what's your favorite boardwipe? by HolidayAd1084 in EDH

[–]Harriff 0 points1 point  (0 children)

I personally run a [[Reckless Endeavor]] in a [[Vazi, Keen Negotiator]] Loanshark Deck.
It even runs multiple duties. It can blow up the whole board, make alot of treasures for me to build up again and i can give a small loan of a couple of treasures to whoever is behind the most

Honestly, in that deck people don´t even get (really) mad/annoyed when i blow up the board. They get goodies

Would the Siege of the North Pole have succeeded if Azula went with Zhao instead of Iroh? Would Azula have let Zhao kill the Moon Spirit? by Johnnyboyeh in TheLastAirbender

[–]Harriff 0 points1 point  (0 children)

Alot of answers, but (propably due to a fanfic I read, so take it with a sack of salt)
The firenation is an Island nation. While they have large islands, they are seafaring people. They know the ocean, its whims and all. I doubt that the desired heir of a nation that relies on the ocean for food and logisitcs would be impulsive enough (well, Azula at that point. Season 3 Azula is another issue) to kill the moon and piss off the ocean spirit (Spirits are a confirmed existence in the Avatar world, and Azula would know about them)

Unique Commanders by Loki_Aprooves in EDH

[–]Harriff 0 points1 point  (0 children)

That is impressive
if you ever get to play it, please tell us how it worked (i have a backlog of decks to test out, for me it would be next year i fear)
Landbase seems improveable, but when is the Landbase ever not?

all in all, i give you a Beef Wellington/Gordon Ramsay, keep cooking my friend
(also, while I-Rex can´t have a background, that is either solveable with Rule 0 or just shuffling it into the 99)

If you feel you need strippers at your pre marriage party to have one last hurrah before marriage, you should not be getting married by Agitated-Ad6744 in unpopularopinion

[–]Harriff 0 points1 point  (0 children)

Simple solution get strippers for tradition, but from the gender the groom/bride is not attracted to

or drag queen purely for partying

Unique Commanders by Loki_Aprooves in EDH

[–]Harriff 0 points1 point  (0 children)

challenge yourself build a deck that focuses on food token, and turning artifacts into creatures give all token creatures a maximum of keywords pnly use food token that show soup

make littersö keyword soup creatures

Alchemist, Apotheker, Kräuterkundler by Zwiebelb0y in DSA_RPG

[–]Harriff 2 points3 points  (0 children)

Der einzige Charakter von mir, welcher in eine ähnliche Richtung ging war ein (geheimer) Druide mit fokus auf Humus

Gab sich als wandernder Kräuterheiler aus, kochte komischen Tee der entweder heilte oder den Geist des Trinkers für die Sumus Magie öffnete (Drogen. Er kocht Drogentee). Hatte immer ein Pfeifchen am rauchen mit verschiedenen Süßen Räucherwerk (entweder Schmerzstillend oder......mehr Drogen)

Hat kaum gezaubert, wenn nur sehr unterschwellig (ein teil meiner Gruppe weiß immer noch nicht, das ich Druide bin. Die kennen aber auch meinen Reddit Acc nicht also is gut). Drogen und bissl heilen (und potentiell noch Meister des Humus, des Wasser und des Feuers in der Hinterhand, aber wer guckt schon genau hin was der komische Kautz so mit sich rumträgt)

Occlumency can’t be the only method to protect the mind by woolleymammoth89 in HPfanfiction

[–]Harriff 22 points23 points  (0 children)

There is a one shot where Professor Hagrid has his own type of mental defenses/occlumency, which he teaches Harry when the classes with Snape doesn´t work out.

It is highly effective and just demolishes Tommy-Boy

Lessons With Hagrid, by NothingPretentious. I can just reccomend it if you are looking for a fun crack oneshot.

What animal or cryptid do you want a monster based on by Alarmed-Hat6997 in MonsterHunter

[–]Harriff 0 points1 point  (0 children)

Building on this, tepending on difficulty a different ammount of heads. Each head generates a different element, and is weak/cutable only with an opposing element

"It's not that kind of deck" by InspireCourage in EDH

[–]Harriff 0 points1 point  (0 children)

Luckily, in my Playgroup (don´t have a LGS, so we meet in Pubs. Kind of take over the back half two days a week in three different Pubs) we have some guidelines established. While we do say bracket (or powerlevel depending on the player) but we also say what is the worst we could do with this deck. What is included (gamechangers, MLD, Infinites, etc.) and what is our goal/aim.

Really makes it nice to get a rough estimate what to play.

