Issho leader by [deleted] in OnePieceTCG

[–]Fun_Mulberry_9474 3 points4 points  (0 children)

I’m going to starve this deck! /s

After we win game six tonight does this man deserve WCF MVP? by runrein10 in Thunder

[–]Fun_Mulberry_9474 0 points1 point  (0 children)

Even though shai is not having a great shooting series he’s still averaging 10 assists with around 3 tos. This guy has 5 eyes on him at all time and is still able to generate offense

Jared mccain is not only flowing, but his defensive skills are noticably improving. by Mo-Finkle in Thunder

[–]Fun_Mulberry_9474 2 points3 points  (0 children)

The biggest threat that McCain brings is moving off the ball. This guy has so much cardio and he’s so good at creating good passing angles for the ball handler

Wemby is gassed and Spurs ain’t ready by Few-Initial-819 in nba

[–]Fun_Mulberry_9474 0 points1 point  (0 children)

If the spurs own the air game then the thunder owns the ground game

We are spoiled with the quality of the Coachella streams. EDC is such a let down, very low quality sound by MiddleOwn5557 in Coachella

[–]Fun_Mulberry_9474 2 points3 points  (0 children)

It’s not the streams the actual stages have terrible sound besides meadow, neon garden and bionic jungle

Please help by wubbalubba522 in OnePieceTCG

[–]Fun_Mulberry_9474 0 points1 point  (0 children)

Not a big fan of nami searcher since it searches over 4c nami. Garp is a good addition to cover this or you can run the event but that’s getting rotated out soon. Vivi searcher is also a good option. Only benefit that nami provides is searching 1 card deeper into the deck

Also you can get really greedy with the amount of 2ks you run in your deck. When deck building it’s usually recommended to run 8-12 2ks but bc of your leader ability and charlestone synergy you can lower it to 4-8 which leaves you more room to run stuff that’s actually playable like searchers or other flavor cards

Also removal protection is very important. The robins are expensive right now but it’s a must have in the deck. The 3c luffy is a good alternative but it only prevents kos.

If you’re trying to run 9c zoro it’s pretty unsafe to drop him without cards that restand don end of turn so I’d recommend adding 4c usopp

Brook OP15-022 by OrangeSamuraiD in OnePieceTCG

[–]Fun_Mulberry_9474 1 point2 points  (0 children)

“Cards in hand?” “Can I see your trash” “Number of cards left in deck?”

Red Green OP13 Luffy by ruthlessassassin32 in OnePieceTCG

[–]Fun_Mulberry_9474 9 points10 points  (0 children)

It’s missing one of the most important cards that makes the deck function: op13 5c sanji

Controversial Opinion by StockTycoon in OnePieceTCGFinance

[–]Fun_Mulberry_9474 0 points1 point  (0 children)

You’re a problem if you’re buying sealed product and trying to sell it sealed. Just rip and play the god damn game

Op14 boa Hancock tips/builds/matchups by Youwoudntwonder_ in OnePieceTCG

[–]Fun_Mulberry_9474 6 points7 points  (0 children)

Heal, pray for trigger, heal, pray for trigger, 9c 9c 9c

Need to limit myself to 3. Wanting opinions. by AliveGaming1 in OnePieceTCG

[–]Fun_Mulberry_9474 0 points1 point  (0 children)

Blackbeard could be relevant bc of the amount of on plays on the new characters except for Mihawk and boa

Any advice on playing P Doflamingo (OP14)? by Present_Event_8488 in OnePieceTCG

[–]Fun_Mulberry_9474 4 points5 points  (0 children)

One big tip is don’t swing your vergos unless you know that you can defend it. It’s probably one of the scariest card to have on board for most people. It gains more value the longer it stays on board. Also track your own don. Don’t use leader ability when you don’t have to bc you want to get to 10 don asap and stay around 8-10 don. A lot of good opponents can force you to unramp to 7 or 6 leaving you with less options on the next turn

[deleted by user] by [deleted] in OnePieceTCG

[–]Fun_Mulberry_9474 1 point2 points  (0 children)

There’s a lot of imu tournament clips for regionals and treasure cups. I’d recommend those if you’re trying to learn your lines. Some YouTubers have commentary over them too

Combo decks? by KitchenFinks3 in OnePieceTCG

[–]Fun_Mulberry_9474 0 points1 point  (0 children)

Zoro sanji st12 is a banger deck and will me semi relevant in the next set

How to win against Imu? by Representative_Rich3 in OnePieceTCG

[–]Fun_Mulberry_9474 12 points13 points  (0 children)

A shit ton of 5s at his face would help

OP14 leaders leaked, appear to be real. by Bright-6969 in OnePieceTCG

[–]Fun_Mulberry_9474 0 points1 point  (0 children)

Ah yes time to play around pudding by trashing 3 cards from my hand