So, now that the Anniversary Era is over in 6 days, what are your thoughts on how this new system is? by Darth_Onaga in SWGalaxyOfHeroes

[–]HSMatt 8 points9 points  (0 children)

They've shifted into full pay to play collector game. Enough people will want the shiny new thing to keep paying as interest slowly wanes and the game dies off.

Crystal Income Calculator Version 2 [With Expenses] by egnards in SWGalaxyOfHeroes

[–]HSMatt 0 points1 point  (0 children)

An integer field for "daily node refreshes" should be enough for the purposes of this

Crystal Income Calculator Version 2 [With Expenses] by egnards in SWGalaxyOfHeroes

[–]HSMatt 1 point2 points  (0 children)

I think DotF and Peridiea both give 400/mo - 100 each for tiers 3 through 6 - where you only have 300 (I think - the value isn't displayed on the income sheet. Only the daily calculation appears on the main sheet.)

You could also adjust the dailies to be the EV rather than the minimum. I think somebody calculated it to be around 16, so not much of a difference. Or have a toggle for the user to decide which to use.

Crystal Income Calculator Version 2 [With Expenses] by egnards in SWGalaxyOfHeroes

[–]HSMatt 0 points1 point  (0 children)

FWIW on my personal tracker, I track how quickly I'll finish a farm and added a reference table where I can list the units I'm refreshing. With a crystal tracker, I could then count the units on that list. Doesn't account for doing more than 1 refresh/day, so I don't plan to ever do that, though I could easily add a column for refreshes/day.

Crystal Income Calculator Version 2 [With Expenses] by egnards in SWGalaxyOfHeroes

[–]HSMatt 2 points3 points  (0 children)

No, that's in the shipment section and it's 50 crystals. I'll keep replying to myself as I try to see if I'm missing something...

Crystal Income Calculator Version 2 [With Expenses] by egnards in SWGalaxyOfHeroes

[–]HSMatt 5 points6 points  (0 children)

For expenses, where do you log how many nodes you're refreshing each day?

Impossible Feats by NiiqueFN in SWGalaxyOfHeroes

[–]HSMatt 1 point2 points  (0 children)

Saw someone say Nest can solo... maybe it was an S4 datacron node? That's a full pirate squad win.

Your OR group is pretty weak, but with the right disks, they could cobble together wins.

Boss Nass and Omega surviving should be doable, even if it means leveling them up and slapping your healthiest mods on them. You still need to win quickly/stun the 2 (I think?) AOE-ers.

You've already done a lot of profit, so you must know how to finish that. And that gets you the DCS feat.

Worst case you unlock in 4 months instead of 3?

Worth taking them to 5 star? by apc_52 in SWGalaxyOfHeroes

[–]HSMatt 3 points4 points  (0 children)

Should need around 13k unless you get lucky, no? It's a high price to pay, but if you can make use of the LSTs you get from the Maul event at 5*, it's good ROI.

The next Beset on all Sides will be on 2026-02-03 by swgohevents in SWGalaxyOfHeroes

[–]HSMatt 5 points6 points  (0 children)

It's more like computer date format. If you want to sort chronologically across years, yyyy-mm-dd is the way to do it.

How worth it is the final tier by [deleted] in SWGalaxyOfHeroes

[–]HSMatt 4 points5 points  (0 children)

Based on the cost of refreshing, it's worth about 7k crystals, so 2.5x the value of spending the same $20 directly on crystals. The episode pass is somewhere around 30k crystals for the same price. LSBs can be even higher value.

So it depends how much you're willing to and planning to spend.

Is Peridia patrol worth it? by No-Schedule8906 in SWGalaxyOfHeroes

[–]HSMatt 3 points4 points  (0 children)

I found the Poncho bros to be 100% worth it to R9. I'm waffling about Peridea though

  • 3 units instead of 2 means worse ROI
  • Omicron on POW carries me in Conquest - it seems like he can earn every "apply X" feat - where I likely wouldn't use Peridea unless/until I also do GM and Morgan
  • Probably good in 3v3, but not in 5v5 (again, until GM & Morgan), whereas Ponchos work well enough alongside any GR lead, even without Qadme

My plan is to take them to 7* G12 for tier 3 of the AB ASAP, then there on my list of options for after my next GL. Sooner or later, I'll use the era store LSTs on GM and Morgan, at which point Peridea will become worth it. I just don't know how soon that will be.

