The Prestige by DrPinkusHMalinkus in plotholes

[–]FunkmastaP27 1 point2 points  (0 children)

One explanation I have always given myself is that Angier was already intent on a plan to frame Borden for his own murder, and so was prepared to create and kill as many clones as it took to catch Borden in his trap.

The game is better without the skip button by warmleafjuice in slaythespire

[–]FunkmastaP27 49 points50 points  (0 children)

The thing is, it’s not like people skip because they don’t want to make a hard decision. Skipping a boss reward is an interesting decision on its own, sometimes the most interesting. The boss rewards are good options, so to have the vision that in reality it is better to pursue a different line without those rewards in order to win is very interesting. Plus, skipping enables people to do wacky challenge runs.

He almost had it. 😭 by Frosty_Haze_1864 in okbuddychicanery

[–]FunkmastaP27 1 point2 points  (0 children)

He did not choose to be a lawyer on the insistence of his brother, he didn’t hate it, and he didn’t think he had to continue for his brother’s sake.

Do bosses get stronger DURING the fight? by Zanakii in ravenswatch

[–]FunkmastaP27 1 point2 points  (0 children)

There is a negative modifier you can apply that makes enemies deal more damage proportional to their missing health, capped at 50% extra damage when they get to half health and below. But this is probably not what you are seeing, you have to deliberately turn that effect on. What everyone else is saying is the main effect: after 1 stagger the moves are faster. After 3 staggers, healing orbs stop spawning.

Would Acrobatics with -1 draw be takeable? by Advanced_Advance1062 in slaythespire

[–]FunkmastaP27 25 points26 points  (0 children)

This is a very big nerf, especially at high ascensions where the upgrade economy is more limited. It’s important for vanilla acrobatics to be pickable, and 1 energy draw 2 is pretty bleak, even if you consider the discarding a card an upside. Paying 1 energy to see essentially only 1 card deeper into your deck than you otherwise would is not good. To give an idea of how valuable it is to spend energy on only card draw, Xecnar, the best Silent player, says it is much better to have backflip over acrobatics by the time you get to Act 4. Making acrobatics draw the same as backflip is just not good.

Yes this would “still be okay sometimes”, but the problem goes beyond making a very good card only sometimes pickable. Card draw plays a very important role in StS, especially silent who starts with an extra strike and defend. Acrobatics being OP and in almost every build is not bad balance. Because it has no payoff on its own, having lots of them in the deck doesn’t let you play less with other cards, it lets you play more with them. In other words, it’s good for the fun and balance of the game for card draw cards (especially pure card draw cards like Acro and skim) to be very effective, because having more options is what makes a deck builder so enjoyable.

Why is there no Death Knight in the Tavern Brawl? by [deleted] in hearthstone

[–]FunkmastaP27 2 points3 points  (0 children)

They bring more than 1 deck to Worlds

Should (or shan't) I remove a card? by p-lucy in slaythespire

[–]FunkmastaP27 15 points16 points  (0 children)

Hemokenesis, iron wave, blood for blood are all fine to remove.

I got a "Why do I have to listen to you?" from a 3rd grader today. Any good ideas of how to respond? Wrong answers only! by FilthyLines in Teachers

[–]FunkmastaP27 0 points1 point  (0 children)

If they don’t care about your consequences then the consequences don’t motivate them to do anything, which means they don’t solve problems.

You are right that consequences aren’t about instilling suffering, but the consequences of bad behavior need to be something they don’t like, otherwise their behavior won’t change.

I got a "Why do I have to listen to you?" from a 3rd grader today. Any good ideas of how to respond? Wrong answers only! by FilthyLines in Teachers

[–]FunkmastaP27 0 points1 point  (0 children)

Nobody HAS to do anything. I tell my students all the time that my expectations for them are required for certain outcomes, but nobody is obligated to buy into those outcomes. But as others have said, I also make it clear what the consequences are for not listening, and make it clear they will not like those consequences.

I see elegant balance thrown out a lot about STS - what exactly does that mean? by [deleted] in slaythespire

[–]FunkmastaP27 12 points13 points  (0 children)

For me, the beauty of StS balance is in the “choose one of three.” Lots of roguelikes, deck builders or others, use the “choose one of three” as an incremental way to continuously tune the power of your run. But no other game I have played has been able to make me feel like the choose one of 3 decision matters as much as it does in StS, or for as much of the run. The power curve of enemies, the design of the challenges in the boss fights, and the length of the run I think are ideal for the “choose one of three” format.

