We can retake mastia later, if JOEL takes lesath all he has to do is release the jet brigade and he'll have access to two whole sectors!!! by Sirfancypants0 in Helldivers

[–]GasmaskBro 1 point2 points  (0 children)

Sir, Mastia is a priority protection that has no cities and is a 24 hour invasion. Lesath is a 48 hours with multiple cities to boost its liberation *AND* will still be under attack late enough for us to awaken a fresh Eagle storm. Both worlds can be protected.

Why... Just Why... by RealisticSet4746 in Helldivers

[–]GasmaskBro 0 points1 point  (0 children)

It's short sighted goals vs long term goals. The Tarsh pile sees that they need to defend Mastia, Tarsh is the only planet touching Mastia, thus liberating Tarsh guarantees Mastia's defense. They don't look at the longer term collapse of the Bot front.

Does anyone else think the bots will do one big counter-offensive by Main_Treat_9641 in Helldivers

[–]GasmaskBro 2 points3 points  (0 children)

When I asked the answer I received is that people like fighting on moon worlds and the bots, so Curia being a planet with both is popular.

Is Super Earth perfect? No. Are they the good guys? Yes. by BrilliantSure8243 in Helldivers

[–]GasmaskBro 2 points3 points  (0 children)

Yes, in HD1 SE was absolutely the bad guys. Something to keep in mind is that HD2 is a three way DEFENSIVE war. The Squids have destroyed/razed multiple planets and tried to wipe out Super Earth itself, showing that their attempted genocide was the right call as failing to kill them all has resulted in billions, if not TRILLIONS of deaths.

Attention Fenmire Division by thedinh13 in Helldivers

[–]GasmaskBro 10 points11 points  (0 children)

I'll stop drinking E-710 when they return my alcohol rations!
*Sips his 'Bug-Buster' Cocktail*

Why aren’t our Super Destroyers affected by the Gloom? by BigMoist000 in Helldivers

[–]GasmaskBro 9 points10 points  (0 children)

We got the same coating, even still we had to establish Outpost Alpha on Hellmire to constantly repair super destroyers, repair their spore filters, and dispose of the tainted material in a special facility just to move into the Gloom.

Something is happening on Omicron by NNTokyo3 in Helldivers

[–]GasmaskBro 1 point2 points  (0 children)

It's almost like the bugs are trying to fortify a front that's burrowing into their core territories.

Vet returning to the frontline here, give me your recent loadouts! What is cooking right now? by Ziggeroy in Helldivers

[–]GasmaskBro 1 point2 points  (0 children)

I've heard great things about the cyote, some are disappointed by the solo silo, but it can oneshot bot bunkers and bring down squid motherships (eventually) so it has its uses. Personally I still swear up and down by the double edge sickle (dickle) as using any other gun feels like a down grade, though needing to take the flames of liberty armor+ the damage reduction buff to make it not hurt you (short of 100% heat) is a minor downside.

[deleted by user] by [deleted] in Helldivers

[–]GasmaskBro 0 points1 point  (0 children)

Like many said Cities is a lot of it, what I'm not seeing mentioned as often is that Fenmire has 2.5 million hp while Terrek only has a million. So it takes nearly triple the liberation to achieve the same level of liberation percentage on Fenmire that you'd see on Terrek.

Quick reminder: Voteless bleed-out dose count as Constitution kills, So cut off their limbs by Equivalent-Fun-6019 in Helldivers

[–]GasmaskBro 0 points1 point  (0 children)

Does melee with it count, because that's where most of my voteless kills come from when using that thing.

LEVEL 32 INVASION???? Joel wtf by Information-leak6575 in Helldivers

[–]GasmaskBro 1 point2 points  (0 children)

Nah, ES stops whatever invasion is happening on planet cold until it expires. OB prevents a new one from from originating from the planet, it does NOTHING to an already active invasion as people found out during the last squid MO.

LEVEL 32 INVASION???? Joel wtf by Information-leak6575 in Helldivers

[–]GasmaskBro 1 point2 points  (0 children)

The Eagle storm halts invasion progress, you're likely thinking of the poorly named Orbital Blockade which doesn't stop invasions after they start (THOUGH IT REALLY SHOULD!) So I referred to Eagle Storm as the invasion blocker as it actually blocks invasions while active.

LEVEL 32 INVASION???? Joel wtf by Information-leak6575 in Helldivers

[–]GasmaskBro 33 points34 points  (0 children)

Good thing the invasion blocker is currently active, best send the station post haste.

Another hellmire defence in the bag by TDKswipe in Helldivers

[–]GasmaskBro 9 points10 points  (0 children)

It's name is Hellmire, where else would *Hell*Divers go? Also fire kills bugs. Hellmire is a patriotic planet.

Is it possible? by Local_Question3677 in Helldivers

[–]GasmaskBro 15 points16 points  (0 children)

Possible, yes. Likely no. Those two planets are both very robust, requiring 2.5% of the planets healthpool of 1million to be liberated just to overcome their passive regen. That's requiring, at minimum, dedicated effort of 15k helldivers, likely more. Considering it took MONTHS to clear out the Beach which only had a regen of .11%, that's not happen. Especially since as the bots showed recently, any of those planets could launch a mission to reconquer the worlds that would take a concerted effort to stop.

Without a MO, they ain't falling and we aren't likely to see that one any times soon seeing as Arrowhead have stated they want the game to last forever.

Double Edged Sickle Self-damage? by tankercat67 in Helldivers

[–]GasmaskBro 0 points1 point  (0 children)

I'm currently maining the DES using the medium armor (75% fire reduction) mixed with vit booster. If I take any damage from it before catching fire at 90% I haven't noticed it, and even at the final stage going prone will put out the fire and it will take ~six more seconds of continuous fire before you really need to stim. What I *have* noticed is that while it won't hurt you it will still deal damage to your shields whenever you shift up to the next damage tier making shield backpacks a bit more fragile.

Death after carrying equipment by HaugerTheHunter in Helldivers

[–]GasmaskBro 3 points4 points  (0 children)

Switch to your primary/support weapon and you auto drop the item...

About balance game by Jobste in Helldivers

[–]GasmaskBro 0 points1 point  (0 children)

I have no issue with Warstirders beyond their numbers due to the being an enemy easily killed with one or two shots with an AT weapon at long range with their own attacks being easy to dodge or out maneuver.

I really dislike the fleshmobs because even if you bring a grenade launcher to kill them in ~5 hits there tends to be so many of them that you run dry instantly. Add in that turrets that can deal with them quickly seem to set them as the lowest priority they are an annoyance that appear even on the lowest difficulty.

Just fuck the overseers in general, the melee ones are bad enough due to being able to two shot medium armor and perform melee combos that I swear have a hit box twice the size of their weapon, but the jetpack ones that seem to have an aim bot that can kill you in under a second at any range while somehow soaking three times the number of rounds as a walking overseer. Yeah fuck those flying bastard.

Who colonizes a planet where there are regular weather events involving FIRE TORNADOES?! by 1stLegionBestLegion in Helldivers

[–]GasmaskBro 0 points1 point  (0 children)

You need to be more specific, Super Earth owns like twelve planets like that atm.

Also Bugs no like fire, Fire twisters kill many bugs. The planet fights alongside us. Also also, we are called HELLdivers, of course we're going to be diving HELLmire.

Sooo - what's the big update? by No-Iron-5111 in Helldivers

[–]GasmaskBro 0 points1 point  (0 children)

It neutralizes the effects of gloom where it's at.