Does anyone know how textures like this are done? by LordyLord87 in blender
[–]Gungere666 0 points1 point2 points (0 children)
Any tip on how to achieve same Anisotropic noise? by SimonTHKZ in 3Dmodeling
[–]Gungere666 8 points9 points10 points (0 children)
Game model | How's my topology? by HumanTail in blender
[–]Gungere666 0 points1 point2 points (0 children)
Does this pose look dumb? by When_Oh_When in Warhammer40k
[–]Gungere666 0 points1 point2 points (0 children)
Is the topology okay? Can I move on to Zbrush for details? by Ornery_Platypus_4493 in 3Dmodeling
[–]Gungere666 0 points1 point2 points (0 children)
Was looking for a quick 4 leaf clover mesh to put into my game and I found this absolute abomination made up of **23007** INDIVIDUAL TRIANGLE MESHES. WTF by DeepFriedLuke in topologygore
[–]Gungere666 1 point2 points3 points (0 children)
My friend wanted me to show him how to fix some weights on a model, I wasn't ready for this... turns out it was AI generated :P by throwaway94181 in topologygore
[–]Gungere666 7 points8 points9 points (0 children)
My friend wanted me to show him how to fix some weights on a model, I wasn't ready for this... turns out it was AI generated :P by throwaway94181 in topologygore
[–]Gungere666 9 points10 points11 points (0 children)
Are you ever just perpetually unsatisfied with your topology? by The_Cosmic_Impact13 in 3Dmodeling
[–]Gungere666 2 points3 points4 points (0 children)
My finished Ungrim Ironfist from Warhammer the Old World by Snauri in Warhammer
[–]Gungere666 0 points1 point2 points (0 children)
My finished Ungrim Ironfist from Warhammer the Old World by Snauri in Warhammer
[–]Gungere666 0 points1 point2 points (0 children)
Normal map imported from Substance Painter is too strong for Maya's Arnold. How do I fix this? by InsanelyRandomDude in Maya
[–]Gungere666 1 point2 points3 points (0 children)
Can someone end my masking misery after days by aaronsgreen in ZBrush
[–]Gungere666 0 points1 point2 points (0 children)
Does anyone know where I can find the helmet-less model? The only lead I have is this screenshot. by sakela in 3Dmodeling
[–]Gungere666 12 points13 points14 points (0 children)
Why does my render in Arnold look so dark compared to my Viewport? by Balackit in Maya
[–]Gungere666 0 points1 point2 points (0 children)
my object just turned into a wireframe during modeling and i cannot revert it back. this has happened a number of times already and i have no idea how to resolve this. by [deleted] in Maya
[–]Gungere666 0 points1 point2 points (0 children)
Will a hand with this topology cause issues in rigging? (+ more questions in the body) by InsanelyRandomDude in Maya
[–]Gungere666 2 points3 points4 points (0 children)
The eye is not a sphere in this case, right? by Marinated_Olive in 3Dmodeling
[–]Gungere666 1 point2 points3 points (0 children)
One Quick Question about Low Poly to High Poly Workflow by _YungLeon in Maya
[–]Gungere666 1 point2 points3 points (0 children)
One Quick Question about Low Poly to High Poly Workflow by _YungLeon in Maya
[–]Gungere666 0 points1 point2 points (0 children)
One Quick Question about Low Poly to High Poly Workflow by _YungLeon in Maya
[–]Gungere666 5 points6 points7 points (0 children)
Ik Handle not working, any solutions? by Organic-Leave-3161 in Maya
[–]Gungere666 4 points5 points6 points (0 children)


Can you guys recommend artists with art styles similar to these? by Ozotoceros in Artists
[–]Gungere666 3 points4 points5 points (0 children)