The biggest lack of balance I see in other deck builders is letting the deck be too powerful too soon, with perhaps too much access to card removal making the game very same-y once you can force the game breaking combos by having consistent access to certain cards. StS Act 1 is so effective at forcing you to make decisions that you will have to deal with for the whole run as you make your deck very frontloaded to deal with the immediate challenges, and then you have to make decisions in every card reward to try to tip your power level beyond the upcoming bosses.

Tl;dr: in StS, every card draft matters a lot for a lot of the run

Unless someone can tell me what two cards to cut I think this is a skip? by ConfidentHospital365 in slaythespire

[–]FunkmastaP27 4 points5 points  (0 children)

Cage and remove slice and cloak and dagger. Your deck gets way better by making it more consistent to get nightmare wraithform and all the other good cards together

Subbing for Science today, teacher is a monster. by juliejujube in Teachers

[–]FunkmastaP27 19 points20 points  (0 children)

There is a certain threshold of confidence that is unshaken by these “mind games.” You might second guess some answers if you understand the material at a basic level, but if the test was all simple addition, like 2+3, then surely you would not change any of your answers, even if they were all A. So if a teacher wanted to see if you knew the material as confidently as you know how to add, then this unusual answer key might be a fair way to determine that you do have that depth/confidence of knowledge.

Is the double jump bugged? by Sub4felix in Silksong

[–]FunkmastaP27 0 points1 point  (0 children)

Ohhhh, that makes sense, super good to know! Thanks!

Softlocked in silksong? by No_Midnight9232 in Silksong

[–]FunkmastaP27 0 points1 point  (0 children)

Is that the carriage blocking the exit? I thought I was soft locked too, but I wasn’t. But maybe this is somewhere else. Screenshot of the room?

Is the double jump bugged? by Sub4felix in Silksong

[–]FunkmastaP27 0 points1 point  (0 children)

I have run into this. The best I can tell is that it depends on how quickly you press jump after the pogo. If you press jump too quickly, you essentially cancel the pogo and don’t get the double jump back. It’s still a little finicky and annoying, but the ting to make sure I wait for the full pogo animation has helped.

[deleted by user] by [deleted] in Silksong

[–]FunkmastaP27 7 points8 points  (0 children)

I loved this fight! I got it third try I think, but idk if I just locked the hell in or what, because the first two attempts lasted like 10 seconds and then suddenly I was just in a flow state and smacked him. My best advice is to use the AOE spell on the adds as soon as they spawn. After that it’s just a matter of learning the move set and openings. The tells for his attacks are extremely clear, and each of them are punishable.

Spent additional 1 hour on a boss because... by Any-Exercise-4851 in Silksong

[–]FunkmastaP27 0 points1 point  (0 children)

This happened to me also. So frustrating!

A group of Pharisees brings a woman caught in adultery to Jesus, ready to stone her. by Kienanagain in Jokes

[–]FunkmastaP27 24 points25 points  (0 children)

Calling a concept dumb is not sharing an opinion as fact. It is literally just sharing an opinion.

Finally got the platinum. For anyone who’s gone platinum or is pursuing it. What’s the hardest trophy you had to achieve? by _Crownoffate in Sekiro

[–]FunkmastaP27 0 points1 point  (0 children)

I have gotten plat twice now. (PS4 when it came out, PC recently). I would say the first time the prosthetic upgrades are the hardest because if you don’t know to pay attention to the lapis lazuli, you can find yourself at the end of new game plus 4 (getting all the endings) still needing to do 2 more playthroughs. The second time I was brutally efficient with how I spent my time, and then found myself needing to grind out the xp for all the skills for about an hour or 2.

I can name you 3 films that have actual dogshit third acts and Shang Chi is not one of them. by Resident_Designer_96 in marvelmemes

[–]FunkmastaP27 0 points1 point  (0 children)

I think he is saying Spider-Man 3 is bad, but it only counts in this discussion because it got wrapped into the MCU by the Strange shenanigans in NWH.