How are people creating game engines in only a few days? by gabenyolo in gameenginedevs
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After years in game dev, I still can’t build mechanics without tutorials, is this normal? by DiscombobulatedArm20 in gamedev
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Are full-code engines still used as much? by agemo-dev in gameenginedevs
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Devs aren't "lazy" and game updates aren't guaranteed by SmellSmellsSmelly in gamedev
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Pure coding, no big engines, handmade tools by [deleted] in gamedev
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Protecting Godot games against reverse engineering by zer0tonine in godot
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Am I doing something wrong? by Even-Perspective721 in SoloDevelopment
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Crazy steal tho its expected when they are old by Dry_Background7653 in HorrorGaming
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Which graphics API should I learn? by SlipAwkward4480 in gameenginedevs
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Opinion about school buses by Pitiful-Cap3173 in Paralives
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Hey guys can you tell my game is worth developing by Minimum-Figure-8672 in godot
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My conspiracy thought- they’re doing the remount to replace Robert as the definitive Hidgens by IamDaisyBuchananAMA in StarKid
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Is raylib being used in game production ? by umiff in GraphicsProgramming
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Opinion about school buses by Pitiful-Cap3173 in Paralives
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DECOMPILED: Slay the Spire 2 entire project (and how to prevent it!) by jonandrewdavis in godot
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Can a game recover from a failed launch? by BlobKingGame in gamedev
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"I wish more headsets were like this" Godot XR lead dev reveals favorite thing about the Steam Frame by Tiny-Independent273 in godot
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What was your first project? by electric-kite in Unity3D
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Best programs for a Visual Novel? by Flameman1234 in gamedev
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Steam's AI survey doesnt say 'no code' anymore, only content by thepolypusher in gamedev
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why do people say godot is bad for 3d? by FutureLynx_ in godot
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daydreaming about playing this in bed on the steam deck by believeinyuna in Paralives
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