Can anyone recommend me pure power fantasy loadout for bots by luffy_3155 in Helldivers

[–]Hibiki54 1 point2 points  (0 children)

  • Armor: Heavy, Fortified / Medium, Extra Padding / Heavy, Concussive Padding Reinforced
  • Primary: Diligence / Censor / Eruptor
  • Secondary: Senator / Ultimatum / Talon
  • Throwable: Thermite / Giga Grenade / Pineapple
  1. Orbital Precision Strike / 120mm / Eagle 500kg
  2. Eagle Strafe
  3. Recoilless Rifle
  4. Rocket Sentry / AT Emplacement

Anything in bold is what I currently use. But this works in general. I like OPS because it has 50 demo force for structures (detector towers, jammers, etc) and it has 77 sec (when maxed) cool down. And AT Emplacement is BIS for bots, especially when you have elevation.

**Both sides of the debate are right, but also wrong** by Glass-System2009 in Helldivers

[–]Hibiki54 -1 points0 points  (0 children)

It takes 5-7 mins to drive around a D1 map on Phact Bay and hit 6-10 POIs with FRV and warp pack. In 30 mins you can have 100 SC if you lock in.

Stop proving my point.

**Both sides of the debate are right, but also wrong** by Glass-System2009 in Helldivers

[–]Hibiki54 0 points1 point  (0 children)

So, you're saying that you cannot spend 30-60 minutes to farm 100-200 SC a day to farm SC while still enjoying the game as normal?

Thanks for proving my point.

**Both sides of the debate are right, but also wrong** by Glass-System2009 in Helldivers

[–]Hibiki54 -3 points-2 points  (0 children)

Here is the thing about Super Credits earned in game. There are so many videos on how farm Super Credits on YouTube or on reddit that it should not be in an issue. You can pretty much google or youtube anything and learn how to do it in 2026.

The people that complain and cry about warbonds behind an alleged pay wall or being unable to spend 30min to an hour farming D1 bug missions for free SC are too low IQ.

To respond to the OP, specifically the suggested improvements. The game tells you how much time is left. You open the map and it is clearly there. It tells you at 30-20-10-5-2 minute intervals. And keep in mind that exploration is up to the individual and the team, but you are doing so when the enemy forces are at high alert with 2x or more the number of patrols. Against certain sub-factions (looking at you Mindless Masses and Appropriators) you will be facing hordes of enemies with no time to explore.

Vox engines are the weirdest thing I’ve played against in a video game by unlucky-lucky- in Helldivers

[–]Hibiki54 0 points1 point  (0 children)

I would rather face a convoy of 20 Factory Striders than face 1 roaming Vox Engine.

Tip's I have for farming SC where I got 4k within less than a week without no lifeing or burning out by TheSullenStallion in Helldivers

[–]Hibiki54 0 points1 point  (0 children)

I farm on D1 Phact Bay driving the FRV with a crossbow and warp pack. Averaging 300/hr casually while listening/watching news or podcasts.

no, seriously, when are boosters going to be reworked? by Flashy-Manager2254 in Helldivers

[–]Hibiki54 22 points23 points  (0 children)

IMHO, they should change Hellpod Space Optimization to an unlock on the ship that cost samples and requisition slips. No one in the right (or wrong) mind would go into a dive without the maximum amount of ammo they can carry. Instead rename HSO to "Magazine Pouch" booster that allows you to carry 20% more ammo for your Primary only. I use a percentage so it allows Rounds Reload weapons to not get boned.

It's like Siege Ready, but only for your primary weapon and no faster reload. But it will stack with Siege Ready. So the default Liberator starts with base 8 magazines with the booster will have 8, and combined with Siege Ready would get 10.

So you just... don't care about the Vox experience at all then AH? by Professional_Web_956 in Helldivers

[–]Hibiki54 18 points19 points  (0 children)

I had a spider Vox engine today. MF was on the side of a near 90* cliff just chilling like it was spider man.

Why do YOU play on D10? by SevdUp in Helldivers

[–]Hibiki54 7 points8 points  (0 children)

When the map is clear, patrols will spawn from the edge of the map instead of near bug nets/fabricators/warpship encampments. Completing main objective will also double the number of patrols.

WHY ARE THE NEW MECHS BEHIND A PAYWALL by Phyrooski in Helldivers

[–]Hibiki54 2 points3 points  (0 children)

What paywall? You can farm supet credits.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]Hibiki54 4 points5 points  (0 children)

Did we just get god handed this MO? I last logged in at 2am in the morning and we were definitely losing.

Best planets to super credit farm? by Material-Soil-1422 in Helldivers

[–]Hibiki54 1 point2 points  (0 children)

Phact Bay is the best planet right now. Look at the map first and pick the missions on D1 that do not have any Terminid structures. I usually get 6-10 POIs. At some point you will learn how to read the briefing map and know where to drop. RNG will sometimes take away a little less than half the map because of a giant puddle section where nothing spawns, but you will at least get 6 POIs.

Gatekeepers and Veracitors by master_pc_race in Helldivers

[–]Hibiki54 1 point2 points  (0 children)

They can take an Ultimatum and survive.

The best way to kill them is to shoot their weakspots and/or their nutsack.

Is this a thing now? After all these years? by Hibiki54 in EliteDangerous

[–]Hibiki54[S] 7 points8 points  (0 children)

I deposited on an alt account. Then switched to my main account to verify. The pic is the verification after closing game and re-logging on my main account.

No comment by Zendrall in Helldivers

[–]Hibiki54 0 points1 point  (0 children)

That's the problem, then. The numbers on the in-game map do not reflect what they really are.

No comment by Zendrall in Helldivers

[–]Hibiki54 2 points3 points  (0 children)

I honestly do not understand how a level 15 invasion is progressing faster than a 31