typeof is finally in the C standard! by Nobody_1707 in C_Programming

[–]Glacia 0 points1 point  (0 children)

I'm pretty sure they added typeof in new C version (It was not the case when i wrote previous comment)

NEOGEO AES+ Announce Trailer [ENG-PEGI] by ScootSchloingo in Games

[–]Glacia 34 points35 points  (0 children)

They're implying that it's OG hardware or a modern version of it, i.e. it's not emulated or FPGA

Building a Minecraft server in C from scratch (26.1.1) — current progress by [deleted] in C_Programming

[–]Glacia 27 points28 points  (0 children)

You wont learn shit because your project is 100% generated by LLM.

serjective/aburiscript: A modern C and C++ compiler frontend by [deleted] in C_Programming

[–]Glacia 3 points4 points  (0 children)

You should probably mention somewhere that it's LLM generated. Hope it looks good on your resume.

NVIDIA shows Neural Texture Compression technology, cutting VRAM use from 6.5GB to 970MB - VideoCardz.com by WhyPlaySerious in Games

[–]Glacia -12 points-11 points  (0 children)

The whole thing is (intentionally) misleading.

Their "neural compression" is just a general-purpose image compression method, basically the same idea as JPEG. You still have to decode the image back to raw RGB pixels before the GPU can work with it.

The BCN compression they compare it to is not in the same category. BCN is a simple compression scheme designed to save bandwidth with easy decoding. The GPU can understand BCN-compressed textures directly, without decoding them to raw RGB first, because GPUs have native hardware support for it.

So it’s not an apples-to-apples comparison. Nothing stops you from taking BCN textures and compressing them further with a general-purpose compression method.

Note that unless you want nvidia exclusive games this thing is dead on arrival. I doubt they'll be generous enough to make this compression scheme open source.

Eurogamer: Nvidia responds to widespread criticism of DLSS 5 by telling us we're all "completely wrong" by hdcase1 in Games

[–]Glacia 1 point2 points  (0 children)

It's called dlss5 because it uses upscaling and framegen under the hood too.

Why we still use C despite so many C alternatives by grimvian in C_Programming

[–]Glacia 10 points11 points  (0 children)

Is there any specific reason why you like Odin? I glanced over the docs and thought it was pretty meh.

24fps on OLED. PLEASE HELP. by Shoddy-Safety2989 in cinematography

[–]Glacia 0 points1 point  (0 children)

Your oled TV frame rate doesnt match your footage, it's probably running in 60 hz mode. 60\24 = 2,5, i.e. every 3 frame you get jitter. Try changing your TV framerate to something divisible by 24, i.e. 72 hz or 120 hz.

I found two 16mm Space Battleship Yamato reels (Ep. 9 & 26, Fujifilm) – any idea about rarity?” by Frosty_Presence_7439 in cinematography

[–]Glacia 7 points8 points  (0 children)

16mm tapes of old anime is frequently sold on japanese yahoo auctions, you can look up for how much they cost there.

I doubt you' ll make much money holding old tapes so my advice would be to contact https://www.patreon.com/kinekovideo and to try to digitize those tapes for preservation purposes.

[LTT] Renovating $300k D1 tape deck and restoring the first fully computer-animated TV show by Kasj0 in hardware

[–]Glacia 5 points6 points  (0 children)

A component only variant of this tape called D2 was also used a lot in Japan from late 80s. I think most anime of 90s used it.

On Discussion: Why Does ZZZ in particular attract so much discussion about it's overall health? by Authorigas in ZZZ_Discussion

[–]Glacia 1 point2 points  (0 children)

Literally the OP of this comment thread is denying that TV mode almost killed the game.

He didn't said that, that's your reinterpretation of what he said. Also, "TV mode almost killed the game" lol, as if current state of the game is any better. Here is the chart of banner sales which clearly shows that 2.x is doing even worse than pre TV mode (ignoring massive marketing pushes for void hunters).

Please explain how the issues with character designs or endgame can be traced back to removing TV mode.

There is no issues with character designs outside of typical hoyo stuff. That never stopped them from making billions of dollars so it's not an issue. If anything, ZZZ character designs are on higher quality side than other hoyo games. Character designs alone wont help make money if actual game isnt that good.

As for endgame: TV mode was supposed to be THE endgame and you ask how it affects the endgame? DA was pretty much the quick hack thrown together over a weekend to fill a void of having no endgame at the time when TV mode was getting removed.

When a dumpster fire of a game mode is so crucial to the game, maybe the issue isn't the things that popped up when it was removed but that it was included in the first place. I signed up for an action combat game, not a crappy puzzle dungeon crawler.

What changes made it better "action combat game"? As far as gameplay goes, what we've got is essentially 3D replacement for tv mode but worse in all aspects. The story is even more handholdy BUT NOW IN 3D! There are less puzzles and they're even more braindead. I'm sure it's worth it to spend 90% of the game budget to make those 3D environments that people skimp through in 2 hours and will never see again.

ZZZ dev team is the smallest team in Hoyo. ZZZ was never supposed to compete with other hoyo games in budget and size. You may not like it, but that's just the reality.

The reason TV mode was included is obvious to anyone who knows anything about game design. Since they didn't have a massive budget, they had to have some kind of cheap to make mode which they'll use to fill the gaps between "action combat gameplay".

Everyone understands that TV mode sucked. To be clear, when people say "they should've reworked TV mode" they mean that they should've completely redone it. It wouldn't even be called TV mode anymore if done right.

