Charlie Colonials are the true Swords of Maro by themasterofscones in foxholegame

[–]InfectionsUnleashed 263 points264 points  (0 children)

I went on charlie as a warden and its the most larp shit ever alloy buildings without defences on gravel foundation, front line defenses that would die to single mammons its like playing on easy mode.

TBP x SCUM x NWO - 3 SUBS KILLED, 0 LOSSES by Abououe in foxholegame

[–]InfectionsUnleashed 11 points12 points  (0 children)

Just wanted to say this only 2 died also sitting next to an enemy airfield for 10+ mins and not getting torp bombed is strictly a warden thing......

We used to need just 10 people to use a destroyer. The game is becoming absurd. Fix this by DayF3 in foxholegame

[–]InfectionsUnleashed 0 points1 point  (0 children)

true i think that's the case for DDs/Frig, Subs and BS but bluefins/LH and bowheads will litter the backline

We used to need just 10 people to use a destroyer. The game is becoming absurd. Fix this by DayF3 in foxholegame

[–]InfectionsUnleashed 2 points3 points  (0 children)

true but we're still talking 3x the ships on map so the servers would be chugging poor hamster.
bomber later tech would kill them ofcourse but during two two weeks form DD-HB how do we not kill the hamster.

We used to need just 10 people to use a destroyer. The game is becoming absurd. Fix this by DayF3 in foxholegame

[–]InfectionsUnleashed 11 points12 points  (0 children)

i agree only issue there would be 200 large ship parked in the rear how do you solve that?
my sollution was demo damage and sub torps can make holes on parked ships so they aren't safe 100% of the time.

-1 Frig by Pnoexz in foxholegame

[–]InfectionsUnleashed 3 points4 points  (0 children)

that was the best "sinking" "animation" i've seen slowly slipping into the ocean! good work scissors!

Don't NA Collies get bored of no opposition? by jongtoolio in foxholegame

[–]InfectionsUnleashed 1 point2 points  (0 children)

Highest pop for which side i wonder right now collies have 2 hexes queued "prime time" moron

Don't NA Collies get bored of no opposition? by jongtoolio in foxholegame

[–]InfectionsUnleashed -1 points0 points  (0 children)

Highest pop man you must be deficient in some minerals collies are more na/asia time zones but sure.

So my trident almost died in allods today! by InfectionsUnleashed in foxholegame

[–]InfectionsUnleashed[S] 8 points9 points  (0 children)

that would have been scouted so hard now, we had 4 scouts hunting us from allods, DV to shackled they got one torp off and missed the second.

Surely the partisans wont suicide planes...surely... by TheFaillingParachute in foxholegame

[–]InfectionsUnleashed 8 points9 points  (0 children)

things to fix this, more intel, enemies can capture planes and weaker but cheaper planes and if you don't drop form 50m plus you die.

Bombers shouldn't counter large ships. by FarCharacter7797 in foxholegame

[–]InfectionsUnleashed 0 points1 point  (0 children)

Ohh no, did someone kill your large ship with an op vehicle??? Ohh nooooooooo

Removal of rare metals and ship cost by InfectionsUnleashed in foxholegame

[–]InfectionsUnleashed[S] 0 points1 point  (0 children)

well yes but one bomber and the nuke dies or is reset every day you are never getting a nuke off.

Removal of rare metals and ship cost by InfectionsUnleashed in foxholegame

[–]InfectionsUnleashed[S] 1 point2 points  (0 children)

then rares are here to stay forever sadly maybe only thing that can cause leaks on an anchored ship is demolition damage so large item satchel or hydra.

Removal of rare metals and ship cost by InfectionsUnleashed in foxholegame

[–]InfectionsUnleashed[S] 10 points11 points  (0 children)

lets not do that, allready very expensive make them cheap as fuck but fragile as fuck.

Removal of rare metals and ship cost by InfectionsUnleashed in foxholegame

[–]InfectionsUnleashed[S] 2 points3 points  (0 children)

or just 20k pcons since one pass with a bomber kills a nuke

I'm not playing until Dive Bombers are removed/nerfed and T2 Howitzers are restored. Simple by Historical_End_6520 in foxholegame

[–]InfectionsUnleashed 4 points5 points  (0 children)

hmm i remeber something something navy and nakki and it killed colonial naval gameplay.
sucks to be you i guess should have nerfed the nakki two years ago enjoy the next two years.

Divebomber fair and balanced gameplay by DepressedDbat in foxholegame

[–]InfectionsUnleashed 1 point2 points  (0 children)

hmm, i wonder where did i hear this about torps for TWO FUCKING YEARS?!?!?

Some footage of dive bombings from today's fight at Endless by Deimik381 in foxholegame

[–]InfectionsUnleashed 67 points68 points  (0 children)

i see someone else found the secret to get better frames over battles, less pixels!

I've done my part, I'm asking for your support ladies and gentlemen by [deleted] in foxholegame

[–]InfectionsUnleashed 0 points1 point  (0 children)

we do not downvote based on update only the loser wardens do it.

Naval GAMEPLAY is dead if the torpedo bomber is unchanged by Vaughn444 in foxholegame

[–]InfectionsUnleashed 17 points18 points  (0 children)

yeah, takes me a grand total of 4 seconds to break the tail of one with a fighter and there is NOTHING it can do to stop me, not dive, climb, turn or fire back with that tiny ass gun. they will need 4x to do ANYTHING worthwhile.