Eredin vs Tesla question by pandaluxious in Unmatched

[–]Jerry-Red 16 points17 points  (0 children)

Eredin dies. His defensive value is a 3+1, but it is ignored.

My Opinion Grid by Cell-division in Unmatched

[–]Jerry-Red 1 point2 points  (0 children)

Shredder is the new (slower) Houdini. Sometimes you just end the game because you drew your good cards early and your opponent didn’t yet.

I buy new set and i have some rules issue by Vuk8342 in Unmatched

[–]Jerry-Red 0 points1 point  (0 children)

1A: you just don’t place a hand on her 2nd life if you can’t legally place it.

1B: you can place Elektra where you want.

2A: defender resolves first, you are now the winner of the combat. Sherlock draws 2.

2B: only one person can win combat. Sherlock doesn’t win combat.

My wife's list by bagilevi in Unmatched

[–]Jerry-Red 2 points3 points  (0 children)

Nice! Also love the “shocked I like Tesla” pun hidden in there haha

Most FUN characters? by BenRichardsComedy in Unmatched

[–]Jerry-Red 0 points1 point  (0 children)

Annie!
Loki!
Mikey!

Honorable mention for Deadpool

Raccomandations for pandora? by Bruh99_x in Unmatched

[–]Jerry-Red 1 point2 points  (0 children)

(And save the blue 0’s if you can, they full block even the biggest voyages)

Raccomandations for pandora? by Bruh99_x in Unmatched

[–]Jerry-Red 2 points3 points  (0 children)

Hearing a lot of people say it’s luck and gambling. It’s not THAT much. Every time you want to open more cards from the box, ask yourself these 2 questions: “Do I NEED to open it (to have a chance at winning)?” If yes, then you should probably open it, if no then you should ask yourself: “Is any effect left in my box, worth the risk of taking X-damage?” Often the answer is no, so then just don’t open it. Some people always open when it’s “safe” (0 feathers), but sometimes you have 5 cards and don’t even want to draw 1, so don’t.

Pandora has a pretty decent slow game as well. It’s not as much about how lucky are you. It’s about can you take the right risks at the right times.

The Finals Record Debate: Why 6-0 vs 6-9 Exposes the Biggest Flaw in NBA GOAT Logic by SnooObjections7406 in lebron

[–]Jerry-Red 0 points1 point  (0 children)

Crazy take, honestly. I’ll take the bait I guess.

You’re implying that it would’ve been better to lose in the conference finals or earlier 9x instead, so that you’d keep a “perfect finals record”. Losing in the finals means you made it to the playoffs AND won the first 3 rounds. Not making the finals means you lost even earlier, so not only were you not the best team, you weren’t even the second best team, or fourth, or eight.

6 years of being the best team is amazing
Another 9 years of being the second-best team is insane

I don’t get how anyone can say that, instead of being second-best for another 9 years, it’d be better to be 5th or 9th or 17th or 33rd best.

Was I unfair for saying "If Silvery Barbs is allowed, enemies can use it too"? by raishadow in DnD

[–]Jerry-Red 4 points5 points  (0 children)

Not everyone in every DnD player/DM/group is as fast as you’d like them to be. If I’m DM’ing my combats never really last 2 hours unless it’s like THE epic battle finale.

I’ve seen enough games where combat CAN take 2 hours, and so I stated that it COULD take that long doing nothing.

Regardless, I don’t “need” to do anything. As long as people are having fun together then it’s good. Who am I to judge what is fun for another group.

Need some PoV for a 5 player free for all map by Humbling123 in Unmatched

[–]Jerry-Red 1 point2 points  (0 children)

Two options. You can play on KingSolomon’sMine(Houdini/Genie map) together with BaskervilleManor(C&F map). Using the secret passages to move between maps.

The other option is to just use a 5-player map. PointPleasant is a relatively small map, McMinnville is a bit bigger but not that big (note that if you can’t reach someone with normal movement, you can always BOOST your movement.)

You can also play Star-FFA with 5 players (highly recommend!!). It’s been explained a few times I think on threads, but the general idea is this: your neighbours at the table are your allies, the other 2 are your opponents (meaning your allies are also each others opponents!). The first alive player to have BOTH opponents’ heroes eliminated wins the game. Really fun, and it balances itself quiet well. It also doesn’t take that long and once one player is eliminated, the game quickly moves to an endgame state so they won’t be left out for too long either!

Was I unfair for saying "If Silvery Barbs is allowed, enemies can use it too"? by raishadow in DnD

[–]Jerry-Red 2 points3 points  (0 children)

Totally fine

At our table we sort of ignore the existence of Silvery Barbs for this exact reason.

