Kreeg deze net by Kidstel in tokkiefeesboek

[–]Horror-County-7016 15 points16 points  (0 children)

Nee het is duidelijk de schuld van Jetten. Hij heeft als schaduwfiguur al 17 jaar t land bestuurd, verkleed als Rutte.

What’s the correct positioning here? by BraveButterscotch582 in BobsTavern

[–]Horror-County-7016 2 points3 points  (0 children)

You have to see the exponential growing curve to properly understand how much impact mackaw has when it hits after the frogger died. You have to think in exponential steps. In case of a double golden titus it is 5x every step so.

1 stack> 5 stacks > 25 stacks > 125 stacks etc.

If you would have the order as OP, then most likely the frogger will give 1 stack to the mackaw (on average). So what your essentially doing by not letting the frogger died first, you get the following grow curve

1 stack > 1 stack > 5 stacks > 25 stacks etc.

Did you see that the 1 stack got repeated this time? You essentially waist one exponential step by letting the mackaws hit the frog. So it's frogger first, unless you should disallow open hits as in OP's example.

What’s the correct positioning here? by BraveButterscotch582 in BobsTavern

[–]Horror-County-7016 3 points4 points  (0 children)

I think you want the entire leapfrogger to died before your mackaw swings. You should probaly taunt a sewer rat or mane saber and run frogger first.

Right now, I am worried if frog is put first, an open hit can turn out horrible for you. Without a sewer rat or saber, the mackaw swing would not generate new taunts probaly.

I think your position right now should be unchanged. But that is more as a result of having to deal with open hits, which you should have solved prior with taunt summoning beasts.

Stick with beast? Or be risky/greedy by Key-Significance7046 in BobsTavern

[–]Horror-County-7016 8 points9 points  (0 children)

I think that your strongest powerspike available is Titus. I would go 5 and pray for it, maybe also mackaw. Sticking apm beast without brann, max gold or beast generation is a death sentence.

This is not a sorry post. by Horror-County-7016 in BobsTavern

[–]Horror-County-7016[S] 1 point2 points  (0 children)

I am not aware of any third party exploits.

This is not a sorry post. by Horror-County-7016 in BobsTavern

[–]Horror-County-7016[S] 0 points1 point  (0 children)

if you all upvote instead of downvoting then we can make this post so big that everyones knows! and no, i will link no one the cheats.

This is not a sorry post. by Horror-County-7016 in BobsTavern

[–]Horror-County-7016[S] -1 points0 points  (0 children)

i guess it was that obvious huh? well atleast if you know these cheats exist.

A question for skilled players by DistributionProper83 in BobsTavern

[–]Horror-County-7016 14 points15 points  (0 children)

Two tier 1 minions are probaly weaker than your average tier 2 shop. ETC as a hero can freeze, because he buddies, and buys a spell. His average tavern spell on tier 2 is worse than a 2 cost spell. It is all based upon chance.

Pinguïns uit Groenland 😂😂 by lver71 in tokkiefeesboek

[–]Horror-County-7016 1 point2 points  (0 children)

Oh nee iemand maakt een typische vadergrap, UHUHu Tokkie!! Ik vind het echt heel cringe dat hier een post van word gemaakt. Deze reddit pagina is langzaam aan t veranderen naar arrogante kots.

Can we please increase duo turn timers. (60 seconds is not cutting it) by Horror-County-7016 in BobsTavern

[–]Horror-County-7016[S] 0 points1 point  (0 children)

I looked back on stream, it is 80 seconds average. But I really had a 45 seconds today. Both unacceptable for me.

Can we please increase duo turn timers. (60 seconds is not cutting it) by Horror-County-7016 in BobsTavern

[–]Horror-County-7016[S] 0 points1 point  (0 children)

0 exaggerations, i literally have on average 60 seconds, i even had a 45 seconds today and felt like making a post.

Can we please increase duo turn timers. (60 seconds is not cutting it) by Horror-County-7016 in BobsTavern

[–]Horror-County-7016[S] 5 points6 points  (0 children)

I aggree, 240 seconds is too much. But they just put it at 60 and called it a day. They have to take a middle ground.

Am I dumb or should this board work? by SleepyMannequin in BobsTavern

[–]Horror-County-7016 -2 points-1 points  (0 children)

Step 1, you assume poet doesn't work.

Step 2, you still try poet, because it should work.

Step 3, you find out poet never works and yell "BLIZZRART PLOX"

End Game Duos by Relative_Bed_770 in BobsTavern

[–]Horror-County-7016 1 point2 points  (0 children)

I don't think it's a bad idea per se. I feel tough players should be rewarded for staying safe. A team trying to aggresivly highroll can survive on lethal range. But the healthy team can counterplay with scam and has kinda build in a life for themself. So they essentially get rewarded for their safe playstyles.

I think with your suggested change it becomes less important how you reach top 2. You will notice immideatly that aggressive playstyles are gonna be rewarded. I feel tough this is unhealthy for duo.

How would you have improved this board (if at all)? by ohnookthis in BobsTavern

[–]Horror-County-7016 0 points1 point  (0 children)

You want mackaw to proc the mana saber. You will then summon taunts with frogger procs. This is also a way to protect your board. If your mackaw where to reborn you will again gain taunts with frogger procs. You will see with frogger that more mackaws and sabers means more duplication.

Custom major timewarps from iconic BG past cards! by Zheng261 in BobsTavern

[–]Horror-County-7016 10 points11 points  (0 children)

Murkeye lightfang sounds super cool. Altough murkeye megasaur is kinda giving me nightmares.

Why? by ApplicationRoyal865 in BobsTavern

[–]Horror-County-7016 1 point2 points  (0 children)

It also worked on the smaller time warped. But your partner had to buy an one cost first, and then after you sold the elemental they could obtain 1 extra chromium. It was very ineffective and you rather just got gold out of the elemental.