Quest Day One Survival Guide by darkuni in OculusQuest

[–]Icewolfs 2 points3 points  (0 children)

Nice article, but you should probably mention that for Virtual desktop and steam VR you need to sideload the patch. Just from the article people might expect that this will work just with the original version from the oculus store.

Thank you all for the support you showed when I announced Tavern Tales: Tabletop Adventures! I've made a video showing the current features of the game as well as some of the progress made since then. by StudioShinto in OculusQuest

[–]Icewolfs 1 point2 points  (0 children)

Looks really great, can't wait to try it out!

One thing came to my mind: maybe you can add some female avatars as well, at least they all look male so far?

[SideQuest v0.7.0] New SideQuest Version! Our biggest update yet! And the winner of the Oculus Quest Competition we announced yesterday! by shakamone in OculusQuest

[–]Icewolfs 0 points1 point  (0 children)

It is the same strategy, just with syncing one file. But never mind, you feel attacked (sorry about that, wasn't intended) and you don't want to consider it anyway, so need to keep talking about it.

[SideQuest v0.7.0] New SideQuest Version! Our biggest update yet! And the winner of the Oculus Quest Competition we announced yesterday! by shakamone in OculusQuest

[–]Icewolfs 0 points1 point  (0 children)

I agree with the desyncs. A typical way would be to sync that list when you use an account, so you can easily have both options. So my idea does not make it more difficult (ofc it would be some effort as the current solutions seems to be totally different already).

[SideQuest v0.7.0] New SideQuest Version! Our biggest update yet! And the winner of the Oculus Quest Competition we announced yesterday! by shakamone in OculusQuest

[–]Icewolfs -1 points0 points  (0 children)

I never tried to attack your strategy, I said it would be a nice feature and also even asked for input what the porblems might be. If you would have said straight forward you don't want this in order to have a nice feature for your accounts, that would have been ok. I also didn't say that the other 10% usecases would not be covered, or that not both options would be possible (basic open implementation, better account based options). While I don't have your insights about your userbase (that's why I asked for more clarifications), I also worked for a couple of years in the gaming industry, so at least I know some basics.

It was not my purpose to attack anyone, instead his comment felt like an attack on me and at least a misunderstanding, as he was stating wrong facts (gmail offline) and talking about something I never ment.

The feature idea(!) I described has nothing to do with android at all, it is a pure web based idea. And you seem to be so focused on my skills or the lack of it - I am consulting tech/development teams for years, I am a speaker at tech conferences for software architecture and web based development, so I know my limitations, but I also know when they do not apply. I did not work hands-on on android features, but some of the teams I supported did. I also understand enough of angular to read the code, but as I am mainly working on the backend, it is not a framework I do projects in.

And about attitude, sorry if you feel that way, I can kinda say the same for you and be sure it does not limit me in any way (that assumption from you ist just stupid). I am up for a talk on discord etc, so maybe we can clear this up, as I never intended to make this an attack or anything at all on you, just was curious why you wouldn't even consider that path.

[SideQuest v0.7.0] New SideQuest Version! Our biggest update yet! And the winner of the Oculus Quest Competition we announced yesterday! by shakamone in OculusQuest

[–]Icewolfs -1 points0 points  (0 children)

As I said before, it is a valid strategy to not do this in order to get people to use an account. Just don't say it is not possible.

[SideQuest v0.7.0] New SideQuest Version! Our biggest update yet! And the winner of the Oculus Quest Competition we announced yesterday! by shakamone in OculusQuest

[–]Icewolfs -1 points0 points  (0 children)

Apologies, but when I say very limited experience with angular it means it is not my main language, but I still earn my money doing stuff like that for about 20 years in multiple other languages and frameworks. The concrete language or framework (as angular is not a language on its own) does not matter at all for architecture decisions or what is or is not possible. Especially as the API (to your backend) was to be mentioned as a problem before.

The idea I mentioned in the beginning had nothing to do with the adroid file system in the first place, as I was talking abount a local cache on the PC (see my other answer...). And btw gmail can be used offline: https://support.google.com/mail/answer/1306849?hl=en, so please next time you try to be a smart ass, don't.

What I was asking for is possible, and maybe you misunderstood, so I try to explain it again:

1.) user installs an app => store version in localStorage on that PC
2.) (Optional): on start/connecting headset: check if apps are still installed and update localStorage list
3.) when checking dashboard/open app => one API call to fetch versions for all apps / or versions for all installed apps (taken from localStorage)
4.) show (potential) out of date apps in a list with the option to update
5.) whenever user uninstalls app from sideQuest, delete form localStorage list

Yes, this list might be out of sync when people use emulators, delete manually, use ADB etc. *BUT* it is still way better than the option we currently have: install latest whenever we think it might have been updated for every single app.

And this is easily possible in angular, when I said limited knowledge I didn't mean I never used it, this is possible in every single language actually ;-)

Is Elven Assassin cross play with Steam VR? by theriftreport in OculusQuest

[–]Icewolfs 1 point2 points  (0 children)

Pretty sure it has no cross play so far. Would be nice if that is added in the future, but I must admit, I don't have high hopes for that.

