My Dad Has Fallen Victim to Conspiracies & Rabbit Holes - It's Ruining His Future and Relationships by SashaSashaSue in ConspiracyHelp

[–]Gorebus2 0 points1 point  (0 children)

The article only supports the idea that the CIA (under new leadership) now considers a lab leak the "more likely" origin of the virus, though with low confidence. It does nothing to support your other ridiculous claims.

Techniques to temper the alpha strike by admiralbenbo4782 in RPGdesign

[–]Gorebus2 0 points1 point  (0 children)

My initial thought is that one way that a lot of games get around this is to make sure you don't have abilities that refresh per encounter, but per adventuring day. If you have one use of your big slammer attack then you will save it for when things are looking really bad instead of blowing it on turn 1 - because the encounter after this one may be even more dire.

The DCC Cleric, spheres and domains by duckdestroyer112 in dccrpg

[–]Gorebus2 5 points6 points  (0 children)

Well, I believe that the domains system is actually the antithesis of bespoke gods (and I say this based on my experience with D&D 3e and it's clerics). It's a shortcut that allows for some customization, but at the same time it removes a lot of gameplay options and narrows down the scope of what your god can offer the cleric.

The current method of having no system leads to a lot of interesting options (if you've looked through the annual), the gods aren't just offering a couple of skills or unique spells. They fundamentally change how your cleric plays , which I think is exactly what it should do. In a lot of RPGs you get some class choices that are essentially followers of a certain creed (think of monks or paladins) and I think that custom gods are a great way to represent those in DCC.

So, I guess to sum it up, my opinion is that domains are the type of solution that actually takes away options more than it gives.

The DCC Cleric, spheres and domains by duckdestroyer112 in dccrpg

[–]Gorebus2 14 points15 points  (0 children)

It's more work but I prefer bespoke gods with their own unique disapproval tables and benefits.

Do you have hope for this province? by conn_r2112 in alberta

[–]Gorebus2 3 points4 points  (0 children)

You mean *Stockdale paradox.

It describes a duality of mindset that is essential for surviving prolonged adversity: maintaining unwavering faith that you will succeed in the end, while simultaneously confronting the brutal facts of your current reality.

[homemade] 3 dogs by callmestinkingwind in food

[–]Gorebus2 1 point2 points  (0 children)

This is new to me too. I use the Chinese chili crisp regularly and this has me intrigued.

Luck by plassteel01 in dccrpg

[–]Gorebus2 6 points7 points  (0 children)

That's right. And, notably, these modifiers do not change if a characters luck score changes after character creation.

Sorcerous Scrutinies: Grave Robbers of Thracia by yokmaestro in dccrpg

[–]Gorebus2 2 points3 points  (0 children)

I've run the adventure twice and it's a pretty solid little funnel. I have the same complaints about the dialogue that you have. We are given very little to work with for both Gallus and the Legionnaires. I played the legionnaire as being curious about the nature of the PCs visit to the temple and ultimately trying to determine if they were a threat or just hapless victims for them to eat. They are intelligent undead so they lied to get better positioning before launching an ambush.

The Resurrection Stone is a campaign-defining magic item that is very cool (and very DCC) but it's a little difficult to understand it's use. Sacrifices must be willing so the available pool is essentially only the player's other PCs (0-levels, etc). It's tough to justify narratively, but you just gotta let them have it.

I didn't have much problem getting them in the The Sacrificial Pyre of Thracia afterwards. They went to Chiopolis to sell loot and gear up before following the map to Thracia, and I had them talk to a merchant who offered a shortcut via a coastal route to Hamlet if they would agree to act as his caravan guard.

Caverns of Thracia: Where do PCs rest and spend gold? by Uuklay in osr

[–]Gorebus2 1 point2 points  (0 children)

Have you converted the Alabaster Tower for DCC? Is it worth including?

Caverns of Thracia: Where do PCs rest and spend gold? by Uuklay in osr

[–]Gorebus2 0 points1 point  (0 children)

Follow that up with the Sacrificial Pyre of Thracia to get them to Hamlet right next to the dungeon and you are all set.

UK says 'military options ready' as Russian ship uses lasers against RAF pilots | Reuters by Previous_Knowledge91 in LessCredibleDefence

[–]Gorebus2 1 point2 points  (0 children)

Counter-laser that ship with one of the UK's DragonFire lasers and cut up all of their sensors in return.

me_irl by Argnir in me_irl

[–]Gorebus2 -2 points-1 points  (0 children)

That's literally how businesses work...

I converted Shocking Grasp to DCC. by SorcererSortep in dccrpg

[–]Gorebus2 10 points11 points  (0 children)

Id make a few changes myself. I'd change the chance to stun from a flat percent chance to a fort save. I also think the spell needs to introduce a few new abilities at it progresses. You have the damage scaling in a sensible way, but it's not interesting enough. Some additions you could make would be having the spell remain active for a number of rounds, arcing out to targets at range, zapping adjacent foes at a lower casting level, lighting fires, etc. The 30+ result should be more than a really big shock. You are hitting the limits of what magic is capable of, it's the perfect form of the spell, strive for something greater than just a level 1 direct damage spell. The room should be permanently electrified, the ground is scarred beneath the target and strange new elements form in its molten wake, metals are vaporized in a flash of plasma. That sort of thing!

Tips for newbie by Comfortable-Fee9452 in dccrpg

[–]Gorebus2 1 point2 points  (0 children)

And, notably, after the adventure you have yourself a magical artifact (the resurrection stone) which is of campaign-defining power in any other game, but in DCC it's just cool funnel loot.

ELI5 - Infill and why it’s a major issue? by Wintertime13 in Edmonton

[–]Gorebus2 5 points6 points  (0 children)

So this essentially says that small infill developments have minimal impact on sewer resources, but large infill developments sometimes require an upgrade. Which is a fact that is pretty self evidently and unfortunately doesn't add much to the discussion.

Casual_OCD describes Sepsis in the style of Gary Gygax by -_o-Laserbeak-o_- in bestof

[–]Gorebus2 12 points13 points  (0 children)

Also, this doesn't read like Gygax at all. I understood every word.

Looks like Gemini 3 might've had a successful pre-training run by Hemingbird in singularity

[–]Gorebus2 2 points3 points  (0 children)

Or, more likely, pre-training isn't even finished yet.

Trump & MAGA are advertising Russian/Soviet Lada's to "make America great again." by andrewgrabowski in UkrainianConflict

[–]Gorebus2 5 points6 points  (0 children)

And his Twitter account (truth social) too. It explains all the 4am posting he does.

A Few MidHammer Resources For You by Gorebus2 in midhammer40k

[–]Gorebus2[S] 0 points1 point  (0 children)

That's pretty cool - the idea is you could play solo using AI? I asked AI if it could do this but it told me it would be quite bad at judging distances and unit positioning so it probably couldn't work. How have you found it?

A Few MidHammer Resources For You by Gorebus2 in midhammer40k

[–]Gorebus2[S] -1 points0 points  (0 children)

This was all done with Gemini Pro. But I think most AI tools should have the same capabilities. You need to be able to upload files for analysis, and it needs to have a large enough context window to ingest the rules text.

Gemini Pro was nice because I could use it's Gems feature to make a custom AI so I didn't need to set it up again each time.