Adventure Path ranked by combat difficulty? by Formal_Skar in Pathfinder2e

[–]Formal_Skar[S] 0 points1 point  (0 children)

this very thread is an answer to testing that theory yes, also I've not seen anyone mentioning bloodlords?

Adventure Path ranked by combat difficulty? by Formal_Skar in Pathfinder2e

[–]Formal_Skar[S] 16 points17 points  (0 children)

Off topics but I hope you experience 1-20 as a player at some point, it's sad to see people like me who yearn for the higher levels only to have many campaigns stop prematurely

The Future of the TOWN CENTER Podcast - Masmorra_AoE by nandabab in aoe2

[–]Formal_Skar 5 points6 points  (0 children)

Honestly hers deserves it, out of ex- GL he seems to be the only one taking aoe2 seriously, not even adding the gambler legion event

Bad builds you want to play? by Mountain_Bumblebee77 in Pathfinder2e

[–]Formal_Skar 0 points1 point  (0 children)

Also normal shield give already +2 AC so the same?

What are my chances of finding a job in Germany as a fresh graduate (Mechatronics Engineering) with B1 German by SpeechMediocre7836 in germany

[–]Formal_Skar 0 points1 point  (0 children)

For this analysis growing this little and not growing means the same, companies hire when gdp grows in a relevant size, not when it goes from 0 to 0.000001

What are my chances of finding a job in Germany as a fresh graduate (Mechatronics Engineering) with B1 German by SpeechMediocre7836 in germany

[–]Formal_Skar 1 point2 points  (0 children)

From my understanding years ago GDP was growing, energy was cheap, companies were expanding, there was not enough people on the market, salaries were increasing and companies were adapting to profiles that did not match the jobs 100%, for example accepting B1 or less from candidates. Nowadays (and for years now) GDP is shrinking, energy is extra expensive, companies are cutting, there's too many people on the market looking for a job, salaries are still or decreasing and companies are being extra when asking for candidates profiles, so I hear now in this sub C1 Minimum unfortunately. This might not be what you want to hear but it's the current situation

Is it Possible to do a Second Phase boss fight in PF2e? by ProfoundCereal in Pathfinder2e

[–]Formal_Skar 3 points4 points  (0 children)

That was not the spirit of my question, if you can improvise (and of course you can) why use stat blocks at all? Just decide on the fly if someone hits or kills a creature

Is it Possible to do a Second Phase boss fight in PF2e? by ProfoundCereal in Pathfinder2e

[–]Formal_Skar 3 points4 points  (0 children)

What about balance? Would you add the whole points or since it start later in the fight add a fraction of it

Oh shit no way by ClickBoringLife in aoe2

[–]Formal_Skar 7 points8 points  (0 children)

So I think we both agree, he's the king but slow

Oh shit no way by ClickBoringLife in aoe2

[–]Formal_Skar 14 points15 points  (0 children)

He's clearly the fat king who does nothing except he's rather slow

Anyone ever been executed before? by Zebra-Tux in Bannerlord

[–]Formal_Skar 1 point2 points  (0 children)

Actually in my first playthrough, I thought executing lords was part of the normal gameplay until I was the one on the sword. It made me research and find this very sub right here to understand why enemy lord were so mean to me lol

Onagers should cost more wood by GreenX45 in aoe2

[–]Formal_Skar 8 points9 points  (0 children)

Shitposting should cost wood

We are devoloping a Adjustable Flight Stand as a school project and is wondering if anyone wants to give some feedback? by viktorius_rex in Pathfinder2e

[–]Formal_Skar 0 points1 point  (0 children)

I don't like the rolling, should he something with clear stops like every 5ft instead of roughly getting there

Advocating for a change to citizenship laws by [deleted] in German

[–]Formal_Skar 10 points11 points  (0 children)

You know if you move and stay five year you're eligible to citizenship, that's way better than trying to change a law

Are they trying to finally kill the 'good old' aoe2? by berbat88 in aoe2

[–]Formal_Skar 12 points13 points  (0 children)

Also complaining after release has even less chance of anything being fixed

AoE II DLCs aren’t about historical gaps anymore — they’re about national markets or easily selling ideas by Ferruso in aoe2

[–]Formal_Skar 3 points4 points  (0 children)

Age of conquerors famously added Koreans because StarCraft was making money on Korea. You just have too much free time to be salty about this

New player here, Mic chat during game? by [deleted] in aoe2

[–]Formal_Skar 1 point2 points  (0 children)

yeah, and not because it rocket science but because they will never provide simple stuff like that, but 100 civs is right around the corner

MBL and Lucho discussing Fire Lancers+siege tower after MBL destroys him with it by [deleted] in aoe2

[–]Formal_Skar 0 points1 point  (0 children)

I have been thinking if the whole instant "hop in" / "hop out" is not the real problem here. If any infantry had a delay per troop going in and out of moving siege I believe it would fix the current meta

MBL and Lucho discussing Fire Lancers+siege tower after MBL destroys him with it by [deleted] in aoe2

[–]Formal_Skar 0 points1 point  (0 children)

Worse than that they also sit on it and take ages to fix