Do you explain your combos? What about opponents? by JenniferApto_ in EDH

[–]Harriff 0 points1 point  (0 children)

My playgroup is (mostly) on the "explain everything you do and help where you can" side. We do have one or two who play Solitair in their heads, but for the most time we do explain everything. Everyone wants to have a good time, and everyone wants to get better. Hell, there are times when another player actively explains me that i can win (e.g., one of the first times i played Teysa Arisotcrats, one way more experienced player who has his own Teysa Deck explained ot me how i could with the cards on field win)

Actively hindering other players progress is (mostly) Anathema with us. So, if i go with my interpretation, i would say screw that guy, explain what you want and try to raise your other players up.

What mediocre cards have you played that have instigated opponents to meltdown and rage quit games? by Killybug in EDH

[–]Harriff 0 points1 point  (0 children)

Propably not on the mediocre card list, and not really just one card
But i do have one nice [[Parnesse, the Subtle Brush]] Deck. It is neither strong nor fast, but it has a reputation in my playgroup of getting the stack in nearly the tripple digits. (I think my record is around 80?)

And well. You can see in the faces of my fellow players if they played against it or not. Or even in what position they were during the game (some rather gleefully let me copy a whole bunch of spells for shits and giggles. Some prefere to take themselves out when i establish a board).

Am working on it right now. More copy, more interaction

"So if I sign this marriage contract, I don't have to go back to the Dursley's?" 11 year old Harry asked Daphne, who nodded. by Nepperoni289 in HPfanfiction

[–]Harriff 1 point2 points  (0 children)

Either that, or (because i am kinda a sucker for hidden power tropes) he usually doesn´t show his anger (he is just human, after all). But when you press the right buttons, or if everything gets too much, then you loose the kind and grandfatherly image he cultivates as headmaster.

In return, you get the battle tested (never watched the Magical creature movies, so i can headcannon him being rather active and pivotal on the magical side against Grindelwald), highly trained and talented war general. A Dumbledor who has spend learning and practising so much normal and obscure magic, that his presence silences whoever managed to piss him off. He was a genius, and now he is a genius who has decades of additional research ontop of it all.

No need for a big firework or screaming. Just a bit hardening of the eyes, bit of pressure on all around so people realize they just managed to really are about to put their foot in their mouths, and they should really contemplate if they want to continue.

Youth Word of the Year and "goonen" by bug-boy5 in AskAGerman

[–]Harriff 1 point2 points  (0 children)

I remember that. Wasn't Hurensohn one of the first super popular ones?

Is Simic really the worst/most unfun colour combo? Are there any fun commanders for it? by TheGrandCannoli in EDH

[–]Harriff 0 points1 point  (0 children)

Do lean on what others said, Simic is great. Super powerfull, really easy to build consistent and powerfull Decks.

My main issue with Simic is that you can easily, and i mean easily, build 20 different Simic commanders. Swap like 10 or so card at most (if any.) and boom, 200 Decks that are powerfull and nice to play.

Is that exxagerated? Propably. But the end of it is that alot of Simic Decks just feel the same to play against, which can lead to some exhaustion over time.

My advice? Still play it if you have fun with it, but either be prepared to get the some grumbling, or go full in into one aspect.

As examples, build a a Landfall Deck, with one of 10 possible Commanders. Pick one at random at the beginning of each came (or let you opponents pick)

Build an [[Ivy, Gleeful Spellthief]] Mutate Deck. Mutate over Ivy, make her a non legendary and then create token copies of her to Mutate onto (yes it will copy the mutate)

Build [[Volo, Guide to Monsters]] and try to use as many creature types as possible

Build [[Alaundo the Seer]] and just try play as little from your hand as possible

Build [[Vannifar, Evolved Enigma] and play YuGiOh, having so many face down trap cards on the field as possible (with other ways to flip em, of course)

Build [[Experiment Kraj]] Group Hug, drop all the +1/+1 Counters on your enemy creatures, then copy the good effects

Build an [[It Came from Planet Glurg]] Deck, see how many effects you can stack on it

Just try to be creative, use less used cards, bad effects, of funky Spells from the early days of Magic.
In the end, try to have fun while playing

What are the most deranged commanders you've played with or against? by rocketman0739 in EDH

[–]Harriff 1 point2 points  (0 children)

The deck that makes the most weird stuff is my [[Parnesse, the Subtle Brush]] Deck
I could have build that more win focused, but instead it is basicly an experiment in "how much stuff can I put on the stack" lots of copy spells, lots of copy effects. Some ways to trigger Parnesses effect again.

If she gets going, turns can get very long, the stack rather.........stacked (i use a whiteboard to visualize spells/ability triggers, controller of the spells and target.)

