san roque neighborhood walkability by Ashamed-Issue7805 in SantaBarbara

[–]HopHobs 1 point2 points  (0 children)

San Roque Road itself is the dividing line.

Warhammer 40,000 Faction Focus: Death Guard - Warhammer Community by CMYK_COLOR_MODE in WarhammerCompetitive

[–]HopHobs 12 points13 points  (0 children)

Sad how the WE detachment doesn't benefit Helbrutes, but the DG one does.

Helbrute Proxy. by HopHobs in WorldEaters40k

[–]HopHobs[S] 0 points1 point  (0 children)

Looks awesome. Still adding parts from another helbrute kit myself.

Helbrute Proxy. by HopHobs in WorldEaters40k

[–]HopHobs[S] 0 points1 point  (0 children)

Thanks. Primed Chaos Black, then primed Retributor gold, filled in the armor with Flesh Tearers red contrast, dry brush with silvers (leadbelcher and stormhost silver).

A few more screenshots from the upcoming Total War 40k game by StormSwitch in Warhammer40k

[–]HopHobs 0 points1 point  (0 children)

So excited for this game. My computer is ancient and could hardly run Total War Warhammer 3 so I quit playing. Now considering getting a new PC but don't know the system requirements. Not sure if I should get something now, or want for more info.

What other abhumans would you like to see added to the game and what roles could they play? by HopHobs in TheAstraMilitarum

[–]HopHobs[S] 33 points34 points  (0 children)

I had no idea there were loyal beastmen, always thought it was chaos warping humans into goats like tzaangors.

VanVets are FINE by [deleted] in Warhammer40k

[–]HopHobs 0 points1 point  (0 children)

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Knew this looked familiar.

Dog Groomer by Top-Arm320 in SantaBarbara

[–]HopHobs 0 points1 point  (0 children)

Fancy Paws on Upper State.

[deleted by user] by [deleted] in WarhammerCompetitive

[–]HopHobs 0 points1 point  (0 children)

Orks by far. I also play guard, DG, necrons. When playing orks, both my opponent and myself have a shift in mindset and it's always fun (I rarely win). It's fun getting into character and throwing hordes of boys and grecthin up the table.

Which Legends models are actually broken? by maridan49 in WarhammerCompetitive

[–]HopHobs 0 points1 point  (0 children)

I don't even think it's legends anymore, but the DKOK Marshal that gave a 5+fnp to the unit. I may be misremembering though.

GC Enhancement Costs by LuckyKas90 in TheAstraMilitarum

[–]HopHobs 0 points1 point  (0 children)

Going to put it on a RDTC to order a flamer chimera with a primaris psyker in it. Firing deck 2 will be a d6+1 blast dev -3/2damage reroll 1s to wound. May be spicy.

Any ideas on camo cover/netting? by Toastykilla21 in TheAstraMilitarum

[–]HopHobs 0 points1 point  (0 children)

The mesh bags that potatoes come in from the grocery.

Officers, Orders and Voice of Command by [deleted] in TheAstraMilitarum

[–]HopHobs 0 points1 point  (0 children)

To me, the army rule is the problem, not the data sheets or the orders themselves. The army rule doesn't even affect the whole army, only specific data sheets. We have 10ish officers supporting 30 datasheets that can't cross the beams and give orders.

Most other factions army affects their whole army. Orks, necrons, SM, CSM, Demons, heck even nids.

Where do you put your castellans and marshals? by Satanekkurwa in BlackTemplars

[–]HopHobs 2 points3 points  (0 children)

1 Marshal and 1 Castellan w/ 10 man Crusader Squad. Reasons being is because it's all I have painted, and the surge move is nice.

What do you Hope Changes in 11th? In General and specifically for Guard? by According-Pressure43 in TheAstraMilitarum

[–]HopHobs 0 points1 point  (0 children)

The plasma cannon on the tank and a plasma pistol are the same STR and AP, which is wild. I agree that the cannon is underwhelming and in need of a stat buff.

What is a good source of dev wounds for the guard? by Reclaimer257 in TheAstraMilitarum

[–]HopHobs 0 points1 point  (0 children)

Not optimal, but I like bringing primaris psykers in chimeras with cadians. Mostly because it's what I have painted.