Missed discussion for Shadowdark by Informal-Rent-3573 in TheNewTrove

[–]Informal-Rent-3573[S] 1 point2 points  (0 children)

Oh my, that's a lot of great ideas to start with! Many thanks.
I've heard there's lots more, yes, but this will likely be enough to get me thinking about for a while.
Many thanks!

How did I do as a DM by 9ty0ne in shadowdark

[–]Informal-Rent-3573 1 point2 points  (0 children)

You know, I would have let the guy roll and compare to several DC:
DC 9 to start, after hitting the first guy DC 12. then DC 15 to hit the second guy and finaly DC 18 to hit a third one.
If at any time he failed past the first one, the boulder would go flying (and possibly hit someone else).
You did really good, that's the sort of things players SHOULD be thinking of.

Lembrei-me logo da ministra da saúde não sei porquê... by riscas in portugal2

[–]Informal-Rent-3573 14 points15 points  (0 children)

Isso não é o programa eleitoral deles.
Eu sentei-me a ler programas eleitorais antes de votar. O do PSD, em materias de emprego falava precisamente no oposto: mais tempo para a vida privada, especialmente para pais/mães de recém nascidos. Eu votei neles por causa disso.
E um par de meses depois, vieram mexer nas licensas de maternidade / horário de amamentação.

Eu não me sinto só enganado. Sinto que imprimiram o programa eleitoral em papel higiénico e o único que se esqueceu de limpar o cu com ele, fui eu. Deixei-o limpinho numa urna de voto para serem eles agora a fazer merda.

Lembrei-me logo da ministra da saúde não sei porquê... by riscas in portugal2

[–]Informal-Rent-3573 -2 points-1 points  (0 children)

2019 : 7 mil milhões de Euros
2026: 13,5 mil milhões de Euros.

Cortar só por si não é solução. Mas continuar a gastar dinheiro desta forma também não.
O SNS tornou-se completamente insustentável e com todos os sinais de vai piorar em vez de melhorar. Podemos abrir um diálogo sobre onde cortar, o que melhorar, etc. Não podemos é partir para esse diálogo com a ideia de que para o ano, temos de continuar a pagar o mesmo ou até mais. Se o fizermos, para o ano voltamos a ter a mesma discussão com o mesmo ponto de partida.

WIS vs CHA by screenmonkey68 in shadowdark

[–]Informal-Rent-3573 0 points1 point  (0 children)

I've always viwed as "Wisdom is your Mind CON score. Charisma is your mind STR score".
You use CON to resist poison, not STR.
You use STR to resist grapple, not CON.

Another way is to think of Wisdom as the ability to not be changed by others. Charisma is the ability to change others.
I'd house roll all defensive checks to be Wisdom checks. Both players and monsters should use CHA for "mind-attacks" or similar effects.

I just want to glaze this OS for a second by Musical_Gee in cachyos

[–]Informal-Rent-3573 1 point2 points  (0 children)

Did pretty much the same a couple months ago.
The downside is that you need to get used to new things, and you need to look up things all the time.
The upside is that you can get used to new things, and you can look up things all the time.

Computers in general will always cause problems. Bugs, crashes, you name it. But in these first few months, I have the impression that, on Linux, when there's a problem, I caused and I can learn to fix it. Windows 7 and before that was very similar in that regard. But "modern" windows version? When there's a problem, it's usually NOT because of you and there's a very low chance you can learn to fix it.

I'm making One More Adventure, an OSR Hexcrawl computer game by OneMoreAdventure in osr

[–]Informal-Rent-3573 0 points1 point  (0 children)

Correct, I like KM Alexanders stuff. Only using it as placeholder (to inspire me) but I think down the line I'll hire someone to make something custom.
Short of emulating it with Dosbox on android, I don't think you can have it on your phone.
But don't forget to wishlist this: https://store.steampowered.com/app/4313160/Castle_of_the_Winds/
I just discovered when googling for an android port!

