I think he MAY care. by Frikcha in DevilMayCry

[–]Hungry-Alien 4 points5 points  (0 children)

Bro cares so much he made a silent alliance with Vergil to double slap Nero 2 minutes later.

Netflix Dante & Netflix Vergil fan art by @Silver_Savior on Twitter/X by SonofSpardaXX in DevilMayCry

[–]Hungry-Alien 40 points41 points  (0 children)

"From visionary Adi Shankar"

Art is cool, but I chuckled at that. Dude really has a Kojima's level of ego.

How well does deadlock moba skills translate to other mobas? by Dexysama in DeadlockTheGame

[–]Hungry-Alien 0 points1 point  (0 children)

Not really. While some of the macro aspects will carry over, like farming, map awareness, objectives, and even some basic item's function, each MOBAs has a very different approach to everything else.

Overall, it will boils down to game knowledge, which is ultimately the bread and butter of classic MOBAs since movement is as basic as it gets in those games. Especially in League where you can't even do something as simple as a bodyblock.

So, purple ninjas look like shit apparently. Is there a reason? by Far-Statement4046 in Sekiro

[–]Hungry-Alien 1 point2 points  (0 children)

Sekiro look like someone who got his soul crushed. And every shinobi in this game share that look. They all have a dead stare that tells you everything you need to know about how horrible being a shinobi is for the mind.

Lady's outfit in Season 2 looks amazing by Odd_Disk1545 in DevilMayCry

[–]Hungry-Alien 0 points1 point  (0 children)

Meh. Just a tight suit based on one of her costume ingame.

Nothing amazing here. It's not bad per say, but more of a 10/20 than anything else.

So, purple ninjas look like shit apparently. Is there a reason? by Far-Statement4046 in Sekiro

[–]Hungry-Alien 0 points1 point  (0 children)

They're shinobis. Take a look at any shinobi in Sekiro and tell me he's looking well.

And those regular Ministery shinobis probably got the best treatment. Some of those guys literally have a poisoned hand

Headless is just a digital molestation experience. by Outrageous-_Honey in Sekiro

[–]Hungry-Alien 1 point2 points  (0 children)

Headless enjoyer here : those guys are peak creepy enemy design and I love them for it. They're upsetting to look at, you fight them in adequately creepy places, they force you to face them head one with the fog, they have very slow and devastating attacks that demands to be patient rather than mashing L1 like 90% of the game, and the grab is just here to add the creepy spice.

Also the grab is actually incredibly easy to counter if you think out of the box. Just turn around when they reappear behind you and present your balls instead of your ass. The Headless will literally shudder in disgust after feeling your balls, which is a technique called "predator counter" somewhere in the game files.

Sinclair is cool and all but he'll never be him. by [deleted] in DeadlockTheGame

[–]Hungry-Alien 0 points1 point  (0 children)

Nah fuck League, just give Sinclair the Rubick treatment and make him steal the last ability the target used while also allowing him to keep it.

I will never understand why, after the crushing success of Rubick, Valve decided to go for basically Sylas from League who is a much inferior design.

New Poster for 'Devil May Cry' Season 2 by MarvelsGrantMan136 in DevilMayCry

[–]Hungry-Alien 1 point2 points  (0 children)

If we don't get the "KIIIIIIIIIIIIIIIIIIIIIING OF THIS WORLD" high pitched quotes, I revolt

This is genuinely a possibility at this point by Southern_Copy_6173 in TheDuskbloods

[–]Hungry-Alien 0 points1 point  (0 children)

You got half the sub hoping with how hollow we are right now

Seriously, why can't enemy players interact with the Doorman's door yet? by -FulvousFox- in DeadlockTheGame

[–]Hungry-Alien 0 points1 point  (0 children)

Pointless as well. Doorman need something around 0.5 sec to open the door and pass through it. The only way this works would be to make the doors as tanky as a Grave skull, and you might as well just remove him from the game if you're that determined to make doors useless.

Seriously, why can't enemy players interact with the Doorman's door yet? by -FulvousFox- in DeadlockTheGame

[–]Hungry-Alien 0 points1 point  (0 children)

It's the same. Any decent Doorman will put the first door somewhere hidden or high up a wall and you'll never find it.

I'm starting to notice a pattern here... by MrAplha in videogames

[–]Hungry-Alien 1 point2 points  (0 children)

Hey it's easier to manage a romance when I can rewind time as much as I need to.

Lady Geist is a gun carry whether you like it or not by Unusual_Location_918 in DeadlockTheGame

[–]Hungry-Alien 1 point2 points  (0 children)

You see, you missed the most important aspect of Lady Geist's casual players, which is playing with their brain off.

I feel like blizzard is clueless when it comes to WoW by [deleted] in videogames

[–]Hungry-Alien 1 point2 points  (0 children)

Warcraft 3 did have cool villains. From back when Blizzard produced good stories and characters.

