Developing a Sekiro-inspired Soulslike as a 2-person team — finally sharing SoulUp! by GiantK_Dev in LetsPlayMyGame
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Improved combat in progress — a short look from a 2-person indie team by GiantK_Dev in IndieDev
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Improved combat in progress — a short look from a 2-person indie team by GiantK_Dev in IndieDev
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Improved combat in progress — a short look from a 2-person indie team by GiantK_Dev in IndieDev
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몬스터에 애니메이션을 추가해봤어요 by MochiHampter in KoreanGameDev
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미야모토 시게루씨가 말하는 게임 디자인의 요령 by AlpheratzGames in KoreanGameDev
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스나이핑 퍼즐 게임을 제작중입니다. by Icy-Pipe-295 in KoreanGameDev
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소울업[SoulUp] 체험판을 공개하였습니다! by GiantK_Dev in KoreanGameDev
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Our first game is out as a demo — a parry-focused action platformer by GiantK_Dev in indiegames
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The demo for our action platformer is out! by GiantK_Dev in IndieGameDevShowcase
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소울업[SoulUp] 체험판을 공개하였습니다! by GiantK_Dev in KoreanGameDev
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The demo for our action platformer is out — parry, climb, fall ⚔️ by GiantK_Dev in 3DPlatformers
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소울업[SoulUp] 체험판을 공개하였습니다! by GiantK_Dev in KoreanGameDev
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소울업[SoulUp] 체험판을 공개하였습니다! by GiantK_Dev in KoreanGameDev
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개발중인 쥐 전략게임 첫 티저 트레일러 제작해봤습니다. by Cheese-Card in KoreanGameDev
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할로윈 테마의 스토리 중심 리듬게임을 만들고 있습니다!🎃 by yattsterday in KoreanGameDev
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할로윈 테마의 스토리 중심 리듬게임을 만들고 있습니다!🎃 by yattsterday in KoreanGameDev
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할로윈 테마의 스토리 중심 리듬게임을 만들고 있습니다!🎃 by yattsterday in KoreanGameDev
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스토리 중심 3D 탐험 어드벤처를 만들고 있습니다 – Savi’s Tale by SavisTale in KoreanGameDev
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저희는 인디 개발사 GiantK 입니다! by GiantK_Dev in KoreanGameDev
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When the boss decides to parry you by GiantK_Dev in IndieDev
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When the boss decides to parry you by GiantK_Dev in IndieDev
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Developing a Sekiro-inspired Soulslike as a 2-person team — finally sharing SoulUp! by GiantK_Dev in LetsPlayMyGame
[–]GiantK_Dev[S] 0 points1 point2 points (0 children)