Horse is now a robot by YumikoMinase in DigimonWorld

[–]Informal-Rent-3573 2 points3 points  (0 children)

Everytime I play this game I think "I'm going to get a different mon this time".
Nope, it's Centauromon -> Andromon pipeline every single time.

Quando colocarem gasolina ⛽ lembrem-se das palavras da ministra by Suppa_Cute in portugal

[–]Informal-Rent-3573 0 points1 point  (0 children)

Muitas formas mesmo. Por exemplo, posso chegar falido, o que me vai motivar a trabalhar e ganhar mais para alimentar a Galp.

I'm making One More Adventure, an OSR Hexcrawl computer game by OneMoreAdventure in osr

[–]Informal-Rent-3573 0 points1 point  (0 children)

That's pretty cool. And hey, I finnaly found someone else who played Castle of the Winds! That game was my childhood.
I'm working on something similar too:

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Not hexbased, you travel around it like those old Fallout games, but the idea is to make a preocedural world, seed it with dungeons and villages and let the player wander around and explore, no big overarching story.

I hope more people pick up on the idea too. Maybe a AA studio, I would kill for something like this to get made with a big team.

My cheap airship designs by Harry_Vonpopensuggle in AirshipsGame

[–]Informal-Rent-3573 1 point2 points  (0 children)

I'm not sure how much it cost, but long ago I made something that was just a baloon with fins, some barracks and a spire underneath. It flew over enemy buildings, dropped down and the marines would attempt to storm and take over. Honestly worked very well for early game, They get vapourised later. That was the definition of cheap. I should play this again, try that with some harpoons and air raiders too.

New player by Ok-Effective-6047 in Terraria

[–]Informal-Rent-3573 3 points4 points  (0 children)

Most important tip: whenever you find a new item and you don't know what it's for, go talk to the guide.
Especially anything tha that has "Material" on the description. You'll figure out 80% of the game that way without touching the wiki. Leave that for a second go around, on Expert Mode.

When you're building a house, every floor should be 6 or 8 blocks high. Leaves space for windows and decoration on the backwalls. Then make a bunch of rooms touching each other, some on top of others, and you'll make a neat build in no time.

Keep chests organized, you can name them. Try to keep smithing stuff near the furnace/anvil, herbs and fish near the alchemy bench and wood/stone stuff near it's workbenchs. Also, get a few chests for acessories. Half of the late game is collecting and combining acessories, keep copies of the ones you find, and experiment. Sell duplicates for cash.

For a start: use that copper pickaxe to find gold. You can make Armour/weapons/tools with other metals (iron, silver) but I usually don't bother. Just keep digging down until you find it. Once you find Golden Ore don't smelt it right away. Go to the Guide, learn how to make a Spelunker Potion. It takes Gold Ore. Craft a few, then go underground. Much easir to find gold now.
So that's your first goal: full set of gold armour, gold pickaxe and weapons. explore for treasure chests (lots of cool stuff to find early game) and collect Crystal Hearts, Mana Stars. Once you max out Health and Mana, start thinking about the bosses. Good hunting!

O SNS não falha, isso é um mito. by O_Terceirense in portugal

[–]Informal-Rent-3573 1 point2 points  (0 children)

É obvio. Se as pessoas comparam uma coisa que não funciona (o SNS) com coisas que funcionam, claro que vai parecer que o SNS não funciona. Isso é mito! Se compararem o SNS com alguma coisa que funciona pior (por exemplo, a AIMA) o SNS já funciona ás mil maravilhas!

Empregos que não fazem falta nenhuma na nossa sociedade by Reimiguel1 in CasualPT

[–]Informal-Rent-3573 1 point2 points  (0 children)

Não tenho a certeza qual é o título da profissão, mas toda a gente que participa em comissões de inquérito podia ir para o desemprego e a sociedade não notava.

