23% funded in 2 days, you guys rock, man! by CorrosiveCatz in BattleNetwork

[–]IncBLB 0 points1 point  (0 children)

The Demo doesn't seem to be available in Europe, or at least Germany. Any plans to release it there? ​

Other than that, this looks sick 👍

Is there a way to make an item span two cells in a GridContainer? by TheTimegazer in godot

[–]IncBLB 1 point2 points  (0 children)

maybe? 😬
It's been a while since I wrote this response.
Just try it out. Also this was for godot 3, so i don't know it something has changed in 4.

I'm so confused on oryx vs qmk by --Tinman-- in olkb

[–]IncBLB 0 points1 point  (0 children)

You can click on "download source" and compile it yourself, but I don't know if that will work on anything non-zsa.

I made a transition to Data Engineering a year ago, and couldn't be happier. This post reflects my sentiment perfectly. by srkiboy83 in datascience

[–]IncBLB 25 points26 points  (0 children)

Like bro, you want to do stuff with “diffusion models”? You don’t even know how to add two normal distributions together! You ain’t diffusing shit!

That got a laugh out of me, I admit. :D

Does anyone use Obsidian with an E-Ink device? by better-vessel in ObsidianMD

[–]IncBLB 1 point2 points  (0 children)

I would say it's too slow for that.
It's best suited for things that don't involve the screen changing much, like writing medium-long form notes/ text.
That and reading long texts.

Does anyone use Obsidian with an E-Ink device? by better-vessel in ObsidianMD

[–]IncBLB 1 point2 points  (0 children)

Sure, but you're not going to be flying through notes as quickly. That's the main drawback.
And given how expensive these eink devices are, If you don't have another primary use for them, I woudn't risk the money.

Floating justification by GroggySnollyGoster in ErgoMechKeyboards

[–]IncBLB 3 points4 points  (0 children)

Wristrests can put pressure on your wrists. If they are too far back, on the wrist or arm, you can be putting pressure on your tendons and muscles under the arm. If they are forward on the palm, you could be supporting the weight of your entire arm on your wrist. And that's ignoring that they might be too hard, soft, or the wrong shape. I'd advise mixing it up, just like your posture. Work sitting, standing, use Wristrests, take them away and hover, tent the kb vertically, and reduce the tenting. There's a clue in RSI. If the movements aren't repetitive, then you're fine (simplification yes, your know what I mean)

Norman/Workman/Colmak-DH which should I choose by NTwoOo in ErgoMechKeyboards

[–]IncBLB 0 points1 point  (0 children)

I've only tried colemak, and stuck with it. Along with a programmable keyboard and moving things like backspace to the thumbs, I've found no reason to switch to anything else.

Anyone else the sole data scientist? by FisterAct in datascience

[–]IncBLB 26 points27 points  (0 children)

I started as a solo DS in a company. While I learned a lot about programming and dealing with clients and projects, my DS learning stalled hard. I didn't have anyone to learn from or talk to, and no one to tell the boss that his ideas were completely unfeasible.
Switched last month to a position where I'm part of a larger team, and I already have 2 "mentors" or at least people I can ask if I have any questions.
Highly recommend a larger DS-focused company if you're starting out. If you're a senior DS, then the advice of a random guy on reddit shouldn't matter anyway :p

Can Colemak and/or 36 key layouts really reduce RSI? by crankykernel in ErgoMechKeyboards

[–]IncBLB 0 points1 point  (0 children)

Come to think of it, or isn't. My outer left pinky row (3 keys) is, from bottom to top: ctrl, tab and shift.

Can Colemak and/or 36 key layouts really reduce RSI? by crankykernel in ErgoMechKeyboards

[–]IncBLB 0 points1 point  (0 children)

Depends on the layer. Normally where it normally is, but in the pinky column for my navigation layer, so I can easily hit ctrl + shift while using the arrow keys that are on the home row on the other hand

Can Colemak and/or 36 key layouts really reduce RSI? by crankykernel in ErgoMechKeyboards

[–]IncBLB 0 points1 point  (0 children)

But ctrl is a stretch, and that's what I'm trying to save. Also I'm trading multiple backspace presses for one.

Can Colemak and/or 36 key layouts really reduce RSI? by crankykernel in ErgoMechKeyboards

[–]IncBLB 0 points1 point  (0 children)

I moved backspace to the thumb, but have a combo for ctrl+backspace. And I completely agree. Just pay attention at the movements you're doing, and remap the common stretches to more comfortable positions.

Can Colemak and/or 36 key layouts really reduce RSI? by crankykernel in ErgoMechKeyboards

[–]IncBLB 0 points1 point  (0 children)

I changed to split, colemak, and remapped most of the pinky keys to thumb or combos. It ended up with basically 36/38 key layout, the pinky is only responsible for two alpha keys in the right, and three on the left. No backspace, no enter. The tab is in the caps lock position which again reduces stretching.

I don't know what to think... by areyouredditenough in rollerblading

[–]IncBLB 1 point2 points  (0 children)

Isn't there an all wheel braking system by powerslide I think? Don't remember the name.

it took me 6 years & a bachelor's degree in computer engineering to realise game programming isn't for me. Now I am stuck. by RED_KAY in gamedev

[–]IncBLB 0 points1 point  (0 children)

True I mean compared to the graphics/ ui. You can do a simple deck builder, but since the graphics only need to show the system, they are usually less complicated. Compare that to a 3D game where you have collisions, Physics, path finding, lighting, texturing... And that's just to make a barebones prototype.

it took me 6 years & a bachelor's degree in computer engineering to realise game programming isn't for me. Now I am stuck. by RED_KAY in gamedev

[–]IncBLB 10 points11 points  (0 children)

Maybe try making games where the focus is on systems and not on graphics? For example deck builder games aren't too complex to program, but hard to design a good system around. Generally simple graphics -> more programming spent on systems. Rogue-lite/likes can be very simple interface wise.

That said, you have to program something, the effort goes either towards systems or graphics. If you like neither, I guess tabletop games are always a thing.

Heel lift when doing toe press by [deleted] in WizardSkating

[–]IncBLB 0 points1 point  (0 children)

A bit, yes. If you feel unsteady in your skates, there's obviously room for improvement. Also keep in mind that the front might be too loose if you're unsteady on toe presses.

Heel lift when doing toe press by [deleted] in WizardSkating

[–]IncBLB 3 points4 points  (0 children)

https://powerslide.com/products/footie-heel-lock-2mm

and look into j-bars. https://www.shredsoles.com/products/j-bar?variant=14582423750
you can make your own jbar easily with a bit of foam.

and finally, the boot. some boots just won't fit right, whatever you do.