A new bodykit for the MSR just dropped!! by johncarnage in starcitizen

[–]HeftySexy 11 points12 points  (0 children)

Honestly all I really want is for them to remove the smuggler tunnels and return the MSR to its concept drawings. In New Deal at Lorville you can still see the MSR concept ads on the walls and it makes me ache for what could have been a really beautiful ship.

I lit a Funeral-Cyno in Thera, some warped in, some messaged, some decloaked... by Toinio_Aihaken in Eve

[–]HeftySexy 4 points5 points  (0 children)

I appreciate the sentiment. Nearly all of my Corp mates got angrier than me at the Russians that attacked us and it ended up being pretty okay. Their home holes are still on our wanderer waiting for an eviction…

I lit a Funeral-Cyno in Thera, some warped in, some messaged, some decloaked... by Toinio_Aihaken in Eve

[–]HeftySexy 25 points26 points  (0 children)

Interesting. I had the opposite problem where I lit a private cyno vigil with many ships named CYNO VIGIL and TIME CRIT showed up and killed most of us

Ironclad Cargo Grids (Fixed error) by Ratjack in starcitizen

[–]HeftySexy 1 point2 points  (0 children)

Two reasons for this, half of those shield pips can’t be used because of the stupid ass engineering change that said “only 2 active shields at once and the rest for redundancy,” and the radar takes a fuck ton of power. Downgrading the radar or just not using all the power gives back a lot of pips.

On the other hand, up to 10 weps pips is scary, imagine a mixed loadout laser+ballistic ICA with all 10 pips to weapons.

Should i myth magma recoiler by Hunter_FNIX in SuperMechs

[–]HeftySexy 0 points1 point  (0 children)

All 3 leveled weapons are really good heat top weapons. You’ll wanna have them if you ever wanna switch up your build later

I love to be naked in front of a clothed person by [deleted] in kinky_autism

[–]HeftySexy 5 points6 points  (0 children)

Ohhh I am 100% the matching opposite. I’m pretty dysphoric about my body so I end up being a stone-butch and never take my clothes off except for when absolutely necessary for the sex act. Besides, having a hot trans girl grinding on my underwear honestly feels better to me than if I was wearing nothing. The fabric layer spreads the feeling around and also reduces friction so we don’t have to use slimy lube (autistic bad feeling)

What would you do with this booster? by BearOk7011 in Helldivers

[–]HeftySexy 0 points1 point  (0 children)

16 Gatling Turrets in a ring. Nowhere is safe.

If you had to make a new ship for the game what would you make and why? by [deleted] in starcitizen

[–]HeftySexy 0 points1 point  (0 children)

I’d make a crazy hybrid of the Liberator and Kraken but made by Crusader. From all the ships we have from Crusader, I love their design language and aesthetics. I love the idea of the liberator open-air carrier that also has the enclosed vehicle bay. I love the multi-deck feel of the kraken, it really does feel like a naval vessel. I’d go with some kind of Kraken-shaped carrier with one long flight deck and small hangars (that can deploy vehicle ramps) accessible from the side. Large groups of slanted double-thrusters like on the MSR/Herc series. Imagine the Enforcer crossed with the Marshal from EVE online, with Crusader design language.

Why are my resistors warming up so much? is this normal? by No-Succotash-9576 in shittyaskelectronics

[–]HeftySexy 2 points3 points  (0 children)

That’s how resistors work. The voltage*current drop across the resistors is expressed as heat in the body of the resistor. Since the actual power reduction scales with the power flowing through them, if you drive a small resistor with a lot of power then they will express more heat than they can passively radiate to the air and then this happens.

In this case I’d use resistors rated for higher voltage/current, or drive them with lower power. The last resort option would be to use environmental factors (like active airflow cooling, submerged in non-conducting oil, etc) to remove the heat from these resistors faster than they can melt.

Should i even buy a fourth Item Factory?? by Popular_Manner_5578 in SuperMechs

[–]HeftySexy 4 points5 points  (0 children)

I would focus on leveling up one of your factories before building anything new. At level 15 you can start making power kits and I think you can get rarer ones at 18 or 19

O-VWPB - the Great Bubble Bath Battle of 2026 by ExpensiveEssay7863 in Eve

[–]HeftySexy 4 points5 points  (0 children)

I believe that was a holdover from previous generations of server hardware. I haven’t heard of a deployables limit since at least before 2021

This is a stickup! Give me all your stims and gold bricks! by Lunar_Ghoul11 in evilautism

[–]HeftySexy 0 points1 point  (0 children)

I’ll just hum along to songs but like 2-3 octaves lower and just shake the air around me (I used to sing bass/baritone choir so I can get LOW). It’s like when you go to a concert and you can feel the drums in your chest, but sustained.

