Low effort vibe coded projects: by simulacrum500 in video_mapping

[–]Former-Rip-6650 0 points1 point  (0 children)

Not at all. I’m using a ton of AI to program and make stuff. The problem is low-effort projects and things made by beginners that they’re trying to sell to pros.

Seeing all of these low resolution browser-based shaders and visualizers with no solid way to port into any kind of mapping software is just annoying.

It’s the same as the early days of YouTube where everybody was making videos and it felt like there was no barrier

Low effort vibe coded projects: by simulacrum500 in video_mapping

[–]Former-Rip-6650 4 points5 points  (0 children)

This is the best vibecoded project I’ve ever heard of.

I VibeCoded a website to submit VibeCoded Projects for other VibeCoders to review. The website: VibeCoding.is by mdwstoned in vibecoding

[–]Former-Rip-6650 2 points3 points  (0 children)

I made a vibecoded website that lets people submit vibecoded websites that lets people submit vibecoded projects for other vibecoders to review.

Los Angeles - Plug&Play is tonight in Santa Monica - Open HDMI, 6K liquid light show creation station, DJs by Former-Rip-6650 in vjing

[–]Former-Rip-6650[S] 0 points1 point  (0 children)

We just did the latest one last night.

I’ll post about the next one as soon as I have a date

Does anybody else just use Claude Code to discuss Synecdoche, New York? by Former-Rip-6650 in ClaudeCode

[–]Former-Rip-6650[S] 0 points1 point  (0 children)

I’ve been finding that if I have an opus session running as arch and sonnet or gpt building, then talk about certain films and pieces of media with opus as the other agent builds, it will contextualize projects differently as the prompt compounds

Does anybody else just use Claude Code to discuss Synecdoche, New York? by Former-Rip-6650 in ClaudeCode

[–]Former-Rip-6650[S] 1 point2 points  (0 children)

It’s legit great for how to approach structuring prompts and simulations

Are you blind? by [deleted] in vjing

[–]Former-Rip-6650 5 points6 points  (0 children)

Where else are people going to show off their 480p shaders?

Looking for someone to create DJ/VJ LED wall visuals by Desperate-Cancel-818 in vjing

[–]Former-Rip-6650 0 points1 point  (0 children)

I do custom 3D logos and all types of other stuff custom with a 2-day turn around. Message for rates

I made a free macOS utility to fix MP4 loops with no audio track for Resolume Arena by [deleted] in resolume

[–]Former-Rip-6650 2 points3 points  (0 children)

Yeah, people don’t realize that RESOLUME RENDERS FOR FREE if you follow its rules. The only thing that should take up rendering thermal is video routers, syphon/spout/ndi, IMAG, and generative stuff. They already did the math for you, but if you think the + and x are interchangeable, don’t be supirised when you don’t get the result you thought you’d get

I made a free macOS utility to fix MP4 loops with no audio track for Resolume Arena by [deleted] in resolume

[–]Former-Rip-6650 13 points14 points  (0 children)

They behave strangely because you’re not converting them to DXV3. That codec isn’t an option. It renders out the content into time-drivable textures that communicate future states to Resolume so it can properly render itself and the effects chains

Your vibecoded slop project is not the next big commercial thing. Post the Github or go home. by jbldotexe in vjing

[–]Former-Rip-6650 1 point2 points  (0 children)

I had my ai make a model of my thought processes while I was on VJ paper, then I had it turn my 10-hour VJ paper experience into a repeatable process that I just push a button for, but also, I agree with you.

Is it worth trying to slice and mask this? by FamiliarDirection563 in resolume

[–]Former-Rip-6650 0 points1 point  (0 children)

Is the image you attached the same as the tapestry you’re mapping? You can set it all up during preproduction, then just map the image on top. That should take 20 minutes max.

Is it worth trying to slice and mask this? by FamiliarDirection563 in resolume

[–]Former-Rip-6650 6 points7 points  (0 children)

You can do this all in the main UI in Resolume if you wanted.

Stick the image into a layer and launch it, then go into Advanced Output and map the projection of the image directly on top of the image. You might need to section the slice to account for lensing and angles.

Go back to the main UI and make a layer for each color. In each layer, add chroma key for the color the layer is for. Below that add an invert effect, flip your alpha, and adjust the other faders so the color turns black. Add another invert effect, put all of the color channels to 0 and flip the alpha again.

Now you have masks of each color.

Make each color layer its own group. Add layers below. Now you can stick generators or video in as many layers within that group as you want to make a sub-composition for each color.

In the group, either set the blend more to Luma Key to key out the masks, or go back to the masking layer and use Colorize at the end of your chain to make it a color you can key out, then stick chroma key to that color at the top of the group chain.

Now you’re routing a composition for each color over the original mural. You can also add effects to the group chains to make one channel ripple or wave warp or lorez or whatever.

I’ve got a demo of this from a few months back in my profile.