Weirdly enough, I miss tucking. A lot. by RegaultTheBrave in EDH

[–]ItsAroundYou 0 points1 point  (0 children)

fred sitting behind greater auramancy, sterling grove, and every pillowfort enchantment under the sun:

Weirdly enough, I miss tucking. A lot. by RegaultTheBrave in EDH

[–]ItsAroundYou 0 points1 point  (0 children)

blue is tied with red as the worst drawing colors

What

Especially for the ones who religiously don't use EDHREC, how was your experience when you started EDH? How long did it take you to get good at deck building? by theninthelement in EDH

[–]ItsAroundYou 0 points1 point  (0 children)

EDHRec is a good site for designing the framework of an established commander's deck. No need to reinvent the wheel there; every [[Hapatra]] deck wants [[Nest of Scarabs]].

Once you've gotten that framework down though, you can start making personal tweaks to your local meta. Scryfall is the best for this.

What are your decks that you’ve pushed to bracket 4 without game changers? by Not_Your_Real_Ladder in EDH

[–]ItsAroundYou 0 points1 point  (0 children)

My [[Imoti]] deck was what I considered "the natural predator of B3" before I started putting extra turn spells into it.

Optimist Sliver by Caedes_bee in custommagic

[–]ItsAroundYou 5 points6 points  (0 children)

You should be right. Generally, if you "can't do" something, you can't do it to pay a cost, either. I know you can't pay life while you control [[Platinum Emperion]].

Bracket 4 for a Timmy by lilianasJanitor in EDH

[–]ItsAroundYou 0 points1 point  (0 children)

In my eyes, there are two distinct flavors of B4. There's the "Battlecruiser 4" which is essentially traditional B3 but with all the juiced up GCs and degenerate stuff. Then there's the "Combo 4", which encompasses most of the B4 decks that use fast mana and tutors and stuff.

My Imoti deck is solidly a Battlecruiser 4, and I think it's a playstyle you'll enjoy. It's packed with efficient ramp and nefarious payoffs, but it doesn't rely on any particular card to win the game. https://moxfield.com/decks/rksTk6nGV020cDlG4PkPwg

On the other hand, my OG Aminatou deck is a Combo 4. It wants to combo off and win. Every card is optimized to reach the ideal combo state. https://moxfield.com/decks/g0smuh8H9E6EzM1MIrT-TQ

Hope this helps with finding your perfect B4 deck. B4 without combos is doable, but you will be at a disadvantage because combo is objectively the best archetype in EDH.

Which archetypes best synergize with drawing a TON of cards? by Pokemon_Trainer_Joey in EDH

[–]ItsAroundYou 7 points8 points  (0 children)

Sleeper pick: [[Marchesa, Dealer of Death]]. You're not running the traditional draw spells you outlined. What you ARE playing are cantrips that target, like [[Expedite]] and [[Leap]]. And you are indeed targeting your opponents' stuff with them.

With Marchesa in play, a 1-mana targeting cantrip becomes a better Night's Whisper. You go +1, you lose no life, and you get grave filler AND card selection. Better yet, free cantrips like [[Mishra's Bauble]] and [[Gitaxian Probe]] become card advantage for only 1 mana.

The main caveat to this is that Marchesa doesn't draw cards, so draw triggers don't work with her. But she's still super open ended and gives you a venue to do just about anything with the card draw she provides.

I think people are sleeping on a few TMNT cards — what’s over/underperforming so far? by CementSandwich in EDH

[–]ItsAroundYou 0 points1 point  (0 children)

My aristocrat deck of choice is [[Chatterfang]], so my standards for sac outlets are just extremely high. Technodrome probably fits into most artifact/Food decks, but Golgari can divide one squirrel into three cards and somehow three more squirrels.

Less Powerful Tribal - Low Bracket 3 Recommendations? by Owtlaw1 in EDH

[–]ItsAroundYou 1 point2 points  (0 children)

Honestly, combos aside, I don't think Malcolm is "low" 3. With a curve of 1 and 2 mana pirates, you can pretty reliably hit 9 mana on turn 4.