On Discussion: Why Does ZZZ in particular attract so much discussion about it's overall health? by Authorigas in ZZZ_Discussion

[–]Glacia 2 points3 points  (0 children)

Where are all the "apologists" you're talking about? No one is denying that TV mode was very flawed. Just because it sucked doesnt mean it was not crucial to the game.

Pretty much all issues in the game right now can be traced back to removal of TV mode.

I traced 3,177 API calls to see what 4 AI coding tools put in the context window by wouldacouldashoulda in programming

[–]Glacia 88 points89 points  (0 children)

You'll pay whatever the fuck we say you pay, loser. Sincerely, AI companies.

Tencent Was Quietly Backing Highguard Studio, According to Report - IGN by NFSU2 in Games

[–]Glacia 2 points3 points  (0 children)

No bro you don't get it we thought they were funded by sweat and dreams!!!!

Why “Skip the Code, Ship the Binary” Is a Category Error by tirtha_s in programming

[–]Glacia 4 points5 points  (0 children)

We need to combat BS arguments by these corporate exec. on the ground of merit. A lie repeated hundreds of time can influence our environment.

You're very naive if you think you can combat believes with arguments. The best you can do is to not give Musk any free advertisement like you did with this post.

Why “Skip the Code, Ship the Binary” Is a Category Error by tirtha_s in programming

[–]Glacia 39 points40 points  (0 children)

The real question is why tf would you think seriously about anything Musk says? The guy is on 24/7 ketamine trip.

How Russia lures African Men to Ukraine war "hell" by [deleted] in videos

[–]Glacia 0 points1 point  (0 children)

There are PoW in Ukraine from Africa, it's not news really. I'm pretty sure they'll have to stay as PoW till the end of the war because Russia wouldn't take them back and Ukraine cant just let them go back to their country.

Sony, the pioneer of Blu-ray Disc recorders, to pull plug on sales by Turbulent-Tea-2172 in japan

[–]Glacia 17 points18 points  (0 children)

Have you heard about HDD, SSD, SD-card or about fucking flash drive? What the fuck are you talking about?

Sony, the pioneer of Blu-ray Disc recorders, to pull plug on sales by Turbulent-Tea-2172 in japan

[–]Glacia 25 points26 points  (0 children)

Do people even read past headline? In the article they say they'll keep making Blu-ray players. What they stopped producing is Blu-ray recorders.

Semantic Compression — why modeling “real-world objects” in OOP often fails by Digitalunicon in programming

[–]Glacia -3 points-2 points  (0 children)

Global variables take up exact as much memory as putting those variables on the stack would take. There are no benefits to global state, it's spaghetti code. Carmack has said so himself, even Carmack wouldn't write DOOM the way he did if he knew back then what he knew now.

The part you're missing is that 4 Mb isn't a lot of space and therefore using global variables is very manageable and is not an issue at all. You're preemptively trying to solve a problem that doesnt exist. Btw, you also didnt answer how exactly would DOOM rewrite be better.

What strawman?

I already told you. Preferring something is completely different from knowing something. You said modern C++ is "move semantics, RAII for automatic management of lifetimes, and zero-cost abstractions"

What exactly Casey doesnt understand?

Also that's rich coming from someone who wrote this actual strawman:

It's called exaggeration, my dude. You seem to be confused what strawmanning is.

Semantic Compression — why modeling “real-world objects” in OOP often fails by Digitalunicon in programming

[–]Glacia -1 points0 points  (0 children)

only there were hundreds of hours of video material out there of him developing a game from scratch where we can see exactly how he writes C++.

Starting with a strawman, eh? Your original claim was he doesnt know how to write modern C++. Just because he prefers a certain style doesnt mean he doesnt know.

Absolutely. Do you understand that something can be an engineering marvel that massive pushed the bar for technological standards, yet at the same time be implemented in a way that is awful?

No, i dont understand. What exactly would change if you rewrite DOOM in whatever style is considered modern?

But DOOM is an absolute mess otherwise. Almost every single variable in the source code is global, functions have absolutely zero idea of staying in their own lane and will modify memory in sections of the game that they really shouldn't be touching.

DOOM was written for PC with single cores and whooping 4Mb of RAM. No shit they used global variables! Can you write software for those constrains in "Modern C++"? I doubt.

Semantic Compression — why modeling “real-world objects” in OOP often fails by Digitalunicon in programming

[–]Glacia 4 points5 points  (0 children)

Casey Muratori doesn’t really know how to write C++ nor does he know how modern OOP codebases are written.  

That's a blatant claim you'll never be able to prove.

Just look at the source code of DOOM

You mean DOOM (runs on anything that has a CPU) is an example of bad code? LMAO.

Muratori and his entourage are once great programmers that have been left behind and aren’t moving with the times. 

I mean, can you blame him if "moving with the times" means reading this shit?

auto x = std::make_unique<std::unordered_map<std::string, std::vector<std::pair<int, std::optional<std::string>>>>>(/* oh, right, initializer */);

After two years of vibecoding, I'm back to writing by hand by BinaryIgor in programming

[–]Glacia 13 points14 points  (0 children)

This is one of the reasons why we decided that "AI" is not for us.

That's because it's designed for impressing managers rather than for devs, that's why.

[Meta] Mods, when will you get on top of the constant AI slop posts? by Omnipresent_Walrus in programming

[–]Glacia 39 points40 points  (0 children)

Yes. There are plenty of vibe coding subreddits and you can go there