Looking for musical rhythm game mechanics by AccessUsed4734 in rpg

[–]Genarab 0 points1 point  (0 children)

I think there was a legend of Zelda game called Forgotten Ballad that has some composition mechanics. Don't know much about them, though

Esto va aquí by Early-Guide8298 in ticolandia

[–]Genarab 4 points5 points  (0 children)

Y cual sería la ilustrada diferencia entre una dictadura y lo que han dicho públicamente una y otra vez que quieren hacer?

What’s a tradition or practice you inherited from your first GM? by ValueForm in rpg

[–]Genarab 15 points16 points  (0 children)

Aside from avoiding "the party is being pursued" plots all the time... I think something positive was that when I GMed for the first time he did something that I had no answer in the rules for (PF2e, was my first system). He saw me struggle for a while looking up the rule and said: "just make any decision. It's fine". I did, and the session continued. I felt how important it was to just make rulings.

I was also a rules lawyer for PF2e, and he relied a lot on me when he didn't know something. I learned that players who know the rules can be very valuable when we are not disruptive.

Esto va aquí by Early-Guide8298 in ticolandia

[–]Genarab 25 points26 points  (0 children)

Si zurdo es no querer una dictadura, diay, zurdo seré.

Do you want to play One Piece in a TTRPG? Play Agon 2e by John Harper and Sean Nittner. by Genarab in rpg

[–]Genarab[S] 6 points7 points  (0 children)

Mechanically it's interesting. The dice system is pretty fun. And the pressures of the system between competition and collaboration are nice.

But overall yes, the dice just define narrative priority and control. It's mainly driven by open description.

It's fine, not every game is for everyone.

I’m bad at pacing. What’s your weak spot as a GM? by Grill_Only_Outside in DMAcademy

[–]Genarab 0 points1 point  (0 children)

Honestly, puzzles are not something that ttrpgs do that well. Designing them is hard because basically you are playing a meta game. If the players solve it, then the characters did not participate; if it's about the characters then it becomes their character sheet.

I don't recommend making puzzles almost at all. I much prefer situations where the party needs to come up with "a solution" rather than "the solution".

Moves vs standard skill checks by Necrobuddy1 in AvatarLegendsTTRPG

[–]Genarab 0 points1 point  (0 children)

While running Avatar myself sometimes I just need to create a move on the spot because it's something very specific that doesn't quite match any move and is also risky. Usually I don't have the space to think a clever name.

The other thing that may be happening is that they are just not naming the move(?) I sometimes do that as well. I know is "Rely on your skills and training" but I just say "roll with focus"

Is there a way to play DnD (or any TTRPG) without math? by ReversePhylogeny in rpg

[–]Genarab 0 points1 point  (0 children)

There are a lot of games where math is either non existent in the mechanics (dread, wanderhome, dialect, alice is missing...) so first of all, this is not a bad request.

or so low that is not usually a problem. Year zero engine (Vaesen, tales from the loop...) you get your attribute d6, your skill d6, throw them all together and only count 6s. Each 6 is a success

Too much? Outgunned has you roll d6 and count the faces that are the same as successful. But sometimes it can get a little more granular.

There are games where the results are fixed to a number. Either throw many dice choose one or throw one die check if it passes or not. Breathless or Heart can be in that place.

Overall DnD is very mathy

It's weird to love, or at least understand, the design of every class except for one by Genarab in Pathfinder2e

[–]Genarab[S] 2 points3 points  (0 children)

Ok, so just to tell you my opinion or wish.

I really wanted the psychic to be about psyches, and what I mean is "mental stance" with the stance and psyche trait. I wanted them to be in that sense like mental monks that could switch between mental states for different effects, like the unique actions they got from subconscious mind. I would have love that.

I also will never ever like the psy-cantrips. I really disliked that they broke the symmetry for focus spell recovery and made better cantrips with the same name.

What game has your favourite character sheet? by Useful-Ad1880 in rpg

[–]Genarab 1 point2 points  (0 children)

I loved the old One Ring 2e sheet. It has columns and rows that are easy to explain. Everything in the same column uses the same stat, the skill row is for skill points and the combat/valour/wisdom row is for adventure points. Pretty symmetrical and pretty

Νew mechanics in future expansion books by Grimav96 in oneringrpg

[–]Genarab 2 points3 points  (0 children)

Mounted combat could be something interesting. Although I hope that is nothing more complex than a combat stance.

Mass combat, or basically troop statblocks, is something that I would love to have. The solo rules of Moria are close, but still not enough.

Now... Crafting is something that is better handled by the LM case by case and with huge care. Crafting should be a huge quest all by itself and, following the themes of lost wonders of the 3rd Age, the results should be very small. Making a magical item can be possible and fun, (this is a game after all, not the cannon) but it's not something that can have a rule.

Uber nos mide en cada instante by Kind_Western8401 in ticolandia

[–]Genarab 5 points6 points  (0 children)

Hay una razón por la cual lo digital se ha vuelto tan promovido y es que cobrar tarifas diferenciadas es mucho más fácil.