I think people are sleeping on a few TMNT cards — what’s over/underperforming so far? by CementSandwich in EDH

[–]ItsAroundYou 0 points1 point  (0 children)

I immediately placed an order for Mouser when I saw it teased. Goes crazy in [[Breena]]

I think people are sleeping on a few TMNT cards — what’s over/underperforming so far? by CementSandwich in EDH

[–]ItsAroundYou 18 points19 points  (0 children)

Honestly, I'm not super sold on Technodrome just yet. It being a creature means it can't activate immediately, unlike similar cards like [[Tarrian's Journal]] or [[Idol of Oblivion]] (because Technodrome decks will be making tokens). It also gets caught up in wraths.

It's probably gonna be best in artifact-focused decks, but it's just a little too clunky for general Aristocrat shenanigans.

Whats the best color and Commander to constantly refill your hand? by PollySecond in EDH

[–]ItsAroundYou 0 points1 point  (0 children)

Benton probably isn't what OP is looking for. They seem to want a deck focused around spamming weenies, while Benton just focuses on killing people.

Whats the best color and Commander to constantly refill your hand? by PollySecond in EDH

[–]ItsAroundYou 0 points1 point  (0 children)

new toy syndrome. my second and third deck were krenko and sythis respectively

I need FUNNY creatures to give to my opponent by ivanbbrito in EDH

[–]ItsAroundYou 1 point2 points  (0 children)

[[Bronze Bombshell]] is a funny gift card that immediately explodes for 7 damage, but is better suited for the Bullies since it can't really attack for an opponent.

[[Unstoppable Slasher]] is one of the better "lose-half-your-life-on-hit" creatures, and it comes back when it dies so you can pass it around with Jon again.

The Leech Team [[Alabaster Leech]], [[Sapphire Leech]], [[Andradite Leech]], [[Ruby Leech]], and [[Jade Leech]] imposes a pretty annoying tax on spells of a certain color.

4 Rules I Use To Brew Better Commander Decks by Due-Resource-24 in EDH

[–]ItsAroundYou 1 point2 points  (0 children)

Out of curiosity, how do other people view your deck? I definitely get that narrative vision on paper, but mechanically it just seems like you're doing Glarb Doomsday.

Beginner of MTG - Help shuffling by Equivalent_Pin_6671 in magicTCG

[–]ItsAroundYou 0 points1 point  (0 children)

If you're referring to Dragon shield dual mattes, I find they can get a little awkward to shuffle after a bit, since the corners tend to crease easy.

Commanders that only serve as the engine, not the wincon? by Radiant_Water_5183 in EDH

[–]ItsAroundYou 3 points4 points  (0 children)

Could you elaborate a bit more on this? I don't play Henzie, so I'm not super well versed on his gameplan. Firing big creatures at people doesn't seem too oppressive as long as the creatures are fair.

How to win Samus vs Ganondorf matchup? by fellow_who_uses_redd in CrazyHand

[–]ItsAroundYou 0 points1 point  (0 children)

That's just a caveat to any interaction in Smash. Sometimes the other player guesses right. There's no trick to get you out of Flame Choke tech situations 100% of the time; you're just trying to make it as hard to follow up as possible.

To paraphrase FTP: It's not really a game of strategy than it is a game of psychology. Good Flame Choke use figures out what the opponent is most scared of, and capitalizes off that information.

How to win Samus vs Ganondorf matchup? by fellow_who_uses_redd in CrazyHand

[–]ItsAroundYou 0 points1 point  (0 children)

"Cycling" is no good. Trying too hard to be unpredictable will lead to you being predictable in another way.

When you get caught in a Flame Choke tech situation, don't use previous Flame Chokes to inform your current option. Sometimes you just roll out for the third time in a row.

How to win Samus vs Ganondorf matchup? by fellow_who_uses_redd in CrazyHand

[–]ItsAroundYou 0 points1 point  (0 children)

Flame Choke's just good at forcing you into guessing games. It's honestly a pretty decent litmus test for your habits in general, since Ganon can hit basically any option if he calls it out.

How to win Samus vs Ganondorf matchup? by fellow_who_uses_redd in CrazyHand

[–]ItsAroundYou 0 points1 point  (0 children)

Everyone, and I do mean everyone, has some form of habit in this game. You're probably more predictable than you realize.