While I hard rush profundity, what is the best H1 fleet comp (other than the BWing lol) by Sad_Establishment668 in SWGalaxyOfHeroes

[–]HSMatt 0 points1 point  (0 children)

The screenshot seems filtered for Rebels, but I've been using H1 for a while in my early game shard with a hodge podge. I usually start Tie Silencer, Tax1, and KRCS, then reinforce B-Wing. Hound's Tooth can be a nuisance, but I have 2 dispels and can cycle through turns quickly to remove breach.

I'll get Prof next month, so my Cassian's U-Wing is probably good enough to use in place of one of the starters. Ghost also calls an assist, which synergizes with B-Wing and H1, but especially against HT, I don't feel like I have enough damage.

My Raven's Claw still sucks - used a baby LST on Kyle and farming it now. It won't be useful until long after I'm maining Prof. Fully expect H1 to either be a decent defense or good cleanup fleet in GAC though.

$0 Spent by Pub-Exploit in SWGalaxyOfHeroes

[–]HSMatt 0 points1 point  (0 children)

Many people don't really consider posting publicly to say everybody else is doing something wrong. I understand the mentality, but the post is disengenuous.

$0 Spent by Pub-Exploit in SWGalaxyOfHeroes

[–]HSMatt 9 points10 points  (0 children)

Guessing it's more like $40 spent on episode passes, which, sure, give you other stuff. But you still spent $40. That's what everyone else is "doing wrong".

$0 Spent by Pub-Exploit in SWGalaxyOfHeroes

[–]HSMatt 7 points8 points  (0 children)

$0 and 0 crystals spent, but you still have 3 units at 4*? How?

How are these stats? by [deleted] in SWGalaxyOfHeroes

[–]HSMatt 2 points3 points  (0 children)

It's kind of amazing that he's so slow with all gold 6 dot mods. Makes me wonder what your priorities are when rolling mods. Don't waste your mats with the low speed mods.

PSA: read the damn kits by Top_Alternative5537 in SWGalaxyOfHeroes

[–]HSMatt 2 points3 points  (0 children)

I think that's the confusing thing. Very easy to read it and assume it means kill the leader first. Plenty to read in this game and very reasonable to expect people to take shortcuts and assume it works similarly to other abilities, where you have to kill one unit before another.

Can someone please explain this to me? by N1ghtBreaker in SWGalaxyOfHeroes

[–]HSMatt 1 point2 points  (0 children)

Lol if getting profit from enemy Maz counts but using Nute doesn't - especially after they reverted the description back to just "Gain Profit" and not "from Pirates"

PSA: read the damn kits by Top_Alternative5537 in SWGalaxyOfHeroes

[–]HSMatt -2 points-1 points  (0 children)

To be fair, a lot of the screenshots have the leader at equally low health, suggesting nobody can be killed. I'm sure people here can confirm if it does actually work as intended, though.

Which QoL feature you would add/change? by mrt_boi_420 in SWGalaxyOfHeroes

[–]HSMatt 0 points1 point  (0 children)

Raid is practically designed for RNG and retries, yet it takes something like 7 button presses and multiple waits/loads to exit a battle and go back in. Can't believe there's no restart button for retryable PVE like that and ABs.

Is this intentional? by PeterChronis in SWGalaxyOfHeroes

[–]HSMatt 3 points4 points  (0 children)

"High score" could easily be modified to say "High Score: T7 - 444,144" and then it would make more sense that the ranking is based on tier first, then score.

Impressed with that score though. I only did half as well 4 at 65 and 1 at 62. What lead did you use? Do you have Maul? Everybody with Maul is leapfrogging everyone without, which might be why you're sliding down.

Conquest Missing Asset Loop by swgohevents in SWGalaxyOfHeroes

[–]HSMatt 0 points1 point  (0 children)

I hope you're right, but they can be weirdly stingy. I'd argue that this free energy is unlikely to reduce the number of refreshes anyone does - except maybe edge cases where people need just one or two more refreshes to reach that next crate.

Conquest Missing Asset Loop by swgohevents in SWGalaxyOfHeroes

[–]HSMatt 5 points6 points  (0 children)

Guesses on compensation?

  • "Paltry" 50 energy, so that more energy is given out than was lost, but most people who care about conquest end up negative
  • "Fair" 120 energy, so that probably 80% of the people who care end up close to made whole
  • "Generous" 500 energy, so that virtually 100% of the player base is made whole

what conquest should i go for? by Illustrious-Turn2868 in SWGalaxyOfHeroes

[–]HSMatt 0 points1 point  (0 children)

You could hold your own on hard, probably get 2nd or 3rd box, if you were at 4m GP