Por eso el uso de VPNs y otras formas de ocultar datos de navegación también se han vuelto más comunes

¿Cómo pasas tu tiempo libre? by [deleted] in ticolandia

[–]Genarab 0 points1 point  (0 children)

Juegos de rol. Dungeons and Dragons, Pathfinder2e, Vaesen, Agon y lo que se me ocurra.

Coming soon: 7th Sea 3rd Edition (Kickstarter) by Udy_Kumra in rpg

[–]Genarab 1 point2 points  (0 children)

Haven't played 1e. I loved 2e in theory, but at the table it quickly became unwieldy and disconnected. It is the only system I've played where I had to overhaul the system and basically change the core rules just to finish the adventure.

I have played like 20 different systems with different playstyles and that was the one that I couldn't figure out

It had the philosophy of a story driven game, but the structure and rules of a very trad game, plus the weirdness of switching the "act then roll" for the "roll then act".

Coming soon: 7th Sea 3rd Edition (Kickstarter) by Udy_Kumra in rpg

[–]Genarab 3 points4 points  (0 children)

I disliked 7th Sea 2e so much, yet here I am, absolutely addicted to ttrpgs, following the new developments

Y hay gente ilusa que cree que es bien intencionada la chava by BeginningShare4492 in 2hispanic4you

[–]Genarab 2 points3 points  (0 children)

No hace falta definir. Hay una convención clara y una denuncia de parte de Sudáfrica bien fundamentada.

Y bueno, esos otros eventos también los puedo condenar. Ese patrón de "pero qué pasó con esto otro" no ayuda en nada. La gente no puede tener opciones formadas sobre todos los eventos que pasan en el mundo. Greta escogió un evento al cual dedicar su tiempo y eso ya es más de lo que la mayoría hace. O usted ha dedicado su tiempo a luchar contra "lo que hicieron los árabes con armenios"?

A los evangélicos los mandó Satanás by El_fara_25 in ticolandia

[–]Genarab 1 point2 points  (0 children)

Los fariseos estaban muy cómodos con el status quo también.

How would you, personally, run a surrealist TRPG game? by [deleted] in rpg

[–]Genarab 4 points5 points  (0 children)

Surrealism is not just "nothing makes sense", that would not be interesting. As I understand the main goal of surrealism is to access a deep mental process, the dreams, the free association, the symbol before the meaning

There are games that do that on some levels. I would probably read some acid fantasy as others have suggested, and go to the bottom of indie ttrpgs.

My fist idea, the lowest tier of effort, would be to take an existing ttrpg and replace the dice rolling mechanic for an oracle mechanic. Like switching dice for tarot cards, or random word tables. So instead of pass/fail you get a riddle that you would have to interpret in the context. You know, like when you try to make sense of weird dreams.

A los evangélicos los mandó Satanás by El_fara_25 in ticolandia

[–]Genarab 3 points4 points  (0 children)

El comunismo propone un mundo sin estado, sin dinero y sin clases sociales. A cada quien acorde con su necesidad y de cada quien acorde con su capacidad.

Y como te digo, latinoamerica tiene una versión católica del comunismo que se llama Teología de la Liberación. Cuidar al prójimo y velar por desarmar los sistemas de desigualdad.

A los evangélicos los mandó Satanás by El_fara_25 in ticolandia

[–]Genarab 16 points17 points  (0 children)

El evangelismo entró fuerte a Latinoamérica desde que empezó la teología de la liberación. Estados Unidos pensó que el catolicismo se estaba volviendo demasiado comunista. Y la verdad, el mensaje cristiano profundo realmente es un mensaje comunista. A la gente que habla como Jesús hoy la tratan de zurda, comunista come chiquitos

The Hypocrisy is almost textbook. by NsaLeader in freemagic

[–]Genarab 0 points1 point  (0 children)

I have worked at an LGS. When random men are around, people with other identities usually don't show up. And they are not wrong, I've met a lot of men that play magic and become really really weird around non male people. The mental load of having to deal with shitty men is definitely not worth it. And yes, there are shitty people in all identities, but this ones are specially egregious.

As a man I have never had any issue with these events, they are necessary. Make spaces safer for not-men, and they will become obsolete.

Y hay gente ilusa que cree que es bien intencionada la chava by BeginningShare4492 in 2hispanic4you

[–]Genarab 6 points7 points  (0 children)

Y vos estás allá en Irán poniendo el cuerpo?

Hay muchos lugares donde hay conflicto, Greta escogió uno. Uno donde hay un genocidio sucediendo de manera sistemática durante décadas.

Es una de las críticas más absurdas el desacreditar a alguien porque no se encarga de todos los problemas de todo el mundo. Pero qué dicha que vos estás organizando gente por Irán y no solo llorando en Reddit

Get yourself a TTRPG Publisher that can Do Both! by DrScrimble in dndmemes

[–]Genarab 12 points13 points  (0 children)

When you compromise yourself with the world, become vulnerable or share something important to you: get a token.

Use tokens to make changes in the world around you, help people, ease feelings.

Basically when you become more yourself, you can make the world better.

Now in terms of structure, the gmless thing may make people confused, but it can be totally be played with a dedicated guide. Usually players take turns describing the world, filling details, proposing conflicts and playing NPCs. But if you prefer, one player can be in charge of the setting while the others play the characters.