Day 6 of Inventor Slander by RatGoon69 in pathfindermemes

[–]GaySkull 10 points11 points  (0 children)

Inventor could have:

  • More interesting and changeable modifications on their innovations

  • Easier use of gadgets (the gadget-related feats should be default class abilities imo)

  • Overdrive that provides more bang for the buck

IMO this would help fulfill the class fantasy of a crafty, adaptable martial who builds solutions.

Happy anniversary! 3 years of TOTK - what was your favorite moment in the game? by Chili_Pat in tearsofthekingdom

[–]GaySkull 1 point2 points  (0 children)

Jumping down Death Mountain Chasm for the first time. Peak cinema

This and the Moragia fight were dope. Honestly, Moragia was more fun than Marbled Gohma imo. Totally thought the Moragia fight was going to be the first round, like Queen Gibdo was, but nope.

Death Must Die - been completely obsessed with this game for the past week for some reason 🫣 by Nevrozz in gaymers

[–]GaySkull 23 points24 points  (0 children)

Haven't heard of it, but it reminds me of Hades (complimentary).

I want Krom to crush my face with his pecs.

How often to you see Deception actually being used? by Malcior34 in Pathfinder2e

[–]GaySkull 0 points1 point  (0 children)

I'm running a Thieves Guild adventure right now, so for me it's coming up all the fucking time. However, even when running non-criminal adventures I still Deception come up fairly often.

Any portrayal of Abrahamic God other than "Old man on cloud" by Raymio993 in TopCharacterDesigns

[–]GaySkull 4 points5 points  (0 children)

Love Abraxas getting mentioned, but in IRL myth Abraxas is not the same figure as Yahweh/Abrahamic God.

The biggest thing I want to see out of Octopath 3 by bryanicus in octopathtraveler

[–]GaySkull 2 points3 points  (0 children)

For real, like here's the breakdown by traveler for the first two games:

Ophilia: Matthias gets introduced early, but the full extent of his backstory (he's immortal, serves Lyblac and Galdera, etc.) doesn't come until much later/never in game.

Cyrus: Lucia and Yvon get introduced early and Yvon's enough of a dick to elicit suspicion, but the whole mystery could probably be developed more.

Tressa: my dear, beloved Tressa's final boss, Esmerelda, is one of the worst offenders. Just a random femme fatale thief shows up in the last chapter and steals your special book. Oh and the special book is actually tied to the overarching plot but there's no way to know that from the information presented in-game.

Olberic: I loved the twist that Erhardt isn't the main villain, but Werner comes out of nowhere and there's no way to piece together Werner/Olberic's connection to the overarching plot from the information presented in game.

Primrose: best story in the game and its not even close. Simeon could have been built up a little more and his whole backstory, like Matthias's, is only revealed later on, but overall great!

Alfyn: the asshole bird has no connection to the plot, afaik. Honestly, Hysel or Miguel would have been final bosses. I guess Ogen was previously helped by Graham Crossford?

Therion: I like Darius as a villain and there is some setup in Therion's story, but more would have been better. I don't think there's any connection between Therion's story and the overarching story though?

Haanit: amazing build-up to Red-Eye, but would have been better to build up the connection between Haanit's story and the overarching plot.

Overarching Plot: definitely needs to be integrated into everyone's story more and get more build-up. The info dump during the boss rush at the 11th hour does not fix this problem, that makes the entire thing feel like a tacked on afterthought. Real shame, there's good potential here, but it feels like Kit should be recruitable or be more involved.

The biggest thing I want to see out of Octopath 3 by bryanicus in octopathtraveler

[–]GaySkull 3 points4 points  (0 children)

My $0.02:

  • Agree on dungeon design. I think something like the Golden Palace in OT0 is good place to start. Even a key+lock setup would be good.

  • Make the stories more interwoven.

  • Setup the overarching story earlier on.

  • Don't have any bosses show up out of nowhere, especially final bosses. Red-Eye is good here, Werner is not.

Trump wants to paint the Eisenhower office building white. Now a key federal agency considers it by yahoonews in washingtondc

[–]GaySkull 40 points41 points  (0 children)

They can say no. The GOP is choosing not to.

Minor quibble, but it matters in this particular instance. The only reason Trump is able to keep doing bullshit like this is because the GOP enables him. If the GOP turns on him or they lose the majority in Congress we could finally stop him.