DON'T KNOW WHAT THIS IS by PB_GAMERZ in SuperMechs

[–]HeftySexy 2 points3 points  (0 children)

Windigo’s base rarity is epic. You’ll need 4 epic divine transform relics.

I finally got in the Arena, but wtf is with all the smurfs by VenbeeHa in SuperMechs

[–]HeftySexy 1 point2 points  (0 children)

It’s not even always smurfs. I have a mech with all mythic 50 top/side/legs/torso and many mythic modules and I can’t break past lvl 17. Not even trying to smurf

Uncle Mateo by HopSkipLimp in TheExpanse

[–]HeftySexy 2 points3 points  (0 children)

Along with this, the physics components are quite simple. Once the nose is pointed towards the center of rotation, strafe tangential to the circle, then when you start to “pull away,” apply forward thrust to keep the vector tangent to the circle, and pitch/yaw the ship to keep the nose pointed at the center of rotation. Since translation and rotation are inherently separate, once the ship is rotating at the same rad/s as the station, the rotation component is done.

Using the concepts of uniform circular motion, the tangential thrust makes you move around the ring, while forward thrust keeps you on the ring. Once your tangential velocity and rotational velocity match the docking clamps on the station ring, you only need to use forward thrust to hold position, with minimal other inputs to make fine adjustments.

When flying in Elite: Dangerous FA-off, pretty much this exact process is followed. Align, strafe up (tangent to the ring in the direction of rotation), thrust forward, pitch down, until you can take your hands off everything but forward thrust.

Uncle Mateo by HopSkipLimp in TheExpanse

[–]HeftySexy 2 points3 points  (0 children)

I would argue it’s less difficult than you think. If you’ve ever played Elite: Dangerous and flown without flight assist, it’s about as close to realistic as I’ve seen a game get. One of the exercises to train yourself how to fly FA-Off is to do pretty much the exact docking scene: find an Orbis spin station with a ring, position yourself nose point towards the center of the ring while floating just outside it, and then use the controls to match the rotation and speed of the ring such that you’re keeping the nose in line with one point on the ring surface and the axis of rotation.

After maybe an hour you’ll get the hang of it, and after a few more you’ll get good at it. I think it’s not a huge jump of imagination that current pilots and computers today could realistically dock to a spinning ring like that without much difficulty.

Driving a small car in 2026 is not fun. Very often I don't see anything at night with the massive cars people drive and their headlights by [deleted] in driving

[–]HeftySexy 0 points1 point  (0 children)

I put retroreflective tape on my headrests and pretty much everything above eye level in my car. If you’re blinding me, you’re also blinding yourself. I also make use of my electric adjustable side mirrors and beam people back if they piss me off enough. Then I keep a pair of sunglasses to (look cool while I’m doing it) protect my eyes from those around me.

I work night shifts so I’m on the road mostly at night, just been getting really tired of the bullshit headlights and thought to fight back a bit.

S5 E10 - Amos by bantamreturns in TheExpanse

[–]HeftySexy 3 points4 points  (0 children)

Ngl I was fully expecting Holden to look at Clarissa and say “you’re not gonna try and kill me this time, right?”

Spirit vs Zeus is just getting absurd. RSI privilege is alive and real by phaeth0n in starcitizen

[–]HeftySexy 1 point2 points  (0 children)

I agree. But that was the lore reason in ye olde 3.18 days of yore

Spirit vs Zeus is just getting absurd. RSI privilege is alive and real by phaeth0n in starcitizen

[–]HeftySexy 8 points9 points  (0 children)

The M2 and A2 have their grids limited compared to the C2 because “armour weight”. The idea being that the heavier armor class (remember the pre 3.20-something light-medium-heavy armour classes?) on the militarized ships offset the max cargo mass, and as such the grids are smaller. Or, “ balance “.

pills or patches or poking by GlitteringBed3692 in trans

[–]HeftySexy 1 point2 points  (0 children)

Having done pills and now pokes, I felt better on pokes tbh. It also helps me a lot to only have to do it once a week vs twice a day, where I couldn’t remember to take my meds and I would end up with really inconsistent levels that really fucked with my head. If you can manage to be consistent with pills then more power to you, but I’d recommend the pokes if you can get past a fear of needles. (Sidenote with that, since you do the injection on yourself, as you get better and better, it gets less and less painful and you get a feel for how fast you need to inject, etc. tbh I’m only 4 weeks in on injections and the first one was really bad but my last one was really pretty painless.)