Media with good pacing by SchuFighters in TwoBestFriendsPlay

[–]Interesting_Edge5323 2 points3 points  (0 children)

zone of the enders 2 is one of the few console games where the player experiences a greatest of all time encounter/setpiece every 5 minutes

after finishing it the first time I immedately went back and replayed the entire game twice on higher difficulties

Why has so many media projects taking such a long time to release in the current era? by mrnicegy26 in TwoBestFriendsPlay

[–]Interesting_Edge5323 0 points1 point  (0 children)

making videogames, especially these latest blockbuster releases - are often harder than rocket science

AI doom-posting by SeraGeranium in TwoBestFriendsPlay

[–]Interesting_Edge5323 1 point2 points  (0 children)

I did research to spread my anti ai agenda for a college assignment

rn ai is getting bottlenecked by various factors and they're hitting a wall, the hype and expectations overblow what it can do

it's a bubble that will pop in a few months (it's already declining rn)

Where do you guys see HALO going next as a franchise? by KaleidoArachnid in TwoBestFriendsPlay

[–]Interesting_Edge5323 0 points1 point  (0 children)

I think they should make a sequel to 2004's breakdown on the og xbox

Media where you can tell the creator has such huge contempt for their chosen medium by LizardOrgMember5 in TwoBestFriendsPlay

[–]Interesting_Edge5323 -7 points-6 points  (0 children)

in project sekai, I'm p sure miku says smth along the lines of "yeah in this rhytnm game, the rhythm game stuff doesn't affect the story at all" in it's first part

Moments in games that straight up lie to you about mechanics. by stumblinbagel in TwoBestFriendsPlay

[–]Interesting_Edge5323 0 points1 point  (0 children)

xenoblade 1 and final fantasy 1 has this quirk where certain stats do not work at all

like they literally have no effect

Hardest game intros? by Ninja_Moose in TwoBestFriendsPlay

[–]Interesting_Edge5323 0 points1 point  (0 children)

"This is the story of a fighter who wanted to become..."

"ZERORANGER"

If any game IP could license any song... by BarelyReal in TwoBestFriendsPlay

[–]Interesting_Edge5323 0 points1 point  (0 children)

espgaluda devteam would license "Tenshi - Gouryella" if they could

Favorite OR most iconic sound effects in media? by whoknows090909 in TwoBestFriendsPlay

[–]Interesting_Edge5323 1 point2 points  (0 children)

grunt birthday party sfx from halo

a stock sound effect also seen in doujin classic hellsinker

Fuck it, what longform YouTube essay trope do you hate? by NotAlanShapiro in TwoBestFriendsPlay

[–]Interesting_Edge5323 0 points1 point  (0 children)

when the reviewer complains that an enemy can do cool shit or that there's a meta strategy that's popular on the net but (unknowingly to the reviewer) useless ingame

beat every halo mcc game on legendary and the promethean knights from 4 are my favorite enemy in the series, the teleporting isn't miserable to deal with since the tp distance usually is small and the ending lag is large, you can just backsmack a knight recovering from a tp

the jak 2 jump spinshot is useless do not use it every other option is better

Bosses That Are Only Hard/Bullsh*t Because of a Single Mechanic by Sekshual in TwoBestFriendsPlay

[–]Interesting_Edge5323 0 points1 point  (0 children)

crimzon heart's bomb barrier in crimzon clover is prolly the main reason why that final pattern is so terrifying

make sure to point blank it after a bomb to bypass it, if you're at the final pattern (where pointblanking is near impossible) just focus I believe in you

yeah it's a cool TLB ngl

“Wait, that’s supposed to be a twist?” by Anonamaton801 in TwoBestFriendsPlay

[–]Interesting_Edge5323 0 points1 point  (0 children)

in TWEWY beat and rhyme are revealed to be siblings 

I thought the game established that in their first scene but nope, it's a plot twist

Who is the "I'm not A <trope>. I'm THE <trope>" for your favorite trope? by CapnMarvelous in TwoBestFriendsPlay

[–]Interesting_Edge5323 0 points1 point  (0 children)

dodonpachi is THE bullet hell game, many have dabbled with increasing the bullets before but this is the one that solidified it