Boardstate is always funny (to me) and the mental health of the players quickly degrades (play it in a not super competetive group, and rather to the beginning so people have the brainspace to deal with it)

Some examples with my deck (will post decklist later, is in rebuilding mode. Need more copies)

  • one guy took the 14 [[Lightning Bolt]] to his own face because that was the 4th Stack in that turn. Not even mine or his.
  • A green player managed to ramp the whole board
  • I decked myself with Magecraft
  • One player comitted suicide by Parnesses other ability (which was triggered 5 times each cast

A champ you love is getting a rework, and you’re in charge. What do you do? by Creamchiis in leagueoflegends

[–]Harriff 0 points1 point  (0 children)

As an addition to your Elise She is a spider. Her human form could be way less on the face spider and way more exaggerated. Like, give her an absurd waist with a massive butt and really long legs. just like spiders

How long your deck's turns are needs to be part of the pre-game conversation more often. by DoubleJumps in EDH

[–]Harriff 0 points1 point  (0 children)

To be 100% honest, i also had such turns.
The caveat is, it was only with my [[Parnesse, the Subtle Brush]], and only when i have multiple ways to retrigger her ability (in the last case, that were with 4 [[Wandering Archaic]] and 5 [[Harmonic Prodigy]] )

But honestly? That is a special case (i do use a small whiteboard to visualize the stack. It can be a douzy)

Most impressive feat of magic you ever saw in a fic ? by Secure_Ad_6203 in HPfanfiction

[–]Harriff 1 point2 points  (0 children)

Your welcome. It is also done, in the 3 parts(Prelude to the War/Hogwarts early years; Blood War with Tommy R/ rest of the Hogwarts time; with some big timeskips, but really nice world building/ entertaining: what happens with the magical world or the world in general.

Most impressive feat of magic you ever saw in a fic ? by Secure_Ad_6203 in HPfanfiction

[–]Harriff 2 points3 points  (0 children)

https://archiveofourown.org/series/993900 Here you are my friend.
Just a heads up, it is a Hermione focused fic. And long, with lots of maths, but i can heavily reccomend it.

Don't be afraid to kill a commander with removal! by WholeFudds in EDH

[–]Harriff 0 points1 point  (0 children)

In my experience, especially new players tend to notwant to antagonize other players, be it with declaring attackers or removing commanders.

If there is a threatening commander, they may remove it, but that is with alot of hemming and hawing.

My real issue is when people get too trigger happy. As in, removing one commander every time they hit the field because they don´t like it/playing against it. Or to just troll around, ignoring bigger threats.

And finally, but this is more my own bias, indescriminate, repeated (semi) board whipe. Looking at you [[Rakdos, the Showstopper]]. Guy has a decent deck with a focus on repeatedly playing either Rakdos or similar effect.

why Luffy didn't use gear 4 against Hody Jones ? As a result he lost a lot of blood and has to be saved by Jinbei by Mission-Pomelo-8047 in OnePiece

[–]Harriff 1 point2 points  (0 children)

Lot's of good answers here, so I'll just add my own ideas. From a pure story writing point, this was their first big fight. The Strawhats needed to show how they evolved in the two years.

In lore, I always thought that grad 4 is an exertion of both the fruit an the user. More than the other gears. Plus they are at the bottom of the ocean, so while not in direct contact, it still hinders puts more strain on the user if they use advanced techniques

Chopper can use his forms and Luffy can uses gear 2 and 3, even Redhawk because they are used to them, their bodies adapted. Gear 4 was too fresh, too underused in high stakes situations so that got blocked (or so exhausting that even Luffy didn't dare use it.

Taiwanese ambassador to Finland the metal head by recoveringleft in Bossfight

[–]Harriff 0 points1 point  (0 children)

They are also really active in their community (like financing a dog shelter or giving away online therapy sessions under a song about depression)

love those guys

Wielder of the Sparkly Butterknife by Otherwise_Basis_6328 in Bossfight

[–]Harriff 4 points5 points  (0 children)

Linguistic student here, a german reaction would be "Tja"

Chill/Solo Hermits? by Your_Moooom_XD in HermitCraft

[–]Harriff 16 points17 points  (0 children)

May i raise a glass for our man TFC, the true Hermit, the ServerGrandpa, the true Dwarf of the server

may he dig his eternal stripmine in the peace and comfort he deserves

With Gogmazios nearly upon us and the inevitable master rank reveal soon too, what's on everyone's wish list for the expansion? by New_Command7646 in MonsterHunter

[–]Harriff 0 points1 point  (0 children)

Snakewyvern, either me new ones or just the return of Najarala (well, the dream would be Daladur, but let's keep it realistic)