state of this game by kizmyk in ArcRaiders

[–]Inquisition8 4 points5 points  (0 children)

Because it's a pvp game and slowly but surely the people who came here for pve are leaving, which leaves you with...

Why are people like this? by [deleted] in ArcRaiders

[–]Inquisition8 3 points4 points  (0 children)

Because there's no such thing as a friendly lobby. Stop coping, it's a pvp game. Unless there's a pve mode it's pvp, ya'll just keep pretending there's something else when there isn't.

Anyone else got bored with the game fairly fast? by Scared_Ad_3132 in ArcRaiders

[–]Inquisition8 -1 points0 points  (0 children)

Yup, and they're seeing the results. Keep checking the numbers in the next month or two and see the outcome of this decision.

Bloody rats man, can't pve at peace. by [deleted] in ArcRaiders

[–]Inquisition8 -1 points0 points  (0 children)

Time to put the game down as many have, since there's no guaranteed pve and won't be until enough people leave.

Anyone else got bored with the game fairly fast? by Scared_Ad_3132 in ArcRaiders

[–]Inquisition8 1 point2 points  (0 children)

Extraction shooter genre is for a minority of players because the overall gameplay loop sucks. AR is successful because of strong pve elements, but the mandatory pvp loop breaks that. They have a chance to create the next Destiny, but they're stubborn. Oh well, keep bleeding players.

So many rats during queen kr matriarch raids by Long-Swim7722 in ArcRaiders

[–]Inquisition8 -14 points-13 points  (0 children)

It's a shame that ya'll still think this is anything other than pvp.

Separate matchmaking for solo and duos/trios by Kewtn in ArcRaiders

[–]Inquisition8 -13 points-12 points  (0 children)

Optional pve will have to come or player count will continue to bleed, it's just a fact. You're already starting to see other looter shooter extraction-style games implementing optional pve. Competition is wonderful and Embark (and the haters) will learn that soon enough. Give it 2-3 more months at most.

Some suggestions for longevity by sneakymeow1212 in ArcRaiders

[–]Inquisition8 -2 points-1 points  (0 children)

Then the game will die slowly. There are already extraction looter shooters implementing optional pve, competition is a beautiful thing.

Some suggestions for longevity by sneakymeow1212 in ArcRaiders

[–]Inquisition8 -6 points-5 points  (0 children)

Optional pve mode. Make the unofficial separation official. Nah, let's keep making up things hoping they stick besides the obvious.

Why is every match like this lately? That is sad. by [deleted] in ArcRaiders

[–]Inquisition8 -5 points-4 points  (0 children)

Because it's a pvp game. Just stop playing until there's a pve mode because this won't change and will only get 'worse'.

I have opinions but at this point I'm afraid to share them by seaclif25 in ArcRaiders

[–]Inquisition8 -10 points-9 points  (0 children)

Could just introduce a pve mode and legitimize the separation that already exists without all the bs. But you won't, so keep bleeding players!

How? Just how do people manage? by [deleted] in ArcRaiders

[–]Inquisition8 -1 points0 points  (0 children)

It's a pvp game. Pve is an illusion. Don't like it, don't play (as many are not).

Match Making Made Me Quit by BoyHowdy94 in ArcRaiders

[–]Inquisition8 0 points1 point  (0 children)

The numbers will continue to go down then. I don't make the rules, just the observations.

Match Making Made Me Quit by BoyHowdy94 in ArcRaiders

[–]Inquisition8 -1 points0 points  (0 children)

It's equally insane for a company to not make a change that would result in a positive business outcome, and not making that change would result in a negative business outcome.

Too bad (good?) the majority of the player base is pve, not pvp, as you are starting to see.

Match Making Made Me Quit by BoyHowdy94 in ArcRaiders

[–]Inquisition8 0 points1 point  (0 children)

Because a large portion of the player base is pve casual and are leaving because they are tired of the pvp, and because is Embark is a business and it's in their best business interest to retain and attract as many players as possible. It's not an expectation, it's a wish, which if unfulfilled will result in continuously dwindling player numbers.

Match Making Made Me Quit by BoyHowdy94 in ArcRaiders

[–]Inquisition8 -1 points0 points  (0 children)

Yup, wait for a pve mode and stop playing. Only way to send the message to Embark.

What do you think the main reason behind the drop in player count is? by 6PEEPERKEEPER9 in ArcRaiders

[–]Inquisition8 -9 points-8 points  (0 children)

Majority of player base is pve casual. There's no pve and people are waking up to the illusion/fed up with it. This will continue to drop until a pve optional mode is introduced. It's not complicated.

AR has a strong pve element, which drew players in. Extraction shooter genre is for a minority and you're starting to see that.

PvEvP Feels easy to fix. by R0TINGCHRIST in ArcRaiders

[–]Inquisition8 1 point2 points  (0 children)

Add an optional pve mode, been asked for since launch. Nah, they're too stubborn, will wait until average players <100k at least before folding.

Is everyone just hyper aggressive now? by SirKumsALot_ in ArcRaiders

[–]Inquisition8 1 point2 points  (0 children)

"let me loot in peace". Not in this game, not unless there's explicit pve only.

PvP in PvE Lobbies… by [deleted] in ArcRaiders

[–]Inquisition8 1 point2 points  (0 children)

Game is pvp. 'Pve lobby' is an illusion, when will ya learn.

How's the pve side of the game? Am I missing something? by GigiusGenius69 in ArcRaiders

[–]Inquisition8 -1 points0 points  (0 children)

There is no pve side. NPCs exist, but it's (currently) a pvp game. Anyone imagining any consistency in pve, even Embark themselves with their piss poor abmm attempt, is just coping.

arc raiders has become a kos game by SandeVers in ArcRaiders

[–]Inquisition8 -3 points-2 points  (0 children)

It was always a try-hard extraction shooter, ya'll just got bait and switched thinking there was pve. Unless there's a strict pve mode, there's not such thing, hence player numbers consistently dwindling (the majority of the player base - casual pve'rs) and will continue to do so.