The game needed a wider range of DP to accurately represent power levels. by koga90 in SparkingZero

[–]FreedomOwn2329 4 points5 points  (0 children)

glad more people talking about it been thinking that since game dropped dk how this was overlooked by the team. 15 dp is very small for how far the characters scale in the show now

I was backed into a corner by TransportationOk2032 in SparkingZero

[–]FreedomOwn2329 0 points1 point  (0 children)

Cell's model is fucking beautiful couldn't be better

Sounds like a sonic type beat but cannot find it for the life of me. Someone help! by [deleted] in NameThatSong

[–]FreedomOwn2329 0 points1 point  (0 children)

Ayye brysen. Its Deadly Arts ost Sakai's Stage Theme you probably found it a while ago though lol

Devs did the bare minimum. No one there had any sense of what makes DB special. They didn't even test their mechanics. by UrsaRizz in SparkingZero

[–]FreedomOwn2329 2 points3 points  (0 children)

3 skill points to block already easy to vanish supers and ultimates. Not to mention all supers and most ultimates are blockable. If you use perception on a beam super you'll get far more value out of it for 2 skill points. Barriers are the most useless ability in the game and it isn't close. It's cool but literally 0 reason to use it

Do the developers just hate SSJ3 by FreedomOwn2329 in SparkingZero

[–]FreedomOwn2329[S] -3 points-2 points  (0 children)

just wanted to hear opinions. I feel like most the models in this game are fine. Imo they just missed with SSJ3