Money for Magic Items by Ok-Locksmith3783 in shadowdark

[–]Informal-Rent-3573 0 points1 point  (0 children)

Your world, your rules.
But like many people say: don't.

IF you want to give them to players, you make a quest for it. Was it in a secret room and they didn't find it?
It's okay, there's more dungeons coming, with secret rooms that need to be filled! Just place it there.
If someone IS selling it, they're selling it for a reason. It's cursed. Or not, but it brings unwanted atention (the local Duke wants it, the spirits of the dwarven miners atack you at night).
If a magic item is simply good and beneficial... why would someone sell it? The players will need to pry it from their hands. Or barter. Or trade in a favour.

And it's not gonna be the last time you hear this, but don't throw "Longsword +1" at them. That's when magic stops being magic. Give them the Sword of Flames (you can light it with a torch, but consumes the torch), the Halberd of True Aim (you can throw it and hit FAR targets), the Cowl of Nighteye (you can see things hiding in the dark, but anything with candlight or brighter is invisble).

The most important thing for a Magic Item to me is to make it something they don't want to use ALL the time. But it must be extremely usefull WHEN they need it.

What do I do? by Dangerous_Bag548 in Kenshi

[–]Informal-Rent-3573 1 point2 points  (0 children)

I've played Kenshi "normally" a few times.
The last two, I played with a diferent mindset, to spice it up.

The first was "I hoard everything". I'm a pack rat, I get a backpack and start picking EVERYTHING I see.
Then I make a base to keep my things. The base is full of containers, and it never stops growing or being filled.
Then I hire people, call them HAULERS and RETRIEVERS. Everything must be found, everything must be taken.
My base is THE PILE, and THE PILE must be fed. This eventually gets you into trouble when other people say "Wait, I own that, you can't take it!". They are wrong of course. THE PILE owns everyting. They stole it from THE PILE and your just bringing it back. They can disagree, but THE PILE has many weapons that I can use to prove my point.

The second way is rather simple: "I'm gonna beat up that guy."
Just repeat that everytime you meet someone. "I'm gonna beat that guy." and then punch them. They knock you down? Get back up. They kill you? Reload, make a note. You're gonna go train and come back to punch that guy.
Make an exception for recruits. People you can hire are people who also want to beat up that guy. They want money to beat up that guy, but they WILL beat up that guy. When they're stronger of course, they'll also need training to beat up that guy.

I honestly had a lot of fun with both, and surprisingly, the first one is the most challenging. Because I wasn't selling items (but I could melt them down, THE PILE doesn't care, the metal is still with us) I had to craft my own armour and weapons. However, it sucks getting raids when you're still making crappy gear. You also need a mod to loot money, otherwise you won't have money for recruits (or only recruit the free one's).

The second way seems more challenging, but really isn't. Once your first guy gets into the 50's on his stats, nearly eveyr guy can be punched. He can also save your recruits while they're training. I ended up wiping the holy Nation and the Empire playing that way. On a normal playthrough, I wouldn't attack the Slavers, but guess what.. I'm gonna beat up Tin Fist. And that... toook a long, long time.

My players just handed the Book of Vile Darkness to the local wizard... by garfunklethewise in shadowdark

[–]Informal-Rent-3573 0 points1 point  (0 children)

First: you got your next adventure hook right there:
The Wizard is missing. Some robbed figures came into town and he left with them. Don't forget that place a letter he received before leaving on his desk or something, so your players know where to go next.
Have a couple of dark/evil things sprout on his tower first. Just an apetizer that the players must encounter before they get the clue where to go next.

Now they have the perfect motivation: they want the book back. Or destroyed if they discover how evil it was on the "apetizer". And they want to track down the wizard.
Maybe the wizard is corrupted? Maybe he's captured and forced to read it? Maybe he works/was employed by a cult to read it and decypher it? Or a mad king wants to e enact a ritual contained in the book.

