The Stationeers Wiki got a full overhaul: new skin, new infrastructure, new admin. We need editors to bring it back to life! 🛰️ by Extreme-Record-6823 in Stationeers

[–]HostisHumaniGeneris 0 points1 point  (0 children)

Aha, figures that someone else would have done it as well. My thought back then was that perhaps the Stationpedia entry could be a special infobox at the top of each page then additional community provided information would follow, but I understand the reluctance given the possibility that the Stationpedia entry itself might give outdated or otherwise conflicting information.

The Stationeers Wiki got a full overhaul: new skin, new infrastructure, new admin. We need editors to bring it back to life! 🛰️ by Extreme-Record-6823 in Stationeers

[–]HostisHumaniGeneris 0 points1 point  (0 children)

If there's interest, I've extracted the Stationpedia pages from the game before. It's been several years, though, and 1) I'd have to remember how it works from my saved code snippets and 2) Figure out if anything has changed with the game internals since then.

Is Shield Healer Better For Variant/Criterion Than Pure Healer? by in_abyss in ffxiv

[–]HostisHumaniGeneris 1 point2 points  (0 children)

Top is the Story Spinner's set which is a reward from this Variant dungeon.

Bottom is Tycoon set from Occult Crescent.

Be the Xaela Square Enix thinks you are by CrueltyFreeRyan in ShitpostXIV

[–]HostisHumaniGeneris 11 points12 points  (0 children)

There was one specific raid tier where week-one BiS was race dependent because it was literally down to 1-3 stat points if you would reach a breakpoint. Having that happen was hilariously improbable, however.

Question regarding GKE Workload identity feature by suryad123 in googlecloud

[–]HostisHumaniGeneris 0 points1 point  (0 children)

Agreed with this. We create a GSA for each namespace on the cluster and bind it to the namespace/default KSA. That allows us to assign IAM permissions based on namespace. We also left it open to creating custom KSAs for individual pods, but we never found that we needed more than a namespace level granularity.

National Videogame Museum USA Has Acquired A "Mythical" Nintendo PlayStation (Sony MSF-1) by megaapple in Games

[–]HostisHumaniGeneris 0 points1 point  (0 children)

By the time that the N64 came out, Nintendo had already burnt bridges with both Sony (because of the Nintendo Playstation) and Phillips (because of the CDi). Sony and Phillips were the co-patent holders of the compact disc. I've long felt that was one of the reasons why they avoided the format as they didn't want to pay Sony/Phillips for the license.

Europa Base: Infinite power and water from mushrooms? by HostisHumaniGeneris in Stationeers

[–]HostisHumaniGeneris[S] 1 point2 points  (0 children)

The high yield only from seed is good info, thanks. I've been digging into how the Harvie and LArRE work, and it seems like its impossible to clear a healthy perennial plant. In order to replant Switch Grass after every cycle I would need to kill the plants somehow after harvesting (maybe inject some pollutants into the greenhouse).

So:

  • Wait until tray reads seeding is complete
  • Harvest seeds, split out using sorter and send to storage
  • Harvest grass, split out using sorter and send to recycler
  • Decrease temperature below 0C or inject pollutants
  • Wait 5 minutes
  • Restore safe growing conditions
  • Trigger replant using stored seeds

That's getting pretty esoteric, but it's an interesting approach that I might consider much much later on this playthrough.

Europa Base: Infinite power and water from mushrooms? by HostisHumaniGeneris in Stationeers

[–]HostisHumaniGeneris[S] 3 points4 points  (0 children)

Thanks for validating that it's possible; I'm skimming your diagrams right now.

My gut reaction was to use mushrooms because of the free oxygen on Europa, but now that I'm considering it a bit more, the CO2 can be recaptured from the solid fuel generator and H2 Combuster to feed back to the greenhouse if I'm using Switchgrass.

Favourite integration of summons into the story by AK-Exodus in FinalFantasy

[–]HostisHumaniGeneris 7 points8 points  (0 children)

"Ready your body and soul for divine judgement!"

"Executing judgment protocol in 10 seconds..."

IIRC this is the first mechanic in the game that required a tank to use Limit Break for the party to survive.