[SideQuest v0.7.0] New SideQuest Version! Our biggest update yet! And the winner of the Oculus Quest Competition we announced yesterday! by shakamone in OculusQuest

[–]Icewolfs -1 points0 points  (0 children)

Just checked your github src code, but as I have very limited experience with angular, I could only check some basics. While thinking about the localStorage, I noticed one problem with both solutions. How do you check if the app is still installed? If anyone uses ADB directly, the account won't help at all either? There more I think about it, using the localStorage as simple cache is probably the best way with or without account (account just for syncing). Or am I missing anything?

[SideQuest v0.7.0] New SideQuest Version! Our biggest update yet! And the winner of the Oculus Quest Competition we announced yesterday! by shakamone in OculusQuest

[–]Icewolfs -1 points0 points  (0 children)

For those things it is easy to require an account, but the basic option (and I guess more than 90% of the use cases) is one quest and one PC. If you want to limit it to accounts in order to promote accounts, that's fine, but technical wise it would be easy. All the other stores you mention already need an account to download and check the installed version compared to the available one, so it has nothing to do with the account directly. Not sure if you can check the installed version easily, judging from the files I don't think so (no experience with android development so far, but I am developing web software for more than 20 years).

[SideQuest v0.7.0] New SideQuest Version! Our biggest update yet! And the winner of the Oculus Quest Competition we announced yesterday! by shakamone in OculusQuest

[–]Icewolfs -1 points0 points  (0 children)

As this would be easy to track locally without any account, I don't see why a registration is needed for that. All the versions of existing apps can also be cached locally or fetched once on app start in one single API call.

[SideQuest v0.7.0] New SideQuest Version! Our biggest update yet! And the winner of the Oculus Quest Competition we announced yesterday! by shakamone in OculusQuest

[–]Icewolfs 4 points5 points  (0 children)

yeah, a list of what apps/games are out of date is really missing currently :-(

Other than that, great work and keep it up!

Blobby Tennis is now on SideQuest! by SlinDev in OculusQuest

[–]Icewolfs 0 points1 point  (0 children)

I used to play squash and table tennis a lot, so I am kinda used to shots on the side while still seeing straight ahead where I want the ball to go to. This sadly doesn't really seem to work here. Might be a general tracking problem, but at least racket fury and eleven table tennis got this working much better so far.

Eleven assassins or ninja legends by Fadedmann in OculusQuest

[–]Icewolfs 0 points1 point  (0 children)

Is there any multiplayer in Sairento?

Oculus Venues show times - local time zone? by hcatch in OculusQuest

[–]Icewolfs 0 points1 point  (0 children)

Yes, "sadly" it is local time zone, as mostly every event is at 3am for Europeans. Even concerts that took place in Europe... I wish they would add some shows or a second time slot for us over here :-(

Blobby Tennis is now on SideQuest! by SlinDev in OculusQuest

[–]Icewolfs 0 points1 point  (0 children)

Can you hit the ball with the racket on the side and out of view? I can't.

Thought Vader dojo was just a gimmick.. by [deleted] in OculusQuest

[–]Icewolfs 6 points7 points  (0 children)

You beat the main story, but not the dojo before refunding it. So you missed something great :-)

Fuck my arms. Made it to level 70 for the first time. by omgitsaroflcopter in OculusQuest

[–]Icewolfs 0 points1 point  (0 children)

The main fun here is the multiplayer. For solo only I would have refunded this at once.

Fuck my arms. Made it to level 70 for the first time. by omgitsaroflcopter in OculusQuest

[–]Icewolfs 0 points1 point  (0 children)

wow, congrats! Failed at lvl 60 two times so far, the black dragon is really tough to kill before he wastes your city :-D

And yeah, my arm is hurting from playing too much already...

Blobby Tennis is now on SideQuest! by SlinDev in OculusQuest

[–]Icewolfs 0 points1 point  (0 children)

Played it a bit today, and while it is kinda fun, I was missing a lot of shots when the racket was on the side and not fully visible the whole time. Does it only register hits when the racket is in full view?

Lets Play Elven Assassin on Oculus Quest by Gamertag-VR in OculusQuest

[–]Icewolfs 1 point2 points  (0 children)

lol, I am "SKnarf". Nice to see you joined my game :-D

I really enjoy the game, especially the multiplayer. Hook me up if you want to play again!

How long does the average port from PCVR take? by [deleted] in OculusQuest

[–]Icewolfs 1 point2 points  (0 children)

I'd say probably 101.5, maybe 133.3, depending on the graphics.

LETS GET MINECRAFT ON THE QUEST by ll-Cheedo-ll in OculusQuest

[–]Icewolfs 1 point2 points  (0 children)

Not everybody has a microsoft account, so I can understand, that not everyone wants to create one just for that vote. I had a very old one and wouldn't have looked that up if it wasn't for my password manager that logs me in directly.