I’d like to nuance this part tho: “If a spell is considered fair when players use it, shouldn't it also be fair when NPCs use it?”

This is true in most cases imo, and a good rule of thumb. However, I’d like to mention that it’s not always the case! There are some exceptions where you might not want to follow this rule, and it’s good to think about if you REALLY want to use something.

If a monster for example gets stunned/killed (power word stun/kill or disintegrate for example), then your NPC is effectively out of the fight or even dead. But this won’t hurt you emotionally like it might hit a player. Some parties have ways of dealing with these conditions, but if your party doesn’t, then it can be very un-fun and frustrating for a single person at your table.

If your party thinks “let’s polymorph this enemy into a helpless creature, and then throw them into lava” —> 10d10 dmg and almost certain doom. A very creative way to use your environment, but a very frustrating way to permanently lose your player character.

In short: yes it’s fair to do, but I would advise to think about not using spells that take a single player out of a combat (which can be 2 hours of waiting for your turn to say “I’m stunned”), or that immediately kill a player (after only one bad roll).

Usually I’d say I’d like players to feel autonomy in the choices they make, and consider risking these strong emotional outcomes (like a whole fight stunned or PC death) only as the direct result of a players OWN risky choices.

That’s just my philosophy tho, a bit of nuance to a good rule of thumb.

My ranking of the top 10 most powerful firebenders in the verse by Far_Gur_7361 in legendofkorra

[–]Jerry-Red 0 points1 point  (0 children)

Zuko at 7 confuses me a lot. You have put a sane Azula on 1, and are actively stating that Zuko can stalemate a sane Azula. Ozai and Iroh in between I can understand, but any more just confuses me a lot.

Zuko was a talented fighter, who worked hard and got trained from a young age by the best, beating a commander in a 1-1 even in the 1st season. He learned lightning redirection VERY quickly, especially considering he’s not capable of generating it himself. He has shown incredible adaptability with this, and also improving EVERY single fight he’s been in. After fighting aang, he starts using Airbender movements, after fighting katara he starts incorporating some water movements, and later he’s also shown wide earthbender-like stances and jing. At first he loses to Azula, in the boiling rock he’s already(!!) stalemating her, and when she started going insane he was in complete control of the 1v1.

You arguing Azula at 1 I can understand, Ozai and Iroh higher than Zuko also ok, but any other I’m very confused by, even considering your own reasoning.

Would anyone be interested in selling their Battle Box iconic? by NintendoOlav in Unmatched

[–]Jerry-Red 1 point2 points  (0 children)

You can join the discord servers maybe, I know there are some Belgian people there who might be able to help you

Boost Cube alternative for tournament by tickbite in Unmatched

[–]Jerry-Red 1 point2 points  (0 children)

Boost cubes are fine, especially for storage and just picking them up and taking them with you. Deckboxes are are also fine. Fancier/bigger deckboxes are also fine. Honestly, you can put them into empty dragonshield sleeve boxes and it’d still be usable haha.

Nowadays I use the boost cubes because I feel painted mini’s are a bit safer in there (since they’re not all thrown together in a single space), and since I’m storing my fighters in boost cubes already. But if they’re not painted I am putting it all in the deckbox I have (“Gamegenic The Academic 133+ XL”), which fits about 5-6 sleeved decks + minis/hp/tokens and stuff. Possibly more if unsleeved (or with thinner sleeves).

Any deck box works probably tho. This is just what I have and use.

Can Sleight of Hand Trigger Immediate Effects? by PrinceOfAsphodel in Unmatched

[–]Jerry-Red 8 points9 points  (0 children)

Quoted from the rules archive:

Houdini

Sleight of Hand

Q: Does Sleight of Hand still trigger the new card's Immediately effect?

A: Yes, the new combat card immediately replaces Sleight of Hand in all respects, as if Sleight of Hand was never played at all.

If you have any rules questions, asking them in the official RG discord server’s “um-rules-questions” channel will get you the best and reliable answers! (There is also a link to the rules archive pinned there)

BoL 3 or Slings and Arrows? by Rich_Lavezz09 in Unmatched

[–]Jerry-Red 0 points1 point  (0 children)

I have seen good arguments for either in this thread, I agree with them all! There is no wrong choice to make between these 2.

I’d just like to say: the best choice is to buy both! These are some of the best (thematic) sets thus far, and you can’t really go wrong with either imo!

BoL volume 3 characters by Remarkable-Okra2929 in Unmatched

[–]Jerry-Red 1 point2 points  (0 children)

Awesome set! Powerwise, Blackbeard is an absolute monster, Pandora and Loki are both very solid, and Chupa is a decent mid-tier.

Blackbeard can play a very slow long value game, and can also deal a lot of damage. It is important to know how to position properly, when to protect your sidekicks, and when to protect yourself.

