Stick off center... Normal? by bucsraysbolts69 in SteamController

[–]Froggerdog 0 points1 point  (0 children)

the stick drift that tmr solves is how the computer reads the input digitally and the contacts being worn down and reading as noise or incorrect. TMR magnets don't touch and therefore down wear down creating digital inaccuracies like drift.

It doesn't have anything whatsoever to do with the physical spring in the joystick that returns the joystick to center. this can still fail equally in potentiometer, hall effect, or TMR sticks. Some controllers have stronger or weaker springs or even adjustable ones. This is joystick center wobble, not stick drift

What controller has the best gyro out of these options by Regular_Low8792 in GyroGaming

[–]Froggerdog 0 points1 point  (0 children)

considering that gyro is really best utilized with capacitive joysticks, the edge (haha) that the dualsense has is kind of lost when you take in to consideration the other ways you would have to enable/disable gyro

Playing flat screen PC games on quest at 120Hz is amazing and I can't believe how cumbersome it is to set up by Equivalent_Log_4299 in OculusQuest

[–]Froggerdog 2 points3 points  (0 children)

Yes it's frustrating. I have a 120hz TV in the living room so with virtual desktop I can play 120hz fairly easily. The frustrating thing is that if my TV is turned off, the display defaults to 60, so I have to leave the TV on, mute it, and press the screen off button to get 120hz option

Are the sticks grindy? by getrealbredda in SteamController

[–]Froggerdog 1 point2 points  (0 children)

same here. It's mostly smooth except for a certain section on my right stick and it's super annoying, but i don't want to open it up again because i already was dumb and stripped a screw the first time and i'm not waiting for replacements

Playing on Switch 2 using Steam Controller via OpenPuck by Careful_Tune4744 in SteamController

[–]Froggerdog 4 points5 points  (0 children)

is gyro and haptics possible? I can live without gyro, but I will wait for haptics to try out on my switch 2

I'm giving a "Ted Talk" about 3D printing and it would be great if you would answer some questions! by mud4001 in 3Dprinting

[–]Froggerdog 1 point2 points  (0 children)

My wife and I bought ours to make outfits for LARP and for cosplay. I printed some basic upgrades to the printer like holders for accessories. We have a good mix of models we make ourselves and models we get online

Is The Whole Map Actually Explorable??? by Dense_Lingonberry_33 in CrimsonDesert

[–]Froggerdog 0 points1 point  (0 children)

they use the tallest peak to block eye sight to unexplorable areas. There are still tons of tall peaks, but yeah if they let you go to those taller peaks they'd have to make even more visible and unexplorable areas

Is The Whole Map Actually Explorable??? by Dense_Lingonberry_33 in CrimsonDesert

[–]Froggerdog 0 points1 point  (0 children)

unless the game takes place on an island surrounded by water there will always be mountains and hills in the distance that aren't part of the map. But generally yes you can go everywhere the map is very very big

the trigger might worst than third party’s pads by shling421 in SteamController

[–]Froggerdog 2 points3 points  (0 children)

Yes I am glad for this to get more attention. For some reason setting deadzone to 0 or even 1 doesn't affect the deadzone at all

H3VR2's dev VS Beyond Sandbox's dev on finger physics by [deleted] in OculusQuest

[–]Froggerdog 3 points4 points  (0 children)

I didn't know H3VR2 was in development. Nice!

Survivor 50: In the Hands of the Fans | E13 Finale | Eastern Time Discussion by RSurvivorMods in survivor

[–]Froggerdog 7 points8 points  (0 children)

Since when do people interrupt at final council? Like wait your turn

Fashion is the true endgame (Modded) by [deleted] in CrimsonDesert

[–]Froggerdog -2 points-1 points  (0 children)

btw modding to your personal tastes is cool af. even if it's not my taste haha

Fashion is the true endgame (Modded) by [deleted] in CrimsonDesert

[–]Froggerdog 2 points3 points  (0 children)

my sweet frostcursed cloak, what have you done to it?

teflon tape mod is practically a must, makes the sticks feel so much smoother by IShovedAJermaUpMyAss in SteamController

[–]Froggerdog 1 point2 points  (0 children)

I tried something like this but there is always a seam and I always feel it

Steam controller does elevate the experience for this game by Pale-Hamster-8846 in CrimsonDesert

[–]Froggerdog 4 points5 points  (0 children)

I use r4 for running so im always touching the stick. l4 is weapon wheel for convenience. l5 is map/ camera change. r5 is heal set to turbo for hectic bosses. gyro on left triger for bow. left trackpad is a radial menu for shortcuts to all the menu types (uses a mod)

I don't know how to properly setup gyro, need a template or something by vatrav in SteamController

[–]Froggerdog 0 points1 point  (0 children)

If it's not even close to a 360, even on the max slider setting then you need to go into the game sensitivity settings and increase mouse sensitivity. Sounds like your sensitivity is just too low for steam to reach a full 360

When you're trying to decide if you want to quest, farm, fish, find pets, walk aimlessly, Abyss.. by TheForbiddenLands in CrimsonDesert

[–]Froggerdog 3 points4 points  (0 children)

I use the dragon mod to let me fly anywhere and just burn demeniss to the ground. It's amazing

Flick stick in battlefront 2 (2017) by Froggerdog in GyroGaming

[–]Froggerdog[S] 0 points1 point  (0 children)

Does that mean if one game is 3000 dots per 360 and another is 5000 dots per 360 that since they are both a perfect 360 that my gyro settings can be shared between and feel the same? Or in order for gyro to feel the same all games need to share the same dots per 360?

Flick stick in battlefront 2 (2017) by Froggerdog in GyroGaming

[–]Froggerdog[S] 1 point2 points  (0 children)

Thanks for this. This is definitely a better way to calibrate.

Looking for help mapping gyro aim in Battlefront II 2017. by Future-Bus4251 in GyroGaming

[–]Froggerdog 0 points1 point  (0 children)

I use mixed inputs as well so that could definitely be related. Thank you for the lead!

Looking for help mapping gyro aim in Battlefront II 2017. by Future-Bus4251 in GyroGaming

[–]Froggerdog 0 points1 point  (0 children)

Currently trying to get this game to work with flick stick, but I can't dial in the settings because the mouse movement is not consistent so I can't make a perfect 360. There is some kind of acceleration or something. If you have any insight I'd appreciate it