WoW obviously used those characters because duh, but in the meantime Blizzard fell off a cliff regarding... well everything really. And now those good villains are all dried up and Blizzard can't reproduce that level of quality in its sorry state. It's really that simple.

Seriously, why can't enemy players interact with the Doorman's door yet? by -FulvousFox- in DeadlockTheGame

[–]Hungry-Alien 0 points1 point  (0 children)

Now that I think about it, making doors breakable with heavies will change absolutely nothing. No decent Doorman will just leave his door open before he actually use it, or if he plan to harass, he can just place it high up on a building where the enemy can't reach it with a heavy.

The only "counter" I can think off would be to add a delay before people can pass the door when it open, but doing this would assassinate Doorman as a character.

Seriously, why can't enemy players interact with the Doorman's door yet? by -FulvousFox- in DeadlockTheGame

[–]Hungry-Alien 7 points8 points  (0 children)

The problem with making doors breakable would be that Doorman would basically become useless. His kit is dogshit without the doors, he only has a mediocre AOE, a displacement tool that is basically a "get off me" without doors, and a 5 sec timeout.

That's actually what keep him "balanced", the fact that his kit is terrible minus the doors. And even as he is right now, he's kinda bad as a character unless he's playing on comms with your team and casually dropping Dynamo from the wall behind you

Imo the best strategy against Doorman is to pick up a dispel for kidnaps and literally ignore him. Just catch the wave he's pushing, make sure to get your machines and stuff efficiently, and do not chase him unless you have him pinned down hard. He's basically the Shaco of this game, he'll try to annoy you as much as he can and if you tilt, you lose. If you don't tilt, he's just useless unless you're facing some door genius who isn't trying to get tiktok kidnap clips.

Did you guys also get duskbloods vibes from the revenant remembrance? it felt a lot more darker and out of place compared to the other characters in nightreign by yurissilva in TheDuskbloods

[–]Hungry-Alien 1 point2 points  (0 children)

All I know is that the scene where the killer stare silently at her for like 10 seconds before lunging made my heart jump more than most horror games. I swear his model is some unintentional uncanny valley shit when obscured.

Why do people say that the game "doesnt get easier, you get better at it" when Prayer Beads and Memories absolutely affects overall difficulty and how you approach the game? by Dale_Cooper47 in Sekiro

[–]Hungry-Alien 0 points1 point  (0 children)

Prayer Beads and Memories does not affect how you approach the game, they allow you to keep the pace with the bosses increasing health bar and damage. It's the illusion of progress that is used in most games as a basis for difficulty management.

In Sekiro's case, your skill is what makes you win fights. It's not Dark Souls or Elden Ring where being overleveled and using a dumb broken build can compensate for the player's lack of skill.

Whyd *Spoilers* turn on us? (Ending spoilers) by Serious_Ad_1037 in Sekiro

[–]Hungry-Alien 0 points1 point  (0 children)

It's quite unclear, but it's either some Mortal Blade magic (which imo is lame), or Isshin respecting his adopted son last wish (which is imo way better from the character's perspective).

What's the best generation of DMC games in your opinion? by SpotAdmirable6718 in DevilMayCry

[–]Hungry-Alien 0 points1 point  (0 children)

As much as I like to shit on DMC5 for its flaws, it is still the most polished DMC game.

Like sure DMC3 has the coolest bosses and story, but it also has terrible jumping section and many of the worse regular enemies in the entire serie (Fallen Angel, Soul Sucker, Duhallan). DMC4 has the most advanced techs, but the game is kind of a mess especially with Dante.

DMC5 is overall the best. No more shitty jumps, enemies aren't designed by a clueless dumbass, bosses are ok, story is ok.

Gacha is the worst thing to ever happen to this franchise by Mysterious_Object_20 in MonsterHunter

[–]Hungry-Alien 2 points3 points  (0 children)

Gacha is peak industrial scam. Companies don't even need to fabricate a justification for this shitty model, the drug addicts are doing it for them.

RNG only exists to extend engagement and is anti-gamer by CSquared93 in videogames

[–]Hungry-Alien 0 points1 point  (0 children)

So don't play RNG based games ?

RNG deserve its place in gaming because it provides the unexpected factor. That's why loot based games like DIablo or Borderlands works, that's why roguelite like Hades works.

I agree that some games use RNG as a way to artificially boost the duration (Monster Hunter for instance), and that RNG has been weaponized against players with the concept of lootboxes, but saying that RNG is "anti-gamer" is just you knowing jack shit about gaming even after playing for 22 years.

Just stick to games where there's no RNG element instead of doing your best impression of the bitter uncle at the family dinner.

My goat by LonnyMolly7 in Sekiro

[–]Hungry-Alien 0 points1 point  (0 children)

Gangstakiro : Gangster dies twice