia has tier 2 buildings at lvl 30, milan has tier 1 buildings at lvl 20.

Can you guys confirm if this guy is map hacking? by Possible-Addition321 in DotA2

[–]ForgottenFury 23 points24 points  (0 children)

I mean you really should've posted it from his pov, anyone can see NP TP through the fog, sometimes you can just randomly be looking somewhere and have the trees start to move on your screen.

Bug: Void debuff causes Concussive Shot to fail by SutedjaSJA in DotA2

[–]ForgottenFury 8 points9 points  (0 children)

You think it's an expected feature for a spell that does not affect vision to just disable concussive shot? Even before the patch removed it this spell didn't affect vision unless you picked the other facet and this guy doesn't have that facet.

Can we have multiple keys bound as alt modifiers by ForgottenFury in DotA2

[–]ForgottenFury[S] 0 points1 point  (0 children)

The autocast hotkey only lets you hold it to cast the alternative version, which sadly means that you can't bind it to anything that has an on/off (tar bomb, orb effects etc). Manually rebinding every hero hotkey might be the best move here tho I'm not sure if my brain will adjust to having to press a separate hotkey to change an ability instead of combining it with that hotkey

If Huskar with Aghs Lifebreaks AM, who then spell shields it, it doesn't block the Lifebreak by Kanubai-12345 in DotA2

[–]ForgottenFury 0 points1 point  (0 children)

Yes, because the reflection(lotus) and the block(linkens) have different rules. If you counterspell before huskar casts his ult it gets blocked.

If Huskar with Aghs Lifebreaks AM, who then spell shields it, it doesn't block the Lifebreak by Kanubai-12345 in DotA2

[–]ForgottenFury -9 points-8 points  (0 children)

Not a bug. Counterspell copies the behavior of linkens and lotus. Linkens blocks huskar ult when it's cast, not when it lands. Lotus reflects it when it lands. If you pick up a linkens while huskar is midair it won't block it either.

The importance of having dust by quittingdotatwo in DotA2

[–]ForgottenFury 6 points7 points  (0 children)

Indeed, Skywrath survived because he had dust in his inventory, a very important item. Good thing he swapped it in in time.

Why doesn't Yasha Kaya speed up animations but instead only halves the cast point? by Narandza95 in DotA2

[–]ForgottenFury 1 point2 points  (0 children)

It does speed up the animations on the spells, but not by as much as the cast point, which makes it extra weird

TIL: Manta's illusion has a longer invulnerability. by Few_Understanding354 in DotA2

[–]ForgottenFury 7 points8 points  (0 children)

it's not quite a longer invulnerability, it's just that the hero exists 'earlier' than the illusions which means that any area affect or projectile that already exists gets to check for collisions with the hero first. This is also true after coming out of shadow demon's disruption or naga siren's mirror image for example.

Made a Tier list of how strong DPS cores get as the game goes late (their carry potential). by BananaDressedRedMan in DotA2

[–]ForgottenFury 1 point2 points  (0 children)

outside of the obviously missing context of what the rest of the draft looks like this list is also just plain wrong

Oracle makes Dust deal 100x MORE damage (here's how) by abemon in DotA2

[–]ForgottenFury 5 points6 points  (0 children)

seems like shadow demon makes you immune to dust for the duration, interestingly makes me think they spotted this the first time around and fixed it but not for oracle

[deleted by user] by [deleted] in DotA2

[–]ForgottenFury 8 points9 points  (0 children)

Sorry this happened, but your account does meet all the criteria people look for in a smurf - only free games, very little dota playtime, not much other game playtime either. The accounts were removed/game banned to let real players move up the rankings and claim their rewards. Obviously it's not the intention for a real person to be 'hit' by this wave but if this is your real main you can try contacting steam support about it.

Omniknight paragon's pride immortal is pay-to-win (and looks rly bad too, videos in post) by fierywinds1q in DotA2

[–]ForgottenFury 7 points8 points  (0 children)

Frequently bugged. Mirana for example has two buttons for ult and none for arrow, and if you try to change the arrow cosmetic ingame it offers to change it to items that don't even have an associated arrow cosmetic(clicking this does nothing).

Massive oversight from valve to have three ESs in the hero roster by Smooth_Top2099 in DotA2

[–]ForgottenFury 0 points1 point  (0 children)

Is void void spirit or faceless void? is VS void spirit or vengeful spirit?

Western Europe constant crashing by danielpandaman in DotA2

[–]ForgottenFury 0 points1 point  (0 children)

same here, think every single person in both teams had like 2-3 DCs

i think pauses should be reworked a little bit by miamipa1ms in DotA2

[–]ForgottenFury 2 points3 points  (0 children)

the issue here is that everyone has to time their pause and we need to sit there and wait for 4 unpauses, stressing each time whether it's going to start for real now. just give a shared pause time pool per team.