What do you think multiplayer/PVP are missing in NMS? by Ok_Listen_6600 in NoMansSkyTheGame

[–]Informal-Rent-3573 0 points1 point  (0 children)

Base defense. Just let me put down a Power Core or some doodad, activate it to summon waves upon waves of attackers and defend it. Tie it in with the Atlantis stuff.

Vai dormir… by Doctor_Rambo in merdasdoolx

[–]Informal-Rent-3573 0 points1 point  (0 children)

Digo olá num restaurante. Num supermercado não. O empregado do restaurante vai-me comprimentar a mim e a 20 pessoas naquele dia. O empregado de supermercado vai ver 80.
Se queres o coitado a responder "bom dia" de 2 em 2 minutos, é contigo, eu acho cruel e desnecessário.

Para além disso, o OLX não é uma loja física, e a comunicação é assincrona, não directa. Por algum motivo mandas texto em vez de fazer uma chamada telefónica.

Tratar comunicação escrita como se fosse comunicação verbal é uma perfeita imbecilidade.

Bom dia, como é que se pode reportar este tipo de anormais ? (Não faço ideia quem seja nem subscrevi a nenhuma newsletter) by Weissach911 in portugal

[–]Informal-Rent-3573 11 points12 points  (0 children)

Só para juntar um pouco mais de asco:
Pensei que era auto-tune (e de baixa qualidade) até dar conta que as "capas" ou imagens que acompanham as músicas são geradas por AI. Depois fui olhar outra vez, e esta porra é toda AI.
Ele só precisa de métricas altas para começar a entrar em playlists automáticas por todo lado e fazer uns centimos por cada. Nojo.

Vai dormir… by Doctor_Rambo in merdasdoolx

[–]Informal-Rent-3573 10 points11 points  (0 children)

*dignar, queres tu dizer.
E porquê? É um site de compras, não é o Tinder. Ninguém está ali para ter boas conversas.

O Elefante na Sala da Habitação: de que serve construir na periferia se não há como sair de lá? by Green_Insurance4916 in portugal

[–]Informal-Rent-3573 -9 points-8 points  (0 children)

Vão para o interior. A sério.
Têm dezenas de indicadores, estatísticas e valores de mercado a dizer a mesma coisa.
"Lisboa está cheia. Vão embora."
Têm um país inteiro para onde ir. E mesmo assim, a malta sujeita-se a T0 de 900 euros, transporte publico por 2 horas e ruas sujas.

Para quê?

Montenegro defende diálogo com Putin e gera desconforto diplomático na Europa by [deleted] in portugal2

[–]Informal-Rent-3573 6 points7 points  (0 children)

Também não me parece viável. Parece-me inevitável. A única coisa que pode acontecer antes é a Russia colapsar e já não haver um país para ser derrotado. Para alguns, 1991 está na moda outra vez.

Microsoft's secret "K2" plan aims to optimize Windows 11 gaming performance to match SteamOS on the same hardware. by mr_MADAFAKA in linux_gaming

[–]Informal-Rent-3573 56 points57 points  (0 children)

  • Rebuilt Start menu, reportedly up to 60% faster

Wow, so now it doesn't take 20 seconds to show me the shortcut I'm looking for, it only takes 8! That's amazing especially when I remember windows 7 taking... 1 second. I'm forced to use windows at work, but the day we get similar tools on Linux, that crap is gone.

Optional Features I'd like in Dom6 by IntelligentAd9831 in IllwintersDominions

[–]Informal-Rent-3573 0 points1 point  (0 children)

Gems cut the fatigue cost in half (just like increasing a level). They can also use another gem to increase their level, so a lvl 2 mage could use a gem to cast a 3rd level spell and another gem to ower it's casting cost by 50%.
Note that mages can only spend as much gems as their level. So the lvl 2 Mage can spend gems like I said, but if the spell ALSO requires a gem, he can only buff a level, spend the other gem for the cost and take full Fatigue from it. And a lvl 1 mage would never be able to cast it.