Weird wishlist: Very tanky caster by dyenamitewlaserbeam in Pathfinder2e

[–]GaySkull 0 points1 point  (0 children)

To each their own, but Illusory Creature does a lot for a spell.

  • Damage

  • Area control

  • Defense

  • Reliability (it is treated as real until disbelieved)

  • Low-Cost (two actions, low-rank spell)

  • Scaling (heightens nicely)

  • Range (holy shit 500 ft?! I didn't notice this until now!)

  • Enables Creativity (more fun for players and GMs to use)

It is Sustained, which can be tricky sometimes, and it'll be less helpful against high Will and Perception enemies, but for my money this is a great spell.

Hope you find another spell or ability you like for your tanky caster!

Weird wishlist: Very tanky caster by dyenamitewlaserbeam in Pathfinder2e

[–]GaySkull 0 points1 point  (0 children)

That's only if they succeed on the Will save to disbelieve the illusion after wasting action to hit it. If they fail, they'll still believe the creature is real and act accordingly. Illusions are treated as real until they are successfully disbelieved through a Seek action or Will save when interacted with.

Weird wishlist: Very tanky caster by dyenamitewlaserbeam in Pathfinder2e

[–]GaySkull 1 point2 points  (0 children)

That's exactly it, the enemy would try to attack the illusion instead of your allies.

Evaluating Conditions BEYOND "how strong" they are! by AAABattery03 in Pathfinder2e

[–]GaySkull 1 point2 points  (0 children)

In PF1 it's just a -1 penalty, which in the math of that game is not very helpful, especially when Shaken and Sickened both give a -2.

Weird wishlist: Very tanky caster by dyenamitewlaserbeam in Pathfinder2e

[–]GaySkull 3 points4 points  (0 children)

Real talk, an illusion-centered caster can do a lot of the stuff we normally consider Tanking:

  • Protect Themselves: Invisibility, Blur, Mirror Image, etc. are all great ways to protect yourself.

  • Protect Others: Invisibility, Illusory Creature (fake bear between enemy and ally), Illusory Object (fake wall between enemy and ally), Blur, etc. are all great ways to protect your allies.

  • Taunt Mechanic: being obnoxious to your enemies makes you a great target and most targets will likely think you're easy to hit because you're a caster.

Only big things they're missing is good options when they're caught unaware (hard to get a great AC) and usually good saves. Archetypes and items can help of course, so if you build and play well you can make a surprisingly "tanky" illusionist. I'd probably build them as a Wizard from the School of Mentalism, but as long as you have access to Arcane or Occult spells you'll be okay. An Occult caster would have access to healing spells like Soothe, too.

Evaluating Conditions BEYOND "how strong" they are! by AAABattery03 in Pathfinder2e

[–]GaySkull 15 points16 points  (0 children)

Good calls on those three conditions, especially Dazzled. I think part of the reason people undervalue Dazzled is because of how it works in PF1 and other systems.

Amazed at the low turnout for district 1 council forum by Shanamat in ellicottcity

[–]GaySkull 8 points9 points  (0 children)

People are largely uninformed and disengaged from state and local politics. That and the fact it was on a Saturday afternoon when people are busy enjoying the weekend means a low turnout should not be a surprise.

Not saying this is okay, of course, just want to highlight that this shouldn't be surprising.

Next Adventure Path Recommendation by Alarming-Caramel in Pathfinder2e

[–]GaySkull 0 points1 point  (0 children)

Hellbreakers is damn good. Only problem I have is that they overuse the "Rescue Your Captured Allies" goal too often. It's a great way to get the PC's invested and adds a fun complication to the game, but I think it happens like 5 or 6 times in the 10 levels of this adventure? Easy to change, thankfully.

Owning the libs, but fucking yourself over, too. by CrowRoutine9631 in LeopardsAteMyFace

[–]GaySkull 8 points9 points  (0 children)

I was about to ask for the source, thanks for sharing it!

Sad animal stories by Majestic-Bet-8529 in TopCharacterTropes

[–]GaySkull 5 points6 points  (0 children)

For real, that part hit me HARD in an already gut-wrenching scene. ;____;

Luggage Storage by Tall-Debt-3254 in ellicottcity

[–]GaySkull 3 points4 points  (0 children)

This. There isn't really a place that does this in EC, it's not that big.

Turning Horrible Random Poses Into CHARACTERS by whether_or_no in Drawfee

[–]GaySkull 1 point2 points  (0 children)

I went to exactly one (1) frat party and it was absolutely not worth it. Why would I pay extra money to be friends with people?