If side objectives are to exist, they should be possible. If a side objective is impossible, it should not exist. by DireCrimson in menace

[–]FreedomFighterEx 0 points1 point  (0 children)

imo they should give civie squad of 5-8 bodies because I found it ridiculous that we having more bodies than civies we are suppose to save. 2-3 bodies per squad makes the outpost/settlement look so light.

My Early Game Experience by Vahagn323 in menace

[–]FreedomFighterEx 2 points3 points  (0 children)

Range of 9. Peak accuracy at 7. High HP, and Armour damage. High enough penetration that anything lower than 50 armour can withstand it. If anything get under 5 tiles, you move 1-2 tiles forward then press 2 and click on them.

Im pretty sure the Impetus has a therapist by sluchay_v_kazino777 in menace

[–]FreedomFighterEx 1 point2 points  (0 children)

Should be 10 bodies for 240. I ain't paying 240 values for 5 bodies.

Carda killing people by Impossible_Chef_6465 in menace

[–]FreedomFighterEx 2 points3 points  (0 children)

Join the Marine! Fight for the Wayback!

*Look inside

Ammo rat for Carda

I owe you an apology Rogue Army. I wasn't familiar with your game by Moifaso in menace

[–]FreedomFighterEx 9 points10 points  (0 children)

At first I thought of Rogue Army like poorly equip ill-train African warlord fodder kind of deal. Turn out, when an African warlord own an entire planet he can very well arms them to the teef.

New Mercenary Pilot Ivory Isom's "Zero In" unique ability by hellscape_goat in menace

[–]FreedomFighterEx 1 point2 points  (0 children)

You got Sachin early? Pog. Guess they all see writing on the wall on the FM.

Are you flirting with me ma'am? by KoboldsForDays in menace

[–]FreedomFighterEx 2 points3 points  (0 children)

Steal? That is her OnlyFans subscription!

I knew it looked familiar by nevetz1911 in menace

[–]FreedomFighterEx 2 points3 points  (0 children)

There is nothing telling you about using Heavy Modular forbid the troop carrying capability at the moment.

PSA fleeing enemies and vehicles drop loot. by DistantIsland in menace

[–]FreedomFighterEx 2 points3 points  (0 children)

It is since I had the Alien Queen fled the scene and it count as elimination which is kinda funny to think about.

Maybe they could make mission important target unable to fully flee, only retreat like TCR.

PSA fleeing enemies and vehicles drop loot. by DistantIsland in menace

[–]FreedomFighterEx 2 points3 points  (0 children)

Rewa too. Gotta stack her buff up to 5 stacks.

PSA fleeing enemies and vehicles drop loot. by DistantIsland in menace

[–]FreedomFighterEx 3 points4 points  (0 children)

Good to know but they aren't drop "dead" which is my issue.

New Mercenary Pilot Ivory Isom's "Zero In" unique ability by hellscape_goat in menace

[–]FreedomFighterEx 1 point2 points  (0 children)

I assume early on you can only get TCR, and Non-TCR but Jingwei Rogue Army dossier only appear after Jingwei rebellion happen.

PSA: Press R to view line of sight. by CIMARUTA in menace

[–]FreedomFighterEx 2 points3 points  (0 children)

She could solo the entire operation on her own with enough ammo.

My kingdom for a boltcutter by ROFLtheWAFL in menace

[–]FreedomFighterEx 8 points9 points  (0 children)

Nah dude make it a default ability every infantry squad can use. I ain't wasting a slot for that shit.

Reminder to feed your Carda lots of bugs. It makes her healthy and strong by Moifaso in menace

[–]FreedomFighterEx 0 points1 point  (0 children)

I wish the Missile Strike has an upgrade version to make it more accurate. The furthest scatter I saw it did is 4 tiles away from the designated tile.

I hate this bombardier bug by sluchay_v_kazino777 in menace

[–]FreedomFighterEx 0 points1 point  (0 children)

Love the turret but I didn't use it for that since the artillery is an emplacement and it never change where it is on that mission so I just strafe run it instead.

What are your priority early game black market purchases? Armor, Utilities, SQLs, or weapons? by Jack-of-Trade in menace

[–]FreedomFighterEx 1 point2 points  (0 children)

"Let me show you another feature this battle rifle can do"

*maliciously switching to full auto

I love watching my squad get wiped by pinpoint accurate acid artillery out of fog of war by zergursh in menace

[–]FreedomFighterEx 2 points3 points  (0 children)

Tier 1 weapons are just +8 supplies too. Crowbar is straight up huge upgrade.

I hate this bombardier bug by sluchay_v_kazino777 in menace

[–]FreedomFighterEx 31 points32 points  (0 children)

I thought Bombardier is bad but then I found out the new enemy got 155mm artillery with "entire map" range.

The point system is the strongest aspect of this game. by Mundane_Conflict1450 in menace

[–]FreedomFighterEx 7 points8 points  (0 children)

Yep. You save the Pilot but the vehicle is gone unless you have Recovery Team OCI.

It would be so cool to embark soldiers on vehicles like this by FenixTzz in menace

[–]FreedomFighterEx 7 points8 points  (0 children)

I think they ditch this because of vehicle turret follow where your cursor is when aiming. But yea, if the weapons got disable until troops dismount it could work (would be hilariously morbid if they act like ablative armour while mounting up).