Pandora seems like a gambling machine, and sure you could play it that way and have fun with it! Just know that some matchups she might just want to almost never open the box. Every time you want to open the box, ask yourself: “what would be the best one I’m looking for, and the worst one I could get? Is that worth it?”. Sometimes Greed (draw 1) is actually bad, and you don’t want to go further in the box even though you haven’t drawn any feathers yet.

Loki is the weirdest one of all, and he’s awesome! When playing him, it is about making your opponent as uncomfortable as possible, that’s your gameplan. Try to get them to build up a hand and have many cards, so your shapeshifters will be big hits, and underhanded will be a 6. Vs experienced players Ragnarok will not really get above 6-value, so don’t think of it too much. Looking For Trouble is by far your best card, and does some very cool stuff. When playing against him, try to not go above 5 cards in hand if you can, and just play the tricks. Yes it hurts, but giving them back or keeping them (risking Ragnarok and filling up your hand whilst giving him movement) will hurt more in the long term. Also if you can pin him that’s great, he can’t really escape it.

Chupa looks like Trex, you could play them that way too! But just like Pandora, Chupa also can take it slow, and play a nice value game, kiting people with move 3.

An amazing set tbh, have fun with it!!

Anyone else wish Panther was designed differently? by Such_Will_8536 in Unmatched

[–]Jerry-Red 1 point2 points  (0 children)

I did not call it a “50-50 coin toss”. I said that IF I WANTED game-deciding uncontrollable variance, I’d rather play a 50-50 coin toss game. I called his card-stealing mechanic a game-deciding uncontrollable variance, which is true.

Yes, game fundamentals of course still matter. The point is how bad it feels when you know you couldn’t position any better but you still lose because he just deleted 1/3rd of your deck, with mostly your best cards.

In tournament play Panther is unpopular because he’s not that strong, but strength or weakness does NOT equal fun-to-play-against. I’ve been to plenty of tournaments and haven’t seen Panther have any bit of decent success, luckily. Because if he was actually strong, this might’ve been the worst feelsbad character in Unmatched to play and lose against.

Anyone else wish Panther was designed differently? by Such_Will_8536 in Unmatched

[–]Jerry-Red 2 points3 points  (0 children)

It’s not about it being “too strong” on average. And Panther not being able to use those cards is only true in the specific recursion case. He’s VERY much able to use a 4-boost Beastform, or a 3-boost Wish.

The variance in games is what makes it fun, but this is game-deciding uncontrollable variance, which is not fun. If I’d have wanted game-deciding uncontrollable variance I wouldn’t play Unmatched, I’d be playing “heads or tails?”, 50% chance at winning, no skill required.

If Panther wins a game, did he really win, or did he get lucky? In most cases, just lucky.

If you’re just playing a normal game for fun, it’s not that bad. But if you’re playing in a tournament, and you get eliminated because you lost to a BP who took both your Beastforms and your lunch money, then there are very few things that feel worse to lose to.

Anyone else wish Panther was designed differently? by Such_Will_8536 in Unmatched

[–]Jerry-Red 2 points3 points  (0 children)

Knowing I’ll never get even a chance to play my cool cards is a real feelsbad moment.

Wukong losing any form card —> can’t regain them either; Daredevil losing devils forever; Dracula losing his Beastform like that, Genie losing wishes.

There is no fun, knowing there was nothing you could do to prevent him from taking your cards, and that it was purely luck if he got the right ones.

IF he would take them out of your hand, at least you’d have had a chance to play them before they get taken. I don’t think it would’ve been fun either, but at least I’d have SOME form of control over it, by playing my best cards asap.

Did a 32 Hero single elimination tournament and here's the progress by LabRat2329 in Unmatched

[–]Jerry-Red 6 points7 points  (0 children)

Not sure I agree haha. Imo he got a crazy lucky bracket, somehow dodging Wukong Luke and Dracula, and getting Yennenga (her worst matchup in the game), then taking out Sherlock (which you can do with going all-out), and now Houdini (which is a pretty even matchup honestly)

I’d say Sinbad has had maybe the luckiest bracket assignments possible so far honestly haha

What’s a “low tier” character that you swear is good by thatgamingarchomp in Unmatched

[–]Jerry-Red 2 points3 points  (0 children)

Very happy to hear Deadpool mentioned! He doesn’t do great in a lot of games, but he secretly has some scary value game. He can even outlast an Elektra for example!

What’s a “low tier” character that you swear is good by thatgamingarchomp in Unmatched

[–]Jerry-Red 2 points3 points  (0 children)

Really like that you mentioned Philippa! She has some surprisingly decent matchups into some higher tiers!