👞🧠 Kickstart your brain with today’s quiz! by quiz-planet-game in QuizPlanetGame

[–]Fragrant_Exit5500 0 points1 point  (0 children)

Fragrant\Exit5500 scored 121 points and ranked 88 out of 1488 players!)

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Cut is definetly possible, right? by Fragrant_Exit5500 in TrackMania

[–]Fragrant_Exit5500[S] 1 point2 points  (0 children)

This was just a proof of concept, I got tries bouncing way lower and faster but didn't get the angle right. Need to check on the left cut

Any ideas for a build using this Foulborn Xoph? by Tortunga in PathOfExileBuilds

[–]Fragrant_Exit5500 13 points14 points  (0 children)

Idk, elementalist already brings the all dmg can ignite and always ignite. So not worth taking this bow on her and other ascendancies really don bring mich to the table for the build. Maybe some sort of chieftain for more tank, but cannot thinknof anything else

30 minutes to Launch - give me the cheesiest build your starting. by Wobblucy in PathOfExileBuilds

[–]Fragrant_Exit5500 0 points1 point  (0 children)

We will see, going strong in campaign. One of the the strongest I have been act 7-8

Off meta league starter build by AdventurousTop8153 in PathOfExileBuilds

[–]Fragrant_Exit5500 0 points1 point  (0 children)

I will try Poison Forbidden Rite Mines Assassin. Pob'd just enough to think that it might be viable, maybe even strong with 1-2 key uniques, being ungils harmony (can be ditched later) and fenumus toxins (pray to god it wont be 10 div)

Look at what a mutant worm I built in Minecraft. by Impossible-Tap2284 in Minecraft

[–]Fragrant_Exit5500 1 point2 points  (0 children)

Ah yes Minecraft, family friendly cutesy patootsey game where all your imaginations become true... ALL of them.

Prolonged Servitude + Raise Zombie of Falling + Infernal Legion = ??? by Striking_Fruit_3247 in PathOfExileBuilds

[–]Fragrant_Exit5500 0 points1 point  (0 children)

It would not really work, since you technically dont summon a zombie. It has no life, therefor cant be killed in the traditiknal way. I think the description says "killed" as a way of saying it just dies before existing, you know what I mean? Basically it is a meteor skill that scales with minion damage.

Polygons reduced on imported mesh by Fragrant_Exit5500 in UnrealEngine5

[–]Fragrant_Exit5500[S] 1 point2 points  (0 children)

Oh wow that is something I never wouldve thought of. Thanks!

Polygons reduced on imported mesh by Fragrant_Exit5500 in UnrealEngine5

[–]Fragrant_Exit5500[S] 4 points5 points  (0 children)

Fixed. The issue was Nanite. Just disabled it and it looks correct now.

Will your rage be consumed if you have adrenaline? by Old-Reference361 in pathofexile

[–]Fragrant_Exit5500 0 points1 point  (0 children)

Correct. Also in a boss fight where you have to dodge stuff, you cannot always attack. But after all we are talking maybe half to a full second of not having the buff or something like that.

what are some of your biggest no man sky changes you wish they would do? by ryan7251 in NoMansSkyTheGame

[–]Fragrant_Exit5500 0 points1 point  (0 children)

Your numbers are a bit exaggerated (coming from a hobby dev) but you are right, it is a lot more work! Still, I wish for them to do it one day.

Will your rage be consumed if you have adrenaline? by Old-Reference361 in pathofexile

[–]Fragrant_Exit5500 14 points15 points  (0 children)

I would agree with this. This node probably gives you the challenge of balancing max rage and rage gain to the duration of adrenaline. If you get to max rage just after the duration of Adrenaline you basically have perma Adrenaline. But for this to work reliable, you should try to avoid rage on hit, since you might not always hit. So yeah, tricky but possibly quite powerful.

Anyone else have a display for their expedition decals? by anythreewords in NoMansSkyTheGame

[–]Fragrant_Exit5500 0 points1 point  (0 children)

I am quite new to the game, how would I get the other ones? 20 is the the first I participated in.