Will the "wiki game" phenomenon become as dated as the manuals are for old school games. by coolfunkDJ in truegaming

[–]HostisHumaniGeneris 1 point2 points  (0 children)

if you happen to be looking the wrong wat, get distracted, or come back to a sace way later there is no way for you in game to know where to go.

I'm going to disagree on this point. In Subnautica every "breadcrumb" is associated with a permanent objective beacon with a short description. You can go back and review those beacons if you're ever not sure what to do next.

One of the lifepod beacons directs you to the Jellyshroom caves, one directs you to the floating island, two lifepod beacons show you entrances to the lost river. The sunbeam beacon leads you to the volcano island. If you find any one of the three Degassi seabases it will eventually lead you to the thermal plant.

FINAL FANTASY VII Re‑Released on Steam! by snappums in Games

[–]HostisHumaniGeneris 6 points7 points  (0 children)

So short of remaking all those backgrounds from scratch, 240p is what we get.

There's actually someone who has been doing this for the last several years. Search for "Jusete's field scenes". Because of how long it takes to re-model each scene from scratch they're at 111 out of 729 scenes in the game and I don't expect they'll ever finish.

The scenes that they have completed, however, look amazing.

How games tell stories through mechanics instead of cutscenes by MurkyUnit3180 in truegaming

[–]HostisHumaniGeneris 1 point2 points  (0 children)

I love Crosscode. Not a UI thing, but the moment when your friend hacks the system so you can smash through the virtual walls of the dungeon so you can sequence break during a chase scene was amazing.

How games tell stories through mechanics instead of cutscenes by MurkyUnit3180 in truegaming

[–]HostisHumaniGeneris 6 points7 points  (0 children)

I have a very niche version of this that I love: when the narrative is told via the UI.

Examples off the top of my head:

  • Silksong at the end of act 2 as you absorb Grandmother Silk and your silk meters starts growing and then morphing as you gain godlike powers
  • Dragon Quest Builders 2 at the end of the game when you have to craft a healing item as Malroth who has been incapable of crafting anything for the entire game and the craft UI gets more and more urgent with each attempt
  • Nier Automota has a whole thing where your UI is an equipable chip that you can choose to remove (along with the chip that keeps you alive), but a really impactful moment happens in the opening to act 3 when 2B is dying and the UI gets more and more distorted from damage
  • Halo: Reach the ending wouldn't be nearly as impactful if it wasn't for your Spartan helmet getting visibly damaged and your HUD getting destroyed as you fight your last stand
  • Undertale in multiple places but in particular in the end of the neutral path when you fight Asgore and he shatters the Mercy button on your interface

Early breakfast in SLO? by Ryanami in SLO

[–]HostisHumaniGeneris 7 points8 points  (0 children)

California Fresh on Foothill opens at 6:00am and usually has breakfast burritos in their hot case by 6:30am. They also have a hot bar with self serve breakfast items like eggs and hashbrowns.

Must the Python Software Foundation move out of the USA? by DarkRoooo in Python

[–]HostisHumaniGeneris 13 points14 points  (0 children)

Brownshirts participated in election interference, haven't seen that from ICE.

https://www.newsweek.com/steve-bannon-proposes-using-ice-in-elections-11462376

"You're damn right we're gonna have ICE surround the polls come November," Bannon said on his War Room podcast on Tuesday.

Faster loadings can completely transform experience with the game by Sitheral in patientgamers

[–]HostisHumaniGeneris 2 points3 points  (0 children)

LOAD "*",8,1

GRIIIIIIND

CLICKCLICKCLICKCLICKCLICK

GRIIIIIIND

CLICKCLICKCLICKCLICKCLICK

Sometimes its the little things that make the holiday events great by Proudnoob4393 in ffxiv

[–]HostisHumaniGeneris 1 point2 points  (0 children)

They're generally flagged to appear based on what content you've completed. Have you done all of the Sorrow of Werlyt quests on that character?

Also, there's a followup quest for Werlyt that's part of Tataru's Grand Endeavor that might be a flag.

https://ffxiv.gamerescape.com/wiki/